Player Matchup

Khepri
Khepri
Aiolos8
Khepri
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
17W - 29L
1,391 Elo+
Solo
Vulcan
Vulcan
Bronana3835
Vulcan
Level 107
God Stats
5W - 7L
1,534 SR
Queue Stats
242W - 249L
1,449 Elo+
Solo
King Arthur
King Arthur
Deadasskickher
King Arthur
Level 117
God Stats
56W - 43L
1,500 SR
Queue Stats
260W - 270L
1,675 Elo+
Solo
Kali
Kali
MKS0TALL
Kali
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 182L
1,615 Elo+
Solo
Charybdis
Charybdis
SARACONCA
Charybdis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 384L
1,479 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,522 Elo+

VS

Team Averages
Level 109
1,662 SR
1,540 Elo+
Athena
Athena
ArcaneRyby
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Artemis
Artemis
Love_Puppet-1
Artemis
Level 124
God Stats
6W - 3L
1,902 SR
Queue Stats
134W - 152L
1,509 Elo+
Solo
Bakasura
Bakasura
Trolololdor
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
concvha
Agni
Level 109
God Stats
12W - 12L
1,735 SR
Queue Stats
163W - 179L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
killerQ242
Zhong Kui
Level 151
God Stats
43W - 44L
1,675 SR
Queue Stats
500W - 551L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aiolos8
Khepri
11
2 / 0 / 6
6,907
628
2,275
4,145
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
12
3 / 0 / 1
6,940
631
3,652
4,031
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Deadasskickher
King Arthur
13
2 / 1 / 2
7,454
678
4,121
6,893
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
11
5 / 0 / 1
6,861
624
3,590
6,264
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SARACONCA
Charybdis
12
2 / 0 / 3
7,034
639
5,548
4,802
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArcaneRyby
Athena
8
0 / 3 / 0
4,760
433
2,129
8,012
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
9
0 / 4 / 0
5,487
499
2,366
8,095
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Trolololdor
Bakasura
1
0 / 0 / 0
2,025
184
0
0
0
Agni
concvha
Agni
11
0 / 3 / 0
5,767
524
4,409
7,127
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
killerQ242
Zhong Kui
10
1 / 4 / 0
5,945
540
4,720
7,188
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aiolos8
Khepri
2
0
6
5
L
Athena
ArcaneRyby
Athena
0
3
0
0
W
Vulcan
3
0
1
3.5
W
King Arthur
Deadasskickher
King Arthur
2
1
2
3
L
Artemis
0
4
0
0
W
Kali
5
0
1
5.5
W
Charybdis
SARACONCA
Charybdis
2
0
3
3.5
L
Bakasura
Trolololdor
Bakasura
0
0
0
0
L
Agni
concvha
Agni
0
3
0
0
L
Zhong Kui
killerQ242
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,186
Damage
13,624
26,135
Taken
30,422
12,564
Mitigated
12,306
12,714
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aiolos8
Khepri
2,275
648
0
1,565
4,145
2,851
126
1,727
2,174
16,997
4,351
L
Athena
ArcaneRyby
Athena
2,129
740
0
310
8,012
3,857
0
375
7,637
17,620
0
W
Vulcan
3,652
542
0
659
4,031
1,298
862
1,701
2,112
38,777
0
W
King Arthur
Deadasskickher
King Arthur
4,121
654
0
3,246
6,893
4,009
230
3,086
3,807
0
45,174
L
Artemis
2,366
1,385
0
3,031
8,095
1,993
0
1,764
6,309
0
31,348
W
Kali
3,590
1,555
0
4,046
6,264
2,756
0
1,669
4,531
0
36,073
W
Charybdis
SARACONCA
Charybdis
5,548
3,413
118
3,080
4,802
1,650
465
1,787
3,015
0
45,091
L
Bakasura
Trolololdor
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Agni
concvha
Agni
4,409
508
0
2,534
7,127
1,939
0
3,255
3,748
35,563
0
L
Zhong Kui
killerQ242
Zhong Kui
4,720
1,775
0
2,474
7,188
4,517
0
0
7,188
28,042
6,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
23,984
396
Minions Killed
242
0
Camps Cleared
0
1,075,194
Distance Traveled
731,651
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,907
628
42
4
0
238,636
4
L
Athena
4,760
433
30
3
0
206,595
2
W
Vulcan
6,940
631
80
7
0
204,658
3
W
King Arthur
7,454
678
109
10
0
215,865
5
L
Artemis
5,487
499
55
5
0
176,559
0
W
Kali
6,861
624
68
6
0
233,672
3
W
Charybdis
7,034
639
97
9
0
182,363
0
L
Bakasura
2,025
184
0
0
0
0
0
L
Agni
5,767
524
83
8
0
205,434
3
L
Zhong Kui
5,945
540
74
7
0
143,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role