Player Matchup

Neith
Neith
AmaricanShadow
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nox
Nox
CosplayKevin
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 150L
1,297 Elo+
Solo
Bellona
Bellona
Darkness1879
Bellona
Level 36
God Stats
3W - 3L
1,834 SR
Queue Stats
26W - 23L
1,880 Elo+
Party 1
Mercury
Mercury
Gomezkook
Mercury
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
275W - 300L
1,414 Elo+
Solo
Atlas
Atlas
XxAMERIC4N111xX
Atlas
Level 49
God Stats
96W - 84L
1,269 SR
Queue Stats
212W - 227L
1,062 Elo+
Solo
Team Averages
Level 58
1,520 SR
1,431 Elo+

VS

Team Averages
Level 85
1,607 SR
1,516 Elo+
Hercules
Hercules
BIGBLUE53KNIGHT
Hercules
Level 52
God Stats
2W - 1L
1,800 SR
Queue Stats
45W - 56L
1,555 Elo+
Solo
Baba Yaga
Baba Yaga
Cihat054
Baba Yaga
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,500 Elo+
Solo
Mulan
Mulan
LOGANYIYO
Mulan
Level 109
God Stats
5W - 2L
1,738 SR
Queue Stats
137W - 136L
1,502 Elo+
Solo
Izanami
Izanami
NiceJorgeXP
Izanami
Level 94
God Stats
9W - 7L
1,430 SR
Queue Stats
262W - 283L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
Theredninja420
Tsukuyomi
Level 87
God Stats
27W - 26L
1,565 SR
Queue Stats
424W - 440L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,083
433
8,053
10,935
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
1 / 7 / 7
9,339
445
7,477
15,393
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Darkness1879
Bellona
16
7 / 9 / 1
10,851
517
23,232
20,591
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Gomezkook
Mercury
18
8 / 4 / 6
11,475
546
14,705
18,267
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 3
9,043
431
6,673
19,423
20,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 3 / 9
8,508
405
3,692
23,663
18,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Cihat054
Baba Yaga
17
2 / 3 / 8
10,566
503
12,021
12,230
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
LOGANYIYO
Mulan
18
12 / 5 / 5
12,074
575
17,128
21,847
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
NiceJorgeXP
Izanami
18
9 / 4 / 4
11,638
554
13,871
16,815
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Theredninja420
Tsukuyomi
17
8 / 5 / 4
10,600
505
13,490
16,586
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
20
Kills
32
32
Deaths
20
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hercules
1
3
9
1.83
W
Baba Yaga
Cihat054
Baba Yaga
2
3
8
2
L
1
7
7
0.64
L
Bellona
Darkness1879
Bellona
7
9
1
0.83
L
Mercury
Gomezkook
Mercury
8
4
6
2.75
W
Mulan
LOGANYIYO
Mulan
12
5
5
2.9
W
Izanami
NiceJorgeXP
Izanami
9
4
4
2.75
W
Tsukuyomi
Theredninja420
Tsukuyomi
8
5
4
2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,140
Damage
60,202
84,609
Taken
91,141
54,496
Mitigated
53,011
15,019
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
2,941
0
931
10,935
4,700
97
584
10,351
0
54,849
W
Hercules
3,692
894
308
6,894
23,663
18,919
314
3,377
20,096
0
12,767
W
Baba Yaga
Cihat054
Baba Yaga
12,021
777
539
5,043
12,230
4,589
798
2,685
9,403
68,964
0
L
7,477
1,436
0
1,777
15,393
5,737
1,350
3,207
12,186
46,091
0
L
Bellona
Darkness1879
Bellona
23,232
6,363
0
2,732
20,591
16,089
144
2,836
17,755
0
61,293
L
Mercury
Gomezkook
Mercury
14,705
7,347
0
5,051
18,267
7,843
1,050
2,303
15,964
0
75,534
W
Mulan
LOGANYIYO
Mulan
17,128
2,251
229
6,332
21,847
18,493
552
1,565
19,327
6,915
52,794
W
Izanami
NiceJorgeXP
Izanami
13,871
8,172
0
5,308
16,815
5,515
2,209
3,801
13,014
0
86,989
W
Tsukuyomi
Theredninja420
Tsukuyomi
13,490
5,032
453
6,692
16,586
5,495
161
2,722
13,725
0
72,841
L
6,673
2,486
2,052
2,476
19,423
20,127
0
5,338
14,085
26,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
53,386
431
Minions Killed
492
0
Camps Cleared
0
1,830,415
Distance Traveled
1,967,370
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,083
433
92
4
0
323,856
0
W
Hercules
8,508
405
14
1
0
404,266
1
W
Baba Yaga
10,566
503
126
6
0
386,405
3
L
Nox
9,339
445
90
4
0
308,072
3
L
Bellona
10,851
517
96
5
0
351,012
3
L
Mercury
11,475
546
130
6
0
482,240
0
W
Mulan
12,074
575
107
5
0
374,359
1
W
Izanami
11,638
554
144
7
0
362,250
1
W
Tsukuyomi
10,600
505
101
5
0
440,090
4
L
Atlas
9,043
431
23
1
0
365,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role