Player Matchup

Ymir
Ymir
ChicoHUNCHOO
Ymir
Level 16
God Stats
2W - 1L
1,737 SR
Queue Stats
5W - 1L
1,845 Elo+
Party 2
Mulan
Mulan
OrzExo
Mulan
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 68L
1,676 Elo+
Party 2
Sol
Sol
VnX-XII
Sol
Level 126
God Stats
3W - 0L
1,737 SR
Queue Stats
140W - 46L
1,845 Elo+
Party 2
Team Averages
Level 92
1,658 SR
1,789 Elo+

VS

Team Averages
Level 63
1,561 SR
1,377 Elo+
Izanami
Izanami
AfroCadaver
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
AsTc BigGuy
Nike
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 136L
1,316 Elo+
Party 1
Discordia
Discordia
TomiIsh-True
Discordia
Level 63
God Stats
1W - 5L
1,683 SR
Queue Stats
19W - 30L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
7,115
1,016
1,720
5,949
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
OrzExo
Mulan
11
4 / 0 / 8
6,521
932
5,827
5,467
3,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
11
5 / 0 / 6
6,657
951
3,700
3,592
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AfroCadaver
Izanami
6
0 / 3 / 0
4,701
672
1,293
2,973
861
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 0
5,027
718
1,877
6,030
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TomiIsh-True
Discordia
7
0 / 4 / 0
4,847
692
5,606
4,493
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
AfroCadaver
Izanami
0
3
0
0
L
0
5
0
0
W
3
0
9
7.5
W
Mulan
OrzExo
Mulan
4
0
8
8
L
Discordia
TomiIsh-True
Discordia
0
4
0
0
W
Sol
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,247
Damage
8,776
15,008
Taken
13,496
9,968
Mitigated
6,252
4,790
Healing
331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AfroCadaver
Izanami
1,293
664
0
0
2,973
861
0
1,315
1,658
0
7,570
L
1,877
190
82
249
6,030
4,050
0
2,191
3,839
0
9,536
W
1,720
406
0
1,675
5,949
5,289
0
2,074
3,875
3,627
0
W
Mulan
OrzExo
Mulan
5,827
766
161
1,651
5,467
3,260
0
2,249
3,218
239
18,401
L
Discordia
TomiIsh-True
Discordia
5,606
273
0
0
4,493
1,341
0
1,776
2,717
12,674
0
W
Sol
3,700
1,407
0
1,303
3,592
1,419
1,219
1,490
2,102
23,461
2,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
14,575
92
Minions Killed
49
6
Camps Cleared
0
438,197
Distance Traveled
334,536
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,701
672
11
2
0
74,408
0
L
Nike
5,027
718
15
2
0
135,070
3
W
Ymir
7,115
1,016
4
1
0
150,975
3
W
Mulan
6,521
932
29
4
0
151,397
3
L
Discordia
4,847
692
23
3
0
125,058
2
W
Sol
6,657
951
59
8
6
135,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role