Player Matchup

Cthulhu
Cthulhu
Diablicaion117
Cthulhu
Level 111
God Stats
6W - 1L
2,048 SR
Queue Stats
49W - 26L
1,630 Elo+
Party 2
Anhur
Anhur
M0RTElVl
Anhur
Level 14
God Stats
38W - 27L
1,364 SR
Queue Stats
310W - 160L
1,337 Elo+
Party 2
Bellona
Bellona
NGxSqueeze
Bellona
Level 69
God Stats
0W - 8L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 2
Team Averages
Level 65
1,637 SR
1,489 Elo+

VS

Team Averages
Level 62
1,559 SR
1,751 Elo+
Ymir
Ymir
ImLit757
Ymir
Level 16
God Stats
8W - 2L
1,696 SR
Queue Stats
28W - 6L
1,973 Elo+
Party 1
King Arthur
King Arthur
OGSoggyNoodle
King Arthur
Level 111
God Stats
6W - 0L
1,681 SR
Queue Stats
43W - 15L
1,919 Elo+
Party 1
Poseidon
Poseidon
XoXosenpieXoXo
Poseidon
Level 59
God Stats
9W - 9L
1,300 SR
Queue Stats
47W - 67L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,099
710
9,915
13,214
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anhur
M0RTElVl
Anhur
9
1 / 4 / 0
6,403
640
3,895
6,961
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NGxSqueeze
Bellona
10
0 / 6 / 2
6,600
660
4,549
16,677
13,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 13
8,691
869
6,980
11,247
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
OGSoggyNoodle
King Arthur
13
8 / 1 / 6
9,035
904
12,643
11,586
10,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
13
5 / 1 / 7
8,372
837
10,401
6,987
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ymir
2
0
13
8.5
L
Anhur
M0RTElVl
Anhur
1
4
0
0.25
L
Bellona
NGxSqueeze
Bellona
0
6
2
0.17
W
King Arthur
OGSoggyNoodle
King Arthur
8
1
6
11
W
Poseidon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
30,024
36,852
Taken
29,820
28,714
Mitigated
25,565
4,769
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,915
1,602
376
2,312
13,214
12,443
0
6,613
6,247
18,397
0
W
Ymir
6,980
1,687
0
1,886
11,247
12,373
491
3,931
7,316
18,273
0
L
Anhur
M0RTElVl
Anhur
3,895
1,503
47
575
6,961
2,381
0
2,530
4,154
0
13,312
L
Bellona
NGxSqueeze
Bellona
4,549
1,512
273
1,186
16,677
13,890
0
8,741
7,474
0
15,774
W
King Arthur
OGSoggyNoodle
King Arthur
12,643
2,752
414
3,088
11,586
10,512
229
3,701
7,885
0
26,931
W
Poseidon
10,401
1,750
0
1,488
6,987
2,680
1,044
3,093
3,894
30,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
26,098
65
Minions Killed
105
2
Camps Cleared
7
474,019
Distance Traveled
603,968
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,099
710
19
2
1
195,812
2
W
Ymir
8,691
869
19
2
1
190,549
1
L
Anhur
6,403
640
26
3
0
109,392
0
L
Bellona
6,600
660
20
2
1
168,815
1
W
King Arthur
9,035
904
36
4
3
213,316
2
W
Poseidon
8,372
837
50
5
3
200,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role