Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Eronisch
Ymir
Level 45
God Stats
27W - 19L
1,192 SR
Queue Stats
55W - 62L
1,154 Elo+
Party 2
Odin
Odin
KissenTQ
Odin
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 60L
1,250 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Naevius55
Morgan Le Fay
Level 29
God Stats
15W - 24L
1,599 SR
Queue Stats
126W - 136L
1,216 Elo+
Party 2
Cliodhna
Cliodhna
Roanm
Cliodhna
Level 46
God Stats
33W - 25L
1,538 SR
Queue Stats
141W - 135L
1,247 Elo+
Party 2
Team Averages
Level 50
1,466 SR
1,273 Elo+

VS

Team Averages
Level 51
1,524 SR
1,471 Elo+
Serqet
Serqet
Greenday773
Serqet
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 327L
1,653 Elo+
Party 3
Discordia
Discordia
SkauchMarx
Discordia
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 153L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
SoXXeA
Sun Wukong
Level 36
God Stats
5W - 6L
1,571 SR
Queue Stats
10W - 18L
1,348 Elo+
Solo
Sol
Sol
TC_VoX_G4onza
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 235L
1,563 Elo+
Party 3
Cliodhna
Cliodhna
Veciuss
Cliodhna
Level 28
God Stats
3W - 5L
1,548 SR
Queue Stats
22W - 40L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 0 / 4
6,933
693
6,085
3,853
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
3 / 0 / 7
6,228
623
2,116
3,457
2,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
9
4 / 3 / 1
5,714
571
3,007
7,670
3,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Naevius55
Morgan Le Fay
11
0 / 0 / 4
6,313
631
1,968
2,726
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Roanm
Cliodhna
9
4 / 1 / 4
5,689
569
4,820
4,751
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
7
0 / 5 / 0
4,722
472
893
9,072
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
SkauchMarx
Discordia
9
0 / 2 / 0
5,181
518
1,759
3,494
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SoXXeA
Sun Wukong
9
2 / 3 / 2
5,801
580
2,661
6,503
2,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 6 / 0
5,018
502
2,166
6,263
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Veciuss
Cliodhna
9
2 / 2 / 2
5,864
586
2,806
5,546
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
4
9
W
Ymir
3
0
7
6.5
L
Serqet
0
5
0
0
W
Odin
4
3
1
1.5
W
Morgan Le Fay
Naevius55
Morgan Le Fay
0
0
4
2
W
Cliodhna
Roanm
Cliodhna
4
1
4
6
L
Discordia
SkauchMarx
Discordia
0
2
0
0
L
Sun Wukong
SoXXeA
Sun Wukong
2
3
2
1
L
0
6
0
0
L
Cliodhna
Veciuss
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
10,285
22,457
Taken
30,878
9,153
Mitigated
8,307
8,671
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,085
4,252
0
1,792
3,853
1,151
294
1,315
2,498
0
51,329
W
Ymir
2,116
332
1,588
1,425
3,457
2,026
52
1,525
1,856
8,979
0
L
Serqet
893
43
58
1,036
9,072
2,863
0
1,124
7,948
0
14,645
W
Odin
3,007
1,266
135
932
7,670
3,576
0
0
7,670
0
17,000
W
Morgan Le Fay
Naevius55
Morgan Le Fay
1,968
615
0
408
2,726
965
0
625
1,835
43,390
0
W
Cliodhna
Roanm
Cliodhna
4,820
322
0
2,391
4,751
1,435
0
186
4,565
0
22,118
L
Discordia
SkauchMarx
Discordia
1,759
43
0
682
3,494
885
0
1,513
1,981
21,829
0
L
Sun Wukong
SoXXeA
Sun Wukong
2,661
721
0
1,596
6,503
2,244
460
0
6,503
0
20,354
L
2,166
796
50
1,002
6,263
680
0
1,165
5,098
27,052
0
L
Cliodhna
Veciuss
Cliodhna
2,806
795
0
2,546
5,546
1,635
76
282
5,264
0
26,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
26,586
305
Minions Killed
227
0
Camps Cleared
0
1,083,900
Distance Traveled
991,591
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,933
693
93
9
0
201,283
5
W
Ymir
6,228
623
26
3
0
209,262
5
L
Serqet
4,722
472
24
2
0
215,382
0
W
Odin
5,714
571
42
4
0
210,518
0
W
Morgan Le Fay
6,313
631
102
10
0
222,648
3
W
Cliodhna
5,689
569
42
4
0
240,189
8
L
Discordia
5,181
518
50
5
0
183,737
2
L
Sun Wukong
5,801
580
26
3
0
188,700
1
L
Sol
5,018
502
60
6
0
195,801
4
L
Cliodhna
5,864
586
67
7
0
207,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role