Player Matchup

Susano
Susano
Silver II
Pain UH
Susano
Silver II
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 76L
1,478 MMR
Party 1
Charybdis
Charybdis
Gold III
TMANLOUKEY6969
Charybdis
Gold III
Level 147
God Stats
13W - 12L
1,415 SR
Queue Stats
260W - 261L
1,477 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
TheOnlyMoogo
Gilgamesh
Silver II
Level 159
God Stats
2W - 0L
1,308 SR
Queue Stats
29W - 16L
1,500 MMR
Party 2
Geb
Geb
Silver II
iWolFyFMS
Geb
Silver II
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 70L
1,455 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
the_florida_boii
Zhong Kui
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,456 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,445 SR
1,473 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,524 SR
1,484 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze III
SouthPaw811
Morgan Le Fay
Bronze III
Level 109
God Stats
3W - 3L
1,304 SR
Queue Stats
91W - 106L
1,477 MMR
Solo
Bastet
Bastet
Gold IV
iTz_Tox1c_69
Bastet
Gold IV
Level 142
God Stats
3W - 7L
1,500 SR
Queue Stats
378W - 377L
1,477 MMR
Solo
Da Ji
Da Ji
Bronze III
izo001
Da Ji
Bronze III
Level 39
God Stats
4W - 2L
1,816 SR
Queue Stats
9W - 7L
1,465 MMR
Solo
Izanami
Izanami
Bronze III
zTUMBLESz
Izanami
Bronze III
Level 148
God Stats
9W - 6L
1,500 SR
Queue Stats
24W - 21L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Pain UH
Susano
20
15 / 2 / 6
17,373
599
26,871
24,130
12,976
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
TMANLOUKEY6969
Charybdis
20
10 / 5 / 9
17,721
611
23,517
23,873
9,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TheOnlyMoogo
Gilgamesh
20
5 / 6 / 12
17,591
607
21,488
33,804
46,712
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 2 / 27
16,120
556
14,564
35,142
52,976
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
20
9 / 6 / 12
17,939
619
25,696
23,201
16,396
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaFenrirAtlasArtio

VS

Bans
ScyllaLokiMulanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 9 / 6
11,812
407
9,213
35,642
34,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
SouthPaw811
Morgan Le Fay
20
6 / 5 / 4
14,927
515
21,909
20,172
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
3 / 6 / 3
13,808
476
13,229
25,130
16,535
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
izo001
Da Ji
20
8 / 9 / 7
15,901
548
16,928
28,004
9,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
zTUMBLESz
Izanami
20
2 / 12 / 7
13,347
460
15,031
26,986
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
41
Kills
20
21
Deaths
41
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
9
6
0.44
W
Susano
Pain UH
Susano
15
2
6
9
L
Morgan Le Fay
SouthPaw811
Morgan Le Fay
6
5
4
1.6
W
Charybdis
TMANLOUKEY6969
Charybdis
10
5
9
2.9
W
Gilgamesh
TheOnlyMoogo
Gilgamesh
5
6
12
1.83
L
Bastet
3
6
3
0.75
W
2
2
27
7.75
L
Da Ji
izo001
Da Ji
8
9
7
1.28
W
Zhong Kui
9
6
12
2.5
L
Izanami
zTUMBLESz
Izanami
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,136
Damage
76,310
140,150
Taken
135,934
138,360
Mitigated
74,041
44,990
Healing
31,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,213
649
772
8,462
35,642
34,665
0
14,930
20,712
40,383
0
W
Susano
Pain UH
Susano
26,871
7,294
0
11,182
24,130
12,976
1,667
5,873
18,069
0
150,771
L
Morgan Le Fay
SouthPaw811
Morgan Le Fay
21,909
729
720
4,809
20,172
7,956
0
4,062
16,110
99,006
0
W
Charybdis
TMANLOUKEY6969
Charybdis
23,517
11,898
0
8,796
23,873
9,300
3,063
4,587
19,232
0
156,571
W
Gilgamesh
TheOnlyMoogo
Gilgamesh
21,488
4,828
0
4,595
33,804
46,712
2,634
7,468
26,030
14,454
112,022
L
Bastet
13,229
2,669
709
6,822
25,130
16,535
12
6,028
19,102
0
91,030
W
14,564
1,130
1,720
9,211
35,142
52,976
25
7,492
27,376
56,394
0
L
Da Ji
izo001
Da Ji
16,928
2,836
0
5,327
28,004
9,321
0
8,727
19,277
0
102,608
W
Zhong Kui
25,696
1,426
0
9,486
23,201
16,396
4,611
5,956
16,893
149,735
1,542
L
Izanami
zTUMBLESz
Izanami
15,031
9,862
0
4,275
26,986
5,564
757
9,036
17,950
0
108,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,744
Gold Earned
69,795
795
Minions Killed
756
0
Camps Cleared
0
2,812,407
Distance Traveled
2,634,215
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,812
407
103
4
0
562,123
8
W
Susano
17,373
599
162
6
0
647,648
4
L
Morgan Le Fay
14,927
515
172
6
0
529,765
6
W
Charybdis
17,721
611
179
6
0
494,762
7
W
Gilgamesh
17,591
607
191
7
0
488,494
12
L
Bastet
13,808
476
152
5
0
569,932
3
W
Geb
16,120
556
48
2
0
626,668
7
L
Da Ji
15,901
548
147
5
0
525,497
2
W
Zhong Kui
17,939
619
215
7
0
554,835
2
L
Izanami
13,347
460
182
6
0
446,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role