Player Matchup

Kumbhakarna
Kumbhakarna
ChejoTortuga
Kumbhakarna
Level 45
God Stats
9W - 10L
1,500 SR
Queue Stats
34W - 39L
1,261 Elo+
Party 2
Olorun
Olorun
Genos1315
Olorun
Level 74
God Stats
0W - 2L
1,715 SR
Queue Stats
33W - 34L
1,261 Elo+
Party 2
Janus
Janus
Ghost_spartan_ii
Janus
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 216L
1,574 Elo+
Solo
Cliodhna
Cliodhna
Pashpita7
Cliodhna
Level 28
God Stats
16W - 12L
1,231 SR
Queue Stats
18W - 21L
1,261 Elo+
Party 2
Amaterasu
Amaterasu
SRFPichigo
Amaterasu
Level 48
God Stats
0W - 2L
1,277 SR
Queue Stats
34W - 38L
1,303 Elo+
Party 2
Team Averages
Level 53
1,445 SR
1,332 Elo+

VS

Team Averages
Level 87
1,583 SR
1,518 Elo+
Arachne
Arachne
LOMAGIC
Arachne
Level 93
God Stats
4W - 4L
1,698 SR
Queue Stats
174W - 202L
1,512 Elo+
Party 1
Horus
Horus
Lv25MarowakTTV
Horus
Level 129
God Stats
8W - 17L
1,518 SR
Queue Stats
339W - 408L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Sportz fan 0608
Danzaburou
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 3
Ymir
Ymir
StOmPinXrHino
Ymir
Level 82
God Stats
8W - 4L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Party 3
Scylla
Scylla
darthxpinky
Scylla
Level 83
God Stats
7W - 4L
1,698 SR
Queue Stats
117W - 141L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChejoTortuga
Kumbhakarna
11
3 / 1 / 1
6,889
492
3,547
10,090
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Genos1315
Olorun
11
1 / 1 / 4
6,249
446
8,930
7,206
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 3 / 0
6,819
487
3,911
7,059
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Pashpita7
Cliodhna
10
1 / 6 / 2
6,329
452
7,527
12,613
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SRFPichigo
Amaterasu
10
1 / 4 / 0
6,178
441
2,828
9,226
5,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LOMAGIC
Arachne
11
8 / 2 / 4
7,762
554
9,995
10,084
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 0 / 5
8,090
578
8,461
12,608
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Danzaburou
Sportz fan 0608
Danzaburou
11
2 / 1 / 1
6,956
497
3,715
6,159
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 1
6,207
443
1,520
11,245
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
0 / 0 / 6
7,326
523
4,246
4,849
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChejoTortuga
Kumbhakarna
3
1
1
3.5
L
Olorun
Genos1315
Olorun
1
1
4
3
L
0
3
0
0
W
Arachne
LOMAGIC
Arachne
8
2
4
5
W
5
0
5
7.5
L
Cliodhna
Pashpita7
Cliodhna
1
6
2
0.33
L
Amaterasu
SRFPichigo
Amaterasu
1
4
0
0.25
W
Danzaburou
Sportz fan 0608
Danzaburou
2
1
1
2.5
W
0
3
1
0.17
W
Scylla
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
27,937
46,194
Taken
44,945
20,087
Mitigated
22,275
12,805
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChejoTortuga
Kumbhakarna
3,547
753
0
3,753
10,090
6,258
0
1,578
8,470
12,256
0
L
Olorun
Genos1315
Olorun
8,930
3,929
329
3,160
7,206
2,962
0
1,153
5,969
39,326
8,059
L
3,911
0
0
1,726
7,059
2,017
222
2,047
4,976
43,459
0
W
Arachne
LOMAGIC
Arachne
9,995
6,857
198
4,088
10,084
3,965
0
2,370
7,714
0
29,423
W
8,461
2,965
1,879
5,268
12,608
8,217
70
1,893
10,715
3,767
35,827
L
Cliodhna
Pashpita7
Cliodhna
7,527
2,064
0
3,222
12,613
3,154
0
1,277
11,101
0
38,422
L
Amaterasu
SRFPichigo
Amaterasu
2,828
655
0
615
9,226
5,696
277
638
8,141
380
20,873
W
Danzaburou
Sportz fan 0608
Danzaburou
3,715
900
0
2,775
6,159
2,170
184
4,117
2,042
0
32,673
W
1,520
180
377
1,391
11,245
6,154
56
5,254
5,991
17,862
0
W
Scylla
4,246
288
484
880
4,849
1,769
1,014
2,172
2,677
37,260
3,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
36,341
290
Minions Killed
289
0
Camps Cleared
0
1,287,640
Distance Traveled
1,396,221
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,889
492
12
1
0
277,564
0
L
Olorun
6,249
446
82
6
0
247,311
2
L
Janus
6,819
487
83
6
0
253,746
0
W
Arachne
7,762
554
41
3
0
308,159
1
W
Horus
8,090
578
69
5
0
294,602
7
L
Cliodhna
6,329
452
67
5
0
271,057
0
L
Amaterasu
6,178
441
46
3
0
237,962
0
W
Danzaburou
6,956
497
65
5
0
260,287
3
W
Ymir
6,207
443
35
3
0
262,635
2
W
Scylla
7,326
523
79
6
0
270,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role