Player Matchup

The Morrigan
The Morrigan
GersonGyGod
The Morrigan
Level 103
God Stats
0W - 2L
1,263 SR
Queue Stats
172W - 188L
1,588 Elo+
Solo
Xbalanque
Xbalanque
HamDoctor
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,310 Elo+
Party 1
Bakasura
Bakasura
LeonNefarious
Bakasura
Level 49
God Stats
2W - 2L
1,817 SR
Queue Stats
89W - 115L
1,404 Elo+
Party 1
Chaac
Chaac
Tippowitz
Chaac
Level 54
God Stats
1W - 9L
1,500 SR
Queue Stats
150W - 167L
1,404 Elo+
Party 1
Ymir
Ymir
matheus101095
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 179L
1,495 Elo+
Solo
Team Averages
Level 77
1,516 SR
1,440 Elo+

VS

Team Averages
Level 130
1,422 SR
1,370 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Di3G0098
Bellona
Level 109
God Stats
4W - 6L
1,112 SR
Queue Stats
64W - 77L
1,282 Elo+
Solo
Hercules
Hercules
Mylesman117
Hercules
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Jing Wei
Jing Wei
RazorsEdge090
Jing Wei
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GersonGyGod
The Morrigan
17
0 / 3 / 3
10,567
528
7,609
12,299
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
HamDoctor
Xbalanque
13
2 / 10 / 5
9,040
452
13,138
14,518
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LeonNefarious
Bakasura
17
7 / 6 / 2
11,336
567
12,778
15,542
7,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Tippowitz
Chaac
17
3 / 7 / 2
10,565
528
10,963
21,026
11,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 6
8,967
448
10,836
17,729
17,286
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 4 / 7
12,229
611
14,594
16,687
11,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
 
Discordia
20
3 / 1 / 11
12,113
606
11,616
7,243
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Di3G0098
Bellona
19
6 / 3 / 4
11,897
595
9,637
16,877
16,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Mylesman117
Hercules
16
2 / 0 / 16
10,872
544
8,327
27,221
31,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RazorsEdge090
Jing Wei
18
10 / 5 / 5
11,443
572
15,578
15,120
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
13
Kills
32
32
Deaths
13
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
4
7
3.63
W
Discordia
 
Discordia
3
1
11
8.5
W
Bellona
Di3G0098
Bellona
6
3
4
2.67
L
The Morrigan
GersonGyGod
The Morrigan
0
3
3
0.5
L
Xbalanque
HamDoctor
Xbalanque
2
10
5
0.45
L
Bakasura
LeonNefarious
Bakasura
7
6
2
1.33
W
Hercules
Mylesman117
Hercules
2
0
16
10
W
Jing Wei
RazorsEdge090
Jing Wei
10
5
5
2.5
L
Chaac
Tippowitz
Chaac
3
7
2
0.57
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,324
Damage
59,752
81,114
Taken
83,148
43,802
Mitigated
69,204
17,833
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,594
3,290
0
5,000
16,687
11,053
0
2,229
13,913
0
77,568
W
Discordia
 
Discordia
11,616
317
0
1,312
7,243
3,428
0
2,100
5,143
110,052
0
W
Bellona
Di3G0098
Bellona
9,637
2,435
0
1,423
16,877
16,999
951
2,218
14,659
0
77,003
L
The Morrigan
GersonGyGod
The Morrigan
7,609
1,043
0
1,530
12,299
5,106
0
3,668
8,631
84,581
349
L
Xbalanque
HamDoctor
Xbalanque
13,138
7,616
0
1,783
14,518
2,606
99
1,183
13,335
0
40,704
L
Bakasura
LeonNefarious
Bakasura
12,778
8,612
0
4,429
15,542
7,437
0
833
14,709
0
61,240
W
Hercules
Mylesman117
Hercules
8,327
1,855
4,107
14,495
27,221
31,603
12
5,567
21,176
0
26,177
W
Jing Wei
RazorsEdge090
Jing Wei
15,578
9,673
0
4,535
15,120
6,121
513
5,982
9,013
0
91,441
L
Chaac
Tippowitz
Chaac
10,963
2,993
0
7,667
21,026
11,367
215
1,491
19,535
0
67,299
L
10,836
1,662
0
2,424
17,729
17,286
0
4,612
13,117
39,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
58,554
526
Minions Killed
640
0
Camps Cleared
0
1,911,722
Distance Traveled
2,023,709
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,229
611
127
6
0
431,477
3
W
Discordia
12,113
606
182
9
0
405,581
6
W
Bellona
11,897
595
151
8
0
383,632
1
L
The Morrigan
10,567
528
153
8
0
392,103
5
L
Xbalanque
9,040
452
60
3
0
349,712
5
L
Bakasura
11,336
567
110
6
0
451,810
0
W
Hercules
10,872
544
32
2
0
426,193
7
W
Jing Wei
11,443
572
148
7
0
376,826
4
L
Chaac
10,565
528
135
7
0
353,995
3
L
Ymir
8,967
448
68
3
0
364,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role