Player Matchup

Sol
Sol
BacaniCat
Sol
Level 109
God Stats
12W - 7L
1,325 SR
Queue Stats
81W - 98L
1,600 Elo+
Party 2
Nike
Nike
CarmenCarnage
Nike
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
CatGirlGaymer69
Izanami
Level 43
God Stats
17W - 8L
1,217 SR
Queue Stats
128W - 135L
1,639 Elo+
Party 2
Atlas
Atlas
Marcosia
Atlas
Level 148
God Stats
3W - 2L
1,690 SR
Queue Stats
71W - 43L
1,871 Elo+
Party 2
Thoth
Thoth
TheRedBaron-WWI
Thoth
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 2
Team Averages
Level 106
1,446 SR
1,642 Elo+

VS

Team Averages
Level 71
1,628 SR
1,502 Elo+
Zeus
Zeus
Balrog_Basher
Zeus
Level 18
God Stats
2W - 1L
1,747 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo
Hachiman
Hachiman
Cholo54
Hachiman
Level 103
God Stats
2W - 3L
1,310 SR
Queue Stats
99W - 91L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
Inforzir
Gilgamesh
Level 129
God Stats
4W - 4L
1,710 SR
Queue Stats
87W - 69L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
Mank1985
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 177L
1,411 Elo+
Solo
Ah Puch
Ah Puch
slackerx4x
Ah Puch
Level 88
God Stats
3W - 1L
1,874 SR
Queue Stats
5W - 11L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 12
8,180
818
6,015
6,939
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 8
7,637
764
5,281
8,794
6,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 2 / 8
8,043
804
4,179
8,189
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Marcosia
Atlas
16
8 / 0 / 14
9,297
930
11,603
11,282
10,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
13 / 3 / 10
9,955
996
13,507
9,353
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,635
764
10,064
12,863
3,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Cholo54
Hachiman
15
4 / 5 / 1
8,668
867
9,747
10,080
3,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Inforzir
Gilgamesh
12
0 / 5 / 3
6,968
697
7,151
9,986
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Mank1985
Amaterasu
13
1 / 6 / 1
7,182
718
1,330
10,516
3,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
slackerx4x
Ah Puch
13
1 / 4 / 1
6,980
698
7,830
6,938
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
27
Kills
7
7
Deaths
27
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
1
7
2
0.29
W
2
2
8
3
W
3
2
8
3.5
L
Hachiman
Cholo54
Hachiman
4
5
1
0.9
L
Gilgamesh
Inforzir
Gilgamesh
0
5
3
0.3
L
Amaterasu
Mank1985
Amaterasu
1
6
1
0.25
W
Atlas
Marcosia
Atlas
8
0
14
15
W
13
3
10
6
L
Ah Puch
slackerx4x
Ah Puch
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,585
Damage
36,122
44,557
Taken
50,383
26,482
Mitigated
16,451
9,506
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,015
797
0
2,425
6,939
2,724
962
2,575
4,130
21,016
1,178
L
10,064
896
458
3,735
12,863
3,651
0
7,972
4,891
28,415
0
W
5,281
53
0
0
8,794
6,733
0
4,555
4,210
0
14,711
W
4,179
2,306
0
3,054
8,189
2,867
404
2,766
5,278
0
26,973
L
Hachiman
Cholo54
Hachiman
9,747
3,314
0
1,731
10,080
3,108
1,332
5,563
4,517
0
29,840
L
Gilgamesh
Inforzir
Gilgamesh
7,151
1,196
759
1,547
9,986
4,140
0
6,782
3,204
0
15,842
L
Amaterasu
Mank1985
Amaterasu
1,330
146
0
292
10,516
3,197
0
5,904
4,612
0
12,408
W
Atlas
Marcosia
Atlas
11,603
4,094
973
1,699
11,282
10,982
0
4,936
6,346
29,497
0
W
13,507
931
0
1,355
9,353
3,176
494
3,062
6,141
34,454
0
L
Ah Puch
slackerx4x
Ah Puch
7,830
0
415
426
6,938
2,355
0
4,676
2,262
19,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
37,433
207
Minions Killed
166
0
Camps Cleared
0
1,141,943
Distance Traveled
1,006,822
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,180
818
41
4
0
225,461
2
L
Zeus
7,635
764
50
5
0
181,164
0
W
Nike
7,637
764
23
2
0
224,562
1
W
Izanami
8,043
804
57
6
0
221,248
2
L
Hachiman
8,668
867
46
5
0
205,447
2
L
Gilgamesh
6,968
697
16
2
0
211,939
3
L
Amaterasu
7,182
718
31
3
0
218,490
0
W
Atlas
9,297
930
35
4
0
251,139
0
W
Thoth
9,955
996
51
5
0
219,533
0
L
Ah Puch
6,980
698
23
2
0
189,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role