Player Matchup

Thoth
Thoth
MLGPRODERP333
Thoth
Level 126
God Stats
4W - 8L
1,144 SR
Queue Stats
177W - 135L
1,395 Elo+
Solo
Kali
Kali
Shiny Seedot
Kali
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 162L
1,497 Elo+
Solo
Nike
Nike
TTV_R3aperx92
Nike
Level 68
God Stats
16W - 11L
1,580 SR
Queue Stats
73W - 74L
1,473 Elo+
Solo
Team Averages
Level 117
1,408 SR
1,455 Elo+

VS

Team Averages
Level 84
1,530 SR
1,604 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Divine_Hyperion_
Poseidon
Level 116
God Stats
8W - 4L
1,590 SR
Queue Stats
103W - 75L
1,750 Elo+
Party 1
Susano
Susano
Labousci27
Susano
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,876
646
0
1,018
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,071
679
1,450
2,188
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 6 / 0
4,622
770
4,477
7,262
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 6
5,843
974
3,233
7,661
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 0 / 4
5,722
954
2,887
3,284
745
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Labousci27
Susano
10
3 / 0 / 5
5,531
922
2,436
2,631
821
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
W
3
0
4
5
W
Susano
Labousci27
Susano
3
0
5
5.5
L
0
1
0
0
L
0
1
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,927
Damage
8,556
10,468
Taken
13,576
4,750
Mitigated
5,400
1,138
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,233
1,425
355
3,303
7,661
3,834
93
44
7,317
9,419
0
W
2,887
550
0
250
3,284
745
431
222
2,963
19,607
0
W
Susano
Labousci27
Susano
2,436
544
0
202
2,631
821
633
0
2,565
0
10,629
L
0
0
0
0
1,018
254
0
472
546
0
0
L
1,450
352
0
456
2,188
745
0
1,431
757
0
6,380
L
4,477
611
0
682
7,262
3,751
0
4,217
3,045
0
9,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,569
Gold Earned
17,096
23
Minions Killed
82
1
Camps Cleared
5
202,334
Distance Traveled
354,941
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,843
974
20
3
1
120,829
3
W
Poseidon
5,722
954
40
7
4
116,617
0
W
Susano
5,531
922
22
4
0
117,495
0
L
Thoth
3,876
646
0
0
0
35,929
1
L
Kali
4,071
679
9
2
1
66,448
0
L
Nike
4,622
770
14
2
0
99,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role