Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
I-Asou-I
Skadi
Level 92
God Stats
48W - 26L
1,382 SR
Queue Stats
161W - 197L
1,299 Elo+
Party 3
Fenrir
Fenrir
I-Hyoga-I
Fenrir
Level 82
God Stats
10W - 15L
1,384 SR
Queue Stats
136W - 142L
1,424 Elo+
Party 3
Bacchus
Bacchus
wunterpopo
Bacchus
Level 92
God Stats
9W - 8L
1,854 SR
Queue Stats
90W - 99L
1,552 Elo+
Solo
Achilles
Achilles
zGxlien
Achilles
Level 71
God Stats
12W - 11L
1,284 SR
Queue Stats
543W - 516L
1,545 Elo+
Party 2
Team Averages
Level 88
1,481 SR
1,464 Elo+

VS

Team Averages
Level 92
1,453 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AcruxShadowz
Mercury
Level 127
God Stats
5W - 6L
1,458 SR
Queue Stats
312W - 316L
1,542 Elo+
Party 1
Atlas
Atlas
DarthArquiex
Atlas
Level 89
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 12L
1,173 Elo+
Solo
Serqet
Serqet
MrHouseV
Serqet
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 302L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
kevins172003
Nu Wa
Level 58
God Stats
56W - 47L
1,495 SR
Queue Stats
135W - 145L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 4
9,453
630
5,448
7,713
3,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
I-Asou-I
Skadi
16
5 / 0 / 3
9,548
637
5,779
6,870
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
I-Hyoga-I
Fenrir
14
5 / 1 / 3
8,690
579
5,564
8,369
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wunterpopo
Bacchus
12
0 / 0 / 10
8,199
547
5,099
7,153
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
zGxlien
Achilles
14
2 / 1 / 5
8,862
591
6,865
10,366
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 0
6,023
402
2,857
8,135
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
AcruxShadowz
Mercury
12
1 / 2 / 0
7,154
477
3,372
10,477
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
6,086
406
3,864
12,381
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Serqet
MrHouseV
Serqet
13
1 / 4 / 1
7,113
474
4,894
10,774
4,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,333
422
5,507
5,579
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Mercury
AcruxShadowz
Mercury
1
2
0
0.5
L
0
3
0
0
W
Skadi
I-Asou-I
Skadi
5
0
3
6.5
W
Fenrir
I-Hyoga-I
Fenrir
5
1
3
6.5
L
Serqet
MrHouseV
Serqet
1
4
1
0.38
L
0
5
1
0.1
W
Bacchus
wunterpopo
Bacchus
0
0
10
5
W
Achilles
zGxlien
Achilles
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
20,494
40,471
Taken
47,346
25,228
Mitigated
14,968
12,719
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,448
430
0
4,154
7,713
3,624
762
3,254
4,459
64,122
0
L
Danzaburou
 
Danzaburou
2,857
1,484
0
2,321
8,135
1,876
0
2,790
5,300
0
27,600
L
Mercury
AcruxShadowz
Mercury
3,372
456
0
4,096
10,477
2,926
0
968
9,466
0
43,698
L
3,864
1,557
1,400
2,415
12,381
4,751
0
4,641
7,646
13,613
0
W
Skadi
I-Asou-I
Skadi
5,779
2,259
0
1,932
6,870
2,110
1,258
1,387
5,483
0
71,760
W
Fenrir
I-Hyoga-I
Fenrir
5,564
1,012
0
1,475
8,369
3,087
320
1,881
6,488
0
52,702
L
Serqet
MrHouseV
Serqet
4,894
1,657
0
500
10,774
4,495
0
880
9,266
0
35,886
L
5,507
774
0
261
5,579
920
140
1,268
4,311
39,061
0
W
Bacchus
wunterpopo
Bacchus
5,099
767
0
1,536
7,153
7,762
278
1,985
5,168
20,813
0
W
Achilles
zGxlien
Achilles
6,865
1,887
247
3,375
10,366
8,645
858
864
9,181
0
46,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
32,709
457
Minions Killed
280
0
Camps Cleared
0
1,590,253
Distance Traveled
1,439,636
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,453
630
111
7
0
286,291
1
L
Danzaburou
6,023
402
47
3
0
268,923
3
L
Mercury
7,154
477
90
6
0
312,147
2
L
Atlas
6,086
406
20
1
0
320,196
7
W
Skadi
9,548
637
130
9
0
316,779
5
W
Fenrir
8,690
579
80
5
0
334,750
5
L
Serqet
7,113
474
71
5
0
289,155
3
L
Nu Wa
6,333
422
52
3
0
249,215
6
W
Bacchus
8,199
547
38
3
0
342,353
3
W
Achilles
8,862
591
98
7
0
310,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role