Player Matchup

Ganesha
Ganesha
Locupsan
Ganesha
Level 45
God Stats
1W - 2L
1,701 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Bacchus
Bacchus
Quledo
Bacchus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Hel
Hel
Samuraix-101
Hel
Level 76
God Stats
0W - 2L
1,314 SR
Queue Stats
38W - 43L
1,150 Elo+
Solo
Scylla
Scylla
Viddy3439
Scylla
Level 43
God Stats
2W - 3L
1,737 SR
Queue Stats
9W - 9L
1,637 Elo+
Solo
Heimdallr
Heimdallr
some Roamer
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,716 Elo+
Party 1
Team Averages
Level 72
1,550 SR
1,467 Elo+

VS

Team Averages
Level 52
1,581 SR
1,515 Elo+
Pele
Pele
Dodarr
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MaskedTacco
Morgan Le Fay
Level 60
God Stats
5W - 1L
1,620 SR
Queue Stats
315W - 262L
1,539 Elo+
Solo
Chaac
Chaac
RoH8027
Chaac
Level 44
God Stats
19W - 11L
1,667 SR
Queue Stats
34W - 38L
1,367 Elo+
Solo
Hercules
Hercules
TemmperCrozz
Hercules
Level 48
God Stats
4W - 9L
1,287 SR
Queue Stats
16W - 21L
1,383 Elo+
Solo
Skadi
Skadi
WGGFlexKing
Skadi
Level 93
God Stats
8W - 4L
1,833 SR
Queue Stats
35W - 42L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Locupsan
Ganesha
20
1 / 5 / 22
16,986
708
23,779
32,097
49,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Quledo
Bacchus
20
11 / 6 / 13
17,379
724
15,300
35,209
67,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 13
16,567
690
11,085
22,420
20,650
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
Viddy3439
Scylla
20
14 / 10 / 11
18,774
782
32,190
33,249
14,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
some Roamer
Heimdallr
20
8 / 8 / 11
17,534
731
30,503
29,303
13,094
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dodarr
Pele
20
1 / 14 / 11
15,965
665
10,165
24,165
7,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MaskedTacco
Morgan Le Fay
20
11 / 5 / 19
19,970
832
39,969
30,063
8,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
RoH8027
Chaac
20
1 / 4 / 13
17,369
724
17,010
29,815
30,321
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TemmperCrozz
Hercules
20
6 / 4 / 14
18,857
786
19,098
38,808
42,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
18 / 9 / 6
21,465
894
42,895
26,175
5,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
100
36
Kills
37
37
Deaths
36
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Pele
Dodarr
Pele
1
14
11
0.46
L
Ganesha
Locupsan
Ganesha
1
5
22
2.4
W
Morgan Le Fay
MaskedTacco
Morgan Le Fay
11
5
19
4.1
L
Bacchus
Quledo
Bacchus
11
6
13
2.92
W
Chaac
RoH8027
Chaac
1
4
13
1.88
L
2
8
13
1.06
W
Hercules
TemmperCrozz
Hercules
6
4
14
3.25
L
Scylla
Viddy3439
Scylla
14
10
11
1.95
W
18
9
6
2.33
L
Heimdallr
some Roamer
Heimdallr
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,857
Damage
129,137
152,278
Taken
149,026
164,907
Mitigated
94,465
38,009
Healing
47,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dodarr
Pele
10,165
1,937
0
1,659
24,165
7,485
0
15,181
8,984
0
44,423
L
Ganesha
Locupsan
Ganesha
23,779
1,682
1,424
4,380
32,097
49,375
174
5,453
24,295
67,781
0
W
Morgan Le Fay
MaskedTacco
Morgan Le Fay
39,969
5,701
0
16,460
30,063
8,757
1,998
19,521
10,542
98,106
0
L
Bacchus
Quledo
Bacchus
15,300
1,735
269
4,194
35,209
67,318
33
7,615
26,642
38,812
0
W
Chaac
RoH8027
Chaac
17,010
2,791
0
10,752
29,815
30,321
3,407
16,728
13,087
0
78,077
L
11,085
706
6,574
7,935
22,420
20,650
2,345
5,220
16,974
68,669
0
W
Hercules
TemmperCrozz
Hercules
19,098
4,328
0
11,791
38,808
42,188
658
12,597
26,211
0
56,571
L
Scylla
Viddy3439
Scylla
32,190
1,590
0
9,331
33,249
14,470
0
10,210
22,546
117,171
0
W
42,895
22,744
0
6,399
26,175
5,714
4,678
18,327
7,848
0
95,305
L
Heimdallr
some Roamer
Heimdallr
30,503
10,705
0
3,902
29,303
13,094
1,475
10,043
18,778
0
64,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,240
Gold Earned
93,626
441
Minions Killed
401
0
Camps Cleared
0
2,081,411
Distance Traveled
2,429,718
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,965
665
35
1
0
465,881
0
L
Ganesha
16,986
708
33
1
0
437,684
3
W
Morgan Le Fay
19,970
832
99
4
0
540,656
3
L
Bacchus
17,379
724
65
3
0
451,868
1
W
Chaac
17,369
724
113
5
0
520,636
1
L
Hel
16,567
690
115
5
0
419,785
0
W
Hercules
18,857
786
59
2
0
527,777
2
L
Scylla
18,774
782
140
6
0
424,894
1
W
Skadi
21,465
894
95
4
0
374,768
1
L
Heimdallr
17,534
731
88
4
0
347,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role