Player Matchup

Geb
Geb
BurfSpiggan
Geb
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 2
King Arthur
King Arthur
FedgeMungle
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Apollo
Apollo
JumphreyMumphgar
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Party 2
Thanatos
Thanatos
StarKiller223
Thanatos
Level 116
God Stats
9W - 11L
1,780 SR
Queue Stats
20W - 23L
1,495 Elo+
Solo
Nu Wa
Nu Wa
TTVBigboymall
Nu Wa
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Team Averages
Level 106
1,556 SR
1,499 Elo+

VS

Team Averages
Level 101
1,469 SR
1,492 Elo+
Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Beykiller
Cernunnos
Level 67
God Stats
11W - 16L
1,555 SR
Queue Stats
223W - 237L
1,545 Elo+
Party 1
Yemoja
Yemoja
Elwingster
Yemoja
Level 78
God Stats
16W - 19L
1,498 SR
Queue Stats
39W - 44L
1,556 Elo+
Party 1
Achilles
Achilles
darkay360
Achilles
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
19W - 24L
1,216 Elo+
Solo
Fenrir
Fenrir
xKades
Fenrir
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 24
11,540
525
8,109
20,384
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
FedgeMungle
King Arthur
19
6 / 3 / 9
12,275
558
15,820
21,371
19,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 2 / 11
13,770
626
23,781
24,853
11,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
StarKiller223
Thanatos
18
7 / 5 / 14
12,184
554
14,642
19,804
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 0 / 13
13,025
592
19,722
9,936
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 7 / 2
9,951
452
10,535
14,607
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Beykiller
Cernunnos
16
3 / 8 / 2
10,825
492
16,970
20,333
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Elwingster
Yemoja
12
1 / 8 / 5
9,426
428
8,367
23,400
21,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
darkay360
Achilles
14
2 / 6 / 4
10,132
461
10,383
23,748
19,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
xKades
Fenrir
15
4 / 7 / 1
9,780
445
10,611
19,393
8,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
36
Kills
11
12
Deaths
36
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
2
0.29
L
Cernunnos
Beykiller
Cernunnos
3
8
2
0.5
W
3
2
24
7.5
L
Yemoja
Elwingster
Yemoja
1
8
5
0.44
W
King Arthur
FedgeMungle
King Arthur
6
3
9
3.5
W
13
2
11
9.25
W
Thanatos
StarKiller223
Thanatos
7
5
14
2.8
W
7
0
13
13.5
L
Achilles
darkay360
Achilles
2
6
4
0.67
L
Fenrir
xKades
Fenrir
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,074
Damage
56,866
96,348
Taken
101,481
66,908
Mitigated
57,585
40,482
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,535
202
0
1,844
14,607
2,872
174
3,309
11,174
67,868
0
L
Cernunnos
Beykiller
Cernunnos
16,970
7,543
0
3,282
20,333
4,699
845
3,947
16,296
0
67,075
W
8,109
985
1,714
6,310
20,384
24,321
482
4,883
15,455
27,057
0
L
Yemoja
Elwingster
Yemoja
8,367
1,667
3,158
4,507
23,400
21,679
15
8,584
14,520
29,168
0
W
King Arthur
FedgeMungle
King Arthur
15,820
2,862
0
1,927
21,371
19,310
548
3,465
17,393
0
77,807
W
23,781
14,593
0
12,339
24,853
11,508
9,212
4,928
19,880
0
132,186
W
Thanatos
StarKiller223
Thanatos
14,642
4,359
0
17,019
19,804
8,018
264
3,010
16,426
0
73,289
W
19,722
2,920
0
1,173
9,936
3,751
0
4,032
5,814
101,766
0
L
Achilles
darkay360
Achilles
10,383
3,854
107
6,133
23,748
19,750
742
5,613
17,594
0
56,297
L
Fenrir
xKades
Fenrir
10,611
2,595
0
4,041
19,393
8,585
0
5,173
14,066
0
60,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,794
Gold Earned
50,114
575
Minions Killed
511
0
Camps Cleared
0
2,182,325
Distance Traveled
1,917,683
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,951
452
138
6
0
364,855
8
L
Cernunnos
10,825
492
125
6
0
379,947
7
W
Geb
11,540
525
25
1
0
449,258
8
L
Yemoja
9,426
428
43
2
0
366,538
13
W
King Arthur
12,275
558
125
6
0
441,542
0
W
Apollo
13,770
626
167
8
0
397,945
6
W
Thanatos
12,184
554
95
4
0
450,885
2
W
Nu Wa
13,025
592
163
7
0
442,695
2
L
Achilles
10,132
461
114
5
0
382,206
2
L
Fenrir
9,780
445
91
4
0
424,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role