Player Matchup

Neith
Neith
Angel_Senpai-w-
Neith
Level 113
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 9L
1,151 Elo+
Party 2
Erlang Shen
Erlang Shen
Barneyknightmare
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 2
Scylla
Scylla
HOSSstyle3
Scylla
Level 128
God Stats
6W - 8L
1,270 SR
Queue Stats
33W - 33L
1,361 Elo+
Party 3
Mercury
Mercury
M3rK-_-RAMPAG3
Mercury
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,303 Elo+
Party 2
Artio
Artio
Twistedthree3
Artio
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,361 Elo+
Party 3
Team Averages
Level 113
1,416 SR
1,296 Elo+

VS

Team Averages
Level 105
1,562 SR
1,561 Elo+
Cerberus
Cerberus
FlyinSquirrel03
Cerberus
Level 102
God Stats
17W - 12L
1,606 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 1
Horus
Horus
HolaJc
Horus
Level 151
God Stats
2W - 7L
1,911 SR
Queue Stats
221W - 185L
1,658 Elo+
Solo
Charybdis
Charybdis
Timeflies_2014
Charybdis
Level 77
God Stats
5W - 7L
1,539 SR
Queue Stats
41W - 32L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
TopDawgJames
Baba Yaga
Level 122
God Stats
4W - 3L
1,254 SR
Queue Stats
61W - 65L
1,450 Elo+
Solo
Thor
Thor
stomach-stream
Thor
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,355
454
6,699
11,274
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Barneyknightmare
Erlang Shen
12
0 / 4 / 1
6,761
483
6,496
11,504
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
HOSSstyle3
Scylla
13
2 / 2 / 2
7,376
527
6,732
7,293
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 1
7,561
540
4,086
9,885
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 3
6,918
494
974
13,075
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 2 / 1
8,359
597
6,297
11,273
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
HolaJc
Horus
12
3 / 1 / 6
8,141
582
7,552
11,527
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Timeflies_2014
Charybdis
14
5 / 1 / 3
8,894
635
7,380
8,673
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
TopDawgJames
Baba Yaga
13
3 / 1 / 5
8,141
582
9,128
6,013
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 2 / 3
8,098
578
4,278
10,167
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Erlang Shen
Barneyknightmare
Erlang Shen
0
4
1
0.13
W
Cerberus
3
2
1
1.75
L
Scylla
HOSSstyle3
Scylla
2
2
2
1.5
W
Horus
HolaJc
Horus
3
1
6
6
L
3
2
1
1.75
W
Charybdis
Timeflies_2014
Charybdis
5
1
3
6.5
W
Baba Yaga
TopDawgJames
Baba Yaga
3
1
5
5.5
L
0
2
3
0.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
34,635
53,031
Taken
47,653
19,240
Mitigated
28,874
13,347
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,699
2,955
0
2,519
11,274
1,959
60
1,018
10,206
0
34,517
L
Erlang Shen
Barneyknightmare
Erlang Shen
6,496
2,991
0
2,671
11,504
6,765
490
4,042
7,011
0
37,735
W
Cerberus
6,297
880
0
4,789
11,273
9,165
0
1,139
10,134
47,355
0
L
Scylla
HOSSstyle3
Scylla
6,732
891
0
470
7,293
1,481
0
2,816
4,265
51,255
0
W
Horus
HolaJc
Horus
7,552
3,256
834
5,616
11,527
11,686
178
2,101
9,426
0
26,467
L
4,086
2,499
0
3,474
9,885
2,633
0
2,593
7,112
0
44,360
W
Charybdis
Timeflies_2014
Charybdis
7,380
2,571
0
4,800
8,673
2,362
1,659
1,082
7,591
0
57,978
W
Baba Yaga
TopDawgJames
Baba Yaga
9,128
512
0
1,705
6,013
2,209
1,451
1,230
4,783
50,783
0
L
974
101
1,668
2,545
13,075
6,402
0
3,779
9,012
19,513
0
W
4,278
919
0
3,538
10,167
3,452
208
2,154
8,013
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
41,633
346
Minions Killed
476
0
Camps Cleared
0
1,439,188
Distance Traveled
1,418,810
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,355
454
54
4
0
219,925
0
L
Erlang Shen
6,761
483
75
5
0
283,770
0
W
Cerberus
8,359
597
137
10
0
281,471
4
L
Scylla
7,376
527
91
7
0
275,725
7
W
Horus
8,141
582
44
3
0
291,428
6
L
Mercury
7,561
540
89
6
0
348,564
2
W
Charybdis
8,894
635
111
8
0
274,301
3
W
Baba Yaga
8,141
582
106
8
0
288,280
8
L
Artio
6,918
494
37
3
0
311,204
2
W
Thor
8,098
578
78
6
0
283,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role