Player Matchup

Camazotz
Camazotz
Dumbb3lls
Camazotz
Level 118
God Stats
11W - 12L
1,510 SR
Queue Stats
99W - 92L
1,218 Elo+
Solo
Amaterasu
Amaterasu
Neko GoutFraise
Amaterasu
Level 66
God Stats
41W - 36L
1,351 SR
Queue Stats
107W - 114L
1,623 Elo+
Party 1
Ares
Ares
choukyktr
Ares
Level 82
God Stats
9W - 5L
1,500 SR
Queue Stats
172W - 192L
1,500 Elo+
Party 1
Hel
Hel
darkline51
Hel
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 277L
1,252 Elo+
Party 2
Chernobog
Chernobog
papin0593
Chernobog
Level 127
God Stats
3W - 9L
1,500 SR
Queue Stats
255W - 344L
1,281 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,375 Elo+

VS

Team Averages
Level 98
1,494 SR
1,513 Elo+
Neith
Neith
Dare135
Neith
Level 76
God Stats
42W - 34L
1,672 SR
Queue Stats
429W - 440L
1,681 Elo+
Solo
Ravana
Ravana
ItZFluffy1187
Ravana
Level 125
God Stats
11W - 4L
1,273 SR
Queue Stats
515W - 523L
1,488 Elo+
Solo
Zeus
Zeus
Primus-sanguis
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 80L
1,449 Elo+
Solo
Atlas
Atlas
ch3_09
Atlas
Level 106
God Stats
4W - 3L
1,526 SR
Queue Stats
5W - 5L
1,431 Elo+
Solo
Artemis
Artemis
lXav-iiil
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 223L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dumbb3lls
Camazotz
11
3 / 0 / 2
6,362
636
2,840
4,947
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Neko GoutFraise
Amaterasu
11
3 / 1 / 0
6,262
626
4,245
8,645
3,524
Ares
6
0 / 1 / 0
4,202
420
850
3,932
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
5,566
557
2,827
8,095
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
papin0593
Chernobog
7
0 / 4 / 0
4,548
455
1,103
4,597
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dare135
Neith
11
3 / 0 / 2
6,339
634
4,356
3,621
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 0
5,711
571
3,799
6,300
2,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 2
5,918
592
6,753
4,458
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ch3_09
Atlas
9
4 / 1 / 2
6,158
616
3,737
6,597
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
lXav-iiil
Artemis
9
0 / 2 / 1
5,210
521
1,078
5,712
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
9
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Dare135
Neith
3
0
2
4
L
Camazotz
Dumbb3lls
Camazotz
3
0
2
4
W
1
3
0
0.33
L
Amaterasu
Neko GoutFraise
Amaterasu
3
1
0
3
W
1
1
2
2
W
Atlas
ch3_09
Atlas
4
1
2
5
L
Ares
0
1
0
0
L
1
3
1
0.5
W
Artemis
lXav-iiil
Artemis
0
2
1
0.25
L
Chernobog
papin0593
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,865
Damage
19,723
30,216
Taken
26,688
10,190
Mitigated
10,759
10,777
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dare135
Neith
4,356
2,074
0
1,822
3,621
1,484
1,598
575
3,046
0
37,568
L
Camazotz
Dumbb3lls
Camazotz
2,840
701
0
2,153
4,947
1,349
0
344
4,557
0
37,317
W
3,799
1,835
0
1,990
6,300
2,492
0
0
6,300
0
29,529
L
Amaterasu
Neko GoutFraise
Amaterasu
4,245
2,093
110
2,891
8,645
3,524
496
1,638
7,007
0
37,335
W
6,753
1,038
0
216
4,458
926
165
1,597
2,655
31,285
0
W
Atlas
ch3_09
Atlas
3,737
1,279
0
1,584
6,597
4,416
626
618
5,921
19,076
0
L
Ares
850
0
37
378
3,932
1,391
0
312
3,620
7,757
0
L
2,827
65
149
4,319
8,095
2,938
185
5,285
2,476
21,614
0
W
Artemis
lXav-iiil
Artemis
1,078
373
0
2,982
5,712
1,441
228
507
5,089
0
23,391
L
Chernobog
papin0593
Chernobog
1,103
457
0
740
4,597
988
442
2,409
2,066
0
15,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
29,336
258
Minions Killed
276
0
Camps Cleared
0
879,465
Distance Traveled
937,822
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,339
634
72
7
0
179,610
9
L
Camazotz
6,362
636
76
8
0
236,535
0
W
Ravana
5,711
571
64
6
0
186,730
0
L
Amaterasu
6,262
626
82
8
0
192,138
1
W
Zeus
5,918
592
68
7
0
194,419
1
W
Atlas
6,158
616
27
3
0
190,970
0
L
Ares
4,202
420
11
1
0
105,243
4
L
Hel
5,566
557
56
6
0
181,308
0
W
Artemis
5,210
521
45
5
0
186,093
3
L
Chernobog
4,548
455
33
3
0
164,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role