Player Matchup

Tiamat
Tiamat
Bronze III
Abraao7
Tiamat
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,394 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Bl4ckHelicopt3r
Sylvanus
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,394 MMR
Party 1
Freya
Freya
Bronze III
d1nho1310
Freya
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,394 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,500 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,542 SR
1,210 MMR
Fafnir
Fafnir
Silver I
Herry_Satchel
Fafnir
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,139 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
PoundSandMS
Baron Samedi
Silver V
Level 121
God Stats
129W - 88L
1,717 SR
Queue Stats
253W - 288L
1,266 MMR
Solo
Charybdis
Charybdis
Silver II
TriggaFred
Charybdis
Silver II
Level 103
God Stats
4W - 3L
1,409 SR
Queue Stats
44W - 80L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Abraao7
Tiamat
14
1 / 4 / 3
8,846
632
9,049
12,720
11,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
12
1 / 4 / 3
8,713
622
6,593
16,820
15,630
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
d1nho1310
Freya
13
3 / 4 / 2
9,177
656
11,334
12,962
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AresAtlasKumbhakarnaGilgameshXing Tian

VS

Bans
AthenaBacchusArtioSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,810
701
3,645
12,147
16,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
PoundSandMS
Baron Samedi
15
4 / 4 / 8
10,348
739
14,675
15,203
8,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TriggaFred
Charybdis
16
7 / 1 / 5
11,031
788
17,052
10,451
4,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Abraao7
Tiamat
1
4
3
0.63
L
Sylvanus
1
4
3
0.63
W
1
0
9
5.5
W
Baron Samedi
PoundSandMS
Baron Samedi
4
4
8
2
W
Charybdis
TriggaFred
Charybdis
7
1
5
9.5
L
Freya
d1nho1310
Freya
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
35,372
42,502
Taken
37,801
31,522
Mitigated
30,029
9,832
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Abraao7
Tiamat
9,049
883
119
2,721
12,720
11,223
0
7,134
5,586
33,872
0
L
Sylvanus
6,593
1,496
1,109
2,886
16,820
15,630
0
5,271
11,549
14,660
0
W
3,645
1,510
1,032
4,649
12,147
16,413
919
7,579
4,568
15,555
0
W
Baron Samedi
PoundSandMS
Baron Samedi
14,675
1,324
2,770
7,416
15,203
8,924
231
11,719
3,484
57,661
0
W
Charybdis
TriggaFred
Charybdis
17,052
8,957
0
2,569
10,451
4,692
1,592
8,294
2,157
0
47,344
L
Freya
d1nho1310
Freya
11,334
3,644
0
2,997
12,962
4,669
0
6,178
6,784
32,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
31,189
130
Minions Killed
184
4
Camps Cleared
8
691,787
Distance Traveled
699,740
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,846
632
51
4
3
241,160
3
L
Sylvanus
8,713
622
25
2
1
215,743
2
W
Fafnir
9,810
701
17
1
0
227,448
0
W
Baron Samedi
10,348
739
104
7
6
223,434
6
W
Charybdis
11,031
788
63
5
2
248,858
1
L
Freya
9,177
656
54
4
0
234,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role