Player Matchup

Izanami
Izanami
ANeryss
Izanami
Level 30
God Stats
24W - 30L
1,714 SR
Queue Stats
68W - 70L
1,667 Elo+
Party 2
Vulcan
Vulcan
Aenntio
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,679 Elo+
Party 2
Susano
Susano
Jereymm
Susano
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 94L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
Morder_ADAM
Guan Yu
Level 22
God Stats
5W - 4L
1,698 SR
Queue Stats
62W - 65L
1,641 Elo+
Party 3
Cthulhu
Cthulhu
majdalsharara
Cthulhu
Level 107
God Stats
10W - 21L
1,399 SR
Queue Stats
101W - 92L
1,565 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,632 Elo+

VS

Team Averages
Level 68
1,476 SR
1,489 Elo+
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 45
God Stats
101W - 73L
1,139 SR
Queue Stats
354W - 308L
1,395 Elo+
Party 1
Fenrir
Fenrir
HaweGame
Fenrir
Level 112
God Stats
10W - 11L
1,500 SR
Queue Stats
498W - 453L
1,543 Elo+
Party 1
Loki
Loki
IA_Dehmy
Loki
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
489W - 420L
1,602 Elo+
Party 1
Guan Yu
Guan Yu
SamViper754
Guan Yu
Level 33
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 23L
1,266 Elo+
Solo
Zhong Kui
Zhong Kui
Steviefreez1368
Zhong Kui
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANeryss
Izanami
11
0 / 9 / 1
6,902
363
2,058
11,736
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Aenntio
Vulcan
16
1 / 5 / 3
9,164
482
12,820
10,628
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Jereymm
Susano
15
3 / 3 / 1
8,747
460
6,543
17,921
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Morder_ADAM
Guan Yu
13
4 / 5 / 1
8,587
452
9,398
17,975
10,905
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
10
1 / 9 / 1
7,114
374
5,027
16,324
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donlbrahim
Danzaburou
17
9 / 1 / 10
12,083
636
11,070
9,575
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
HaweGame
Fenrir
16
10 / 0 / 8
12,127
638
13,242
16,354
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
17
3 / 0 / 6
11,149
587
5,617
11,276
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
SamViper754
Guan Yu
17
2 / 5 / 7
11,348
597
11,529
19,254
12,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Steviefreez1368
Zhong Kui
17
7 / 3 / 3
11,146
587
11,343
11,130
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
31
31
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
ANeryss
Izanami
0
9
1
0.06
L
Vulcan
Aenntio
Vulcan
1
5
3
0.5
W
Danzaburou
Donlbrahim
Danzaburou
9
1
10
14
W
Fenrir
HaweGame
Fenrir
10
0
8
14
W
Loki
3
0
6
6
L
Susano
Jereymm
Susano
3
3
1
1.17
L
Guan Yu
Morder_ADAM
Guan Yu
4
5
1
0.9
W
Guan Yu
SamViper754
Guan Yu
2
5
7
1.1
W
Zhong Kui
Steviefreez1368
Zhong Kui
7
3
3
2.83
L
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
52,801
74,584
Taken
67,589
30,144
Mitigated
44,924
12,300
Healing
29,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ANeryss
Izanami
2,058
1,398
0
1,305
11,736
2,599
962
240
11,496
0
28,646
L
Vulcan
Aenntio
Vulcan
12,820
2,067
96
996
10,628
3,380
0
4,595
6,033
70,895
0
W
Danzaburou
Donlbrahim
Danzaburou
11,070
4,146
0
5,217
9,575
3,554
3,699
4,087
5,396
0
78,339
W
Fenrir
HaweGame
Fenrir
13,242
2,938
0
5,413
16,354
17,231
590
3,951
11,985
0
57,606
W
Loki
5,617
978
0
1,661
11,276
4,252
1,256
2,776
8,338
0
83,484
L
Susano
Jereymm
Susano
6,543
1,896
0
5,169
17,921
5,198
0
3,696
14,225
0
58,707
L
Guan Yu
Morder_ADAM
Guan Yu
9,398
1,945
280
2,648
17,975
10,905
36
1,342
16,633
6,433
36,706
W
Guan Yu
SamViper754
Guan Yu
11,529
2,881
1,997
9,785
19,254
12,845
1,874
3,486
15,688
6,550
60,267
W
Zhong Kui
Steviefreez1368
Zhong Kui
11,343
476
0
5,036
11,130
7,042
1,641
6,158
4,650
56,725
3,786
L
Cthulhu
5,027
679
34
1,772
16,324
8,062
0
2,373
13,951
24,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
57,853
415
Minions Killed
516
0
Camps Cleared
0
1,669,435
Distance Traveled
1,892,903
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,902
363
61
3
0
325,010
0
L
Vulcan
9,164
482
134
7
0
348,394
4
W
Danzaburou
12,083
636
121
6
0
352,521
6
W
Fenrir
12,127
638
68
4
0
395,887
4
W
Loki
11,149
587
110
6
0
428,398
1
L
Susano
8,747
460
96
5
0
400,600
3
L
Guan Yu
8,587
452
88
5
0
302,137
1
W
Guan Yu
11,348
597
114
6
0
382,308
4
W
Zhong Kui
11,146
587
103
5
0
333,789
2
L
Cthulhu
7,114
374
36
2
0
293,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role