Player Matchup

Scylla
Scylla
AbUtr3
Scylla
Level 26
God Stats
2W - 2L
1,251 SR
Queue Stats
2W - 2L
1,293 Elo+
Solo
Jormungandr
Jormungandr
ByXaviarty22
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,710 Elo+
Party 2
Neith
Neith
Elion72369
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,261 Elo+
Solo
Tyr
Tyr
Gregblastx
Tyr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,770 Elo+
Party 2
Nemesis
Nemesis
SergiXD75
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 37
1,450 SR
1,507 Elo+

VS

Team Averages
Level 28
1,389 SR
1,341 Elo+
Olorun
Olorun
GreyDOAS
Olorun
Level 4
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Cthulhu
Cthulhu
LKWFahrerJoe
Cthulhu
Level 12
God Stats
2W - 5L
1,438 SR
Queue Stats
16W - 25L
1,390 Elo+
Party 1
Fenrir
Fenrir
MissingLink0815
Fenrir
Level 25
God Stats
0W - 4L
1,269 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 1
Mercury
Mercury
RansWild
Mercury
Level 29
God Stats
1W - 2L
1,419 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Ravana
Ravana
T0des_KekzZz
Ravana
Level 68
God Stats
4W - 4L
1,479 SR
Queue Stats
92W - 114L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbUtr3
Scylla
20
15 / 2 / 19
15,994
842
22,461
14,316
5,645
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ByXaviarty22
Jormungandr
20
13 / 5 / 19
15,816
832
30,854
25,481
32,876
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
19
2 / 7 / 17
13,397
705
10,753
15,867
6,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 2 / 23
14,664
772
20,011
17,659
23,746
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SergiXD75
Nemesis
20
8 / 8 / 22
15,508
816
22,934
23,525
12,956
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GreyDOAS
Olorun
20
3 / 9 / 9
12,904
679
11,397
19,069
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
LKWFahrerJoe
Cthulhu
20
1 / 9 / 13
13,178
694
12,128
36,271
29,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 10 / 7
13,066
688
9,141
23,789
25,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
RansWild
Mercury
20
6 / 11 / 5
14,077
741
19,024
22,900
9,780
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
20
9 / 8 / 7
14,479
762
22,876
24,852
20,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
65
47
Kills
24
24
Deaths
47
100
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
AbUtr3
Scylla
15
2
19
12.25
W
Jormungandr
ByXaviarty22
Jormungandr
13
5
19
4.5
W
Neith
2
7
17
1.5
W
9
2
23
10.25
L
Olorun
GreyDOAS
Olorun
3
9
9
0.83
L
Cthulhu
LKWFahrerJoe
Cthulhu
1
9
13
0.83
L
5
10
7
0.85
L
Mercury
RansWild
Mercury
6
11
5
0.77
W
Nemesis
SergiXD75
Nemesis
8
8
22
2.38
L
Ravana
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,013
Damage
74,566
96,848
Taken
126,881
81,343
Mitigated
93,535
25,421
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AbUtr3
Scylla
22,461
3,106
2,135
4,800
14,316
5,645
1,767
1,851
12,465
54,869
0
W
Jormungandr
ByXaviarty22
Jormungandr
30,854
8,346
1,831
4,098
25,481
32,876
1,918
9,122
16,359
74,622
0
W
Neith
10,753
5,401
402
2,099
15,867
6,120
2,872
4,899
10,968
0
33,213
W
20,011
3,420
0
3,424
17,659
23,746
905
4,120
13,539
0
34,739
L
Olorun
GreyDOAS
Olorun
11,397
3,643
116
3,290
19,069
7,419
0
8,882
9,895
33,237
0
L
Cthulhu
LKWFahrerJoe
Cthulhu
12,128
835
184
7,630
36,271
29,859
0
17,067
18,650
37,289
0
L
9,141
1,305
0
503
23,789
25,767
0
9,055
14,582
1,070
26,697
L
Mercury
RansWild
Mercury
19,024
9,572
0
1,783
22,900
9,780
251
8,150
14,466
0
67,272
W
Nemesis
SergiXD75
Nemesis
22,934
8,333
1,682
4,950
23,525
12,956
907
3,895
19,630
0
67,038
L
Ravana
22,876
6,828
0
2,436
24,852
20,710
1,442
8,855
15,572
0
53,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,379
Gold Earned
67,704
303
Minions Killed
275
0
Camps Cleared
0
1,835,167
Distance Traveled
1,730,306
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,994
842
65
3
0
369,766
1
W
Jormungandr
15,816
832
87
5
0
351,785
1
W
Neith
13,397
705
42
2
0
308,268
3
W
Tyr
14,664
772
34
2
0
409,567
1
L
Olorun
12,904
679
37
2
0
307,768
3
L
Cthulhu
13,178
694
57
3
0
322,385
0
L
Fenrir
13,066
688
29
2
0
330,402
1
L
Mercury
14,077
741
87
5
0
399,537
1
W
Nemesis
15,508
816
75
4
0
395,781
5
L
Ravana
14,479
762
65
3
0
370,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role