Player Matchup

Zeus
Zeus
Artoesis
Zeus
Level 122
God Stats
4W - 4L
1,318 SR
Queue Stats
74W - 76L
1,155 Elo+
Party 1
Amaterasu
Amaterasu
Erryss
Amaterasu
Level 121
God Stats
24W - 15L
1,500 SR
Queue Stats
74W - 76L
1,155 Elo+
Party 1
Awilix
Awilix
SZAB0TEUR
Awilix
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,341 Elo+

VS

Team Averages
Level 70
1,479 SR
1,332 Elo+
Chaac
Chaac
Gorengo619
Chaac
Level 57
God Stats
6W - 15L
1,608 SR
Queue Stats
50W - 123L
1,266 Elo+
Party 2
Serqet
Serqet
Kanyu619
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 122L
1,416 Elo+
Party 2
Neith
Neith
XxopferhausenxX
Neith
Level 27
God Stats
53W - 113L
1,330 SR
Queue Stats
122W - 233L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 0 / 3
11,816
844
23,328
4,906
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Erryss
Amaterasu
15
1 / 2 / 10
9,550
682
7,476
11,597
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
SZAB0TEUR
Awilix
15
2 / 2 / 10
9,969
712
3,947
8,807
3,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 1
8,622
616
5,482
15,241
12,541
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Kanyu619
Serqet
12
1 / 7 / 3
8,560
611
5,144
12,714
7,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 3
9,163
655
5,515
12,265
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
0
3
13.5
W
Amaterasu
Erryss
Amaterasu
1
2
10
3
L
Chaac
2
3
1
0.83
L
Serqet
Kanyu619
Serqet
1
7
3
0.36
W
Awilix
SZAB0TEUR
Awilix
2
2
10
3.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
16,141
25,310
Taken
40,220
14,532
Mitigated
23,935
5,381
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,328
1,788
132
1,776
4,906
1,585
973
34
4,872
53,567
0
W
Amaterasu
Erryss
Amaterasu
7,476
2,541
103
2,398
11,597
9,533
688
184
10,690
0
40,741
L
Chaac
5,482
399
450
4,540
15,241
12,541
59
9,772
4,988
0
20,770
L
Serqet
Kanyu619
Serqet
5,144
1,238
0
1,099
12,714
7,319
0
6,530
5,723
0
17,267
W
Awilix
SZAB0TEUR
Awilix
3,947
1,812
0
972
8,807
3,414
1,048
522
7,928
0
21,673
L
5,515
3,693
945
3,079
12,265
4,075
156
6,284
5,716
0
38,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
26,345
163
Minions Killed
148
6
Camps Cleared
7
730,984
Distance Traveled
696,212
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,816
844
72
5
3
225,797
1
W
Amaterasu
9,550
682
69
5
1
251,723
3
L
Chaac
8,622
616
28
2
1
240,340
2
L
Serqet
8,560
611
24
2
3
255,584
3
W
Awilix
9,969
712
22
2
2
253,464
2
L
Neith
9,163
655
96
7
3
200,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role