Player Matchup

Poseidon
Poseidon
Gismoe25
Poseidon
Level 119
God Stats
11W - 13L
1,710 SR
Queue Stats
214W - 220L
1,709 Elo+
Party 1
Sol
Sol
JacketGFX
Sol
Level 126
God Stats
2W - 4L
1,505 SR
Queue Stats
173W - 207L
1,487 Elo+
Party 1
Cerberus
Cerberus
Rhyolithe
Cerberus
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
31W - 31L
1,506 Elo+
Party 1
Chaac
Chaac
TYxREAPER
Chaac
Level 116
God Stats
14W - 9L
1,783 SR
Queue Stats
619W - 615L
1,571 Elo+
Party 1
Loki
Loki
noluvvLou
Loki
Level 109
God Stats
3W - 3L
1,300 SR
Queue Stats
44W - 33L
1,495 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,554 Elo+

VS

Team Averages
Level 116
1,574 SR
1,491 Elo+
Sol
Sol
SortaRac isTony
Sol
Level 136
God Stats
9W - 7L
1,365 SR
Queue Stats
452W - 410L
1,468 Elo+
Party 2
Medusa
Medusa
Sparkyiee
Medusa
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,504 Elo+
Party 3
Bellona
Bellona
UZUUTV
Bellona
Level 104
God Stats
4W - 0L
1,793 SR
Queue Stats
10W - 13L
1,465 Elo+
Party 3
Bastet
Bastet
UchihaDeadly
Bastet
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 24L
1,465 Elo+
Party 3
Atlas
Atlas
l Fire Fist Ace
Atlas
Level 147
God Stats
10W - 6L
1,710 SR
Queue Stats
433W - 403L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gismoe25
Poseidon
11
0 / 5 / 0
5,938
540
2,465
5,025
1,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,355
487
2,755
5,320
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Rhyolithe
Cerberus
7
0 / 3 / 0
5,011
456
2,255
9,545
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
TYxREAPER
Chaac
11
1 / 2 / 0
6,368
579
1,823
6,977
4,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
10
0 / 3 / 0
5,704
519
1,795
6,558
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,003
637
6,012
4,365
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Sparkyiee
Medusa
13
6 / 0 / 0
7,306
664
3,925
4,819
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
UZUUTV
Bellona
12
2 / 1 / 0
7,123
648
3,514
5,143
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
11
5 / 0 / 3
6,956
632
6,176
5,703
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 7
6,796
618
4,470
8,129
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
17
17
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Gismoe25
Poseidon
0
5
0
0
L
0
4
0
0
L
Cerberus
Rhyolithe
Cerberus
0
3
0
0
W
2
0
5
4.5
W
Medusa
Sparkyiee
Medusa
6
0
0
6
L
Chaac
TYxREAPER
Chaac
1
2
0
0.5
W
Bellona
UZUUTV
Bellona
2
1
0
2
W
Bastet
5
0
3
6.5
W
2
0
7
5.5
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,093
Damage
24,097
33,425
Taken
28,159
12,198
Mitigated
12,845
11,081
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Gismoe25
Poseidon
2,465
544
0
640
5,025
1,278
0
2,102
2,791
35,342
0
L
2,755
515
0
1,399
5,320
1,342
1,021
1,258
4,062
31,181
4,097
L
Cerberus
Rhyolithe
Cerberus
2,255
147
247
2,951
9,545
3,704
285
5,078
4,301
8,400
0
W
6,012
1,414
0
1,712
4,365
1,042
1,473
1,843
2,412
46,754
0
W
Medusa
Sparkyiee
Medusa
3,925
2,273
0
2,008
4,819
1,365
1,534
2,087
2,732
0
48,063
L
Chaac
TYxREAPER
Chaac
1,823
192
0
3,409
6,977
4,147
0
0
6,977
0
31,664
W
Bellona
UZUUTV
Bellona
3,514
1,249
0
724
5,143
3,849
0
0
5,143
0
39,131
W
Bastet
6,176
1,540
0
3,879
5,703
1,673
1,348
1,076
4,609
0
29,235
W
4,470
2,137
1,640
2,284
8,129
4,916
332
2,174
5,925
15,598
0
L
Loki
1,795
517
0
2,435
6,558
1,727
0
1,639
4,812
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
35,184
335
Minions Killed
378
0
Camps Cleared
0
1,066,999
Distance Traveled
1,149,945
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,938
540
86
8
0
214,629
2
L
Sol
5,355
487
80
7
0
206,873
2
L
Cerberus
5,011
456
15
1
0
213,550
0
W
Sol
7,003
637
96
9
0
236,622
4
W
Medusa
7,306
664
108
10
0
197,768
0
L
Chaac
6,368
579
78
7
0
216,887
1
W
Bellona
7,123
648
101
9
0
228,266
2
W
Bastet
6,956
632
55
5
0
254,204
1
W
Atlas
6,796
618
18
2
0
233,085
5
L
Loki
5,704
519
76
7
0
215,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role