Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
Level 105
God Stats
7W - 5L
1,555 SR
Queue Stats
62W - 56L
1,480 Elo+
Solo
Bakasura
Bakasura
MuddiRasuk
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
daugaard-style
Sylvanus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,297 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hait-GG
Morgan Le Fay
Level 47
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Anhur
Anhur
jonassej0101
Anhur
Level 80
God Stats
1W - 3L
1,721 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 1
Team Averages
Level 62
1,502 SR
1,287 Elo+

VS

Team Averages
Level 28
1,520 SR
1,456 Elo+
Olorun
Olorun
El_Chapo4800
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,281 Elo+
Party 2
Neith
Neith
FnkmasterFrentz
Neith
Level 64
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
XXXxMAD DOGxXXX
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
juiceboxkid2
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
shadollgame
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
18
8 / 0 / 9
10,024
911
14,788
5,830
1,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
MuddiRasuk
Bakasura
14
2 / 6 / 9
8,001
727
5,222
9,638
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 3 / 10
8,224
748
6,324
11,048
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
hait-GG
Morgan Le Fay
15
5 / 0 / 14
8,962
815
7,934
6,258
1,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
14 / 0 / 9
10,095
918
16,194
8,512
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 7 / 5
7,383
671
5,235
12,419
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 1
7,137
649
9,378
10,516
2,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 9 / 0
7,700
700
12,643
12,692
4,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
juiceboxkid2
Guan Yu
10
0 / 6 / 0
6,421
584
512
7,702
2,579
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
shadollgame
Bacchus
12
0 / 4 / 6
7,349
668
6,168
19,364
20,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
31
Kills
8
9
Deaths
31
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
8
0
9
12.5
L
Olorun
1
7
5
0.5
L
2
5
1
0.5
W
Bakasura
MuddiRasuk
Bakasura
2
6
9
1.08
L
5
9
0
0.56
W
Sylvanus
2
3
10
2.33
W
Morgan Le Fay
hait-GG
Morgan Le Fay
5
0
14
12
W
14
0
9
18.5
L
Guan Yu
juiceboxkid2
Guan Yu
0
6
0
0
L
Bacchus
shadollgame
Bacchus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,462
Damage
33,936
41,286
Taken
62,693
13,164
Mitigated
32,815
12,459
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bonsai_DiscoGuy
Ah Muzen Cab
14,788
4,493
0
1,402
5,830
1,819
2,731
2,560
3,270
0
47,396
L
Olorun
5,235
3,111
307
2,674
12,419
3,226
126
2,650
9,750
18,320
0
L
9,378
2,817
0
1,537
10,516
2,448
180
1,835
8,331
0
21,122
W
Bakasura
MuddiRasuk
Bakasura
5,222
3,852
0
619
9,638
3,074
681
5,079
4,559
0
7,600
L
12,643
1,966
0
2,483
12,692
4,065
0
3,426
9,031
21,320
0
W
Sylvanus
6,324
2,167
1,312
3,471
11,048
3,455
803
8,212
2,836
14,263
0
W
Morgan Le Fay
hait-GG
Morgan Le Fay
7,934
1,494
196
1,310
6,258
1,775
575
3,853
2,405
25,406
0
W
16,194
8,674
280
3,869
8,512
3,041
1,387
4,342
4,170
0
42,460
L
Guan Yu
juiceboxkid2
Guan Yu
512
108
128
550
7,702
2,579
0
1,074
6,628
0
4,532
L
Bacchus
shadollgame
Bacchus
6,168
637
397
3,219
19,364
20,497
15
5,273
13,776
13,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,306
Gold Earned
35,990
212
Minions Killed
108
0
Camps Cleared
0
1,043,279
Distance Traveled
866,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,024
911
80
7
0
221,739
2
L
Olorun
7,383
671
37
3
0
161,702
1
L
Neith
7,137
649
35
3
0
198,658
0
W
Bakasura
8,001
727
14
1
0
197,484
2
L
Anubis
7,700
700
23
2
0
161,903
0
W
Sylvanus
8,224
748
17
2
0
181,434
0
W
Morgan Le Fay
8,962
815
33
3
0
234,540
0
W
Anhur
10,095
918
68
6
0
208,082
0
L
Guan Yu
6,421
584
11
1
0
111,520
1
L
Bacchus
7,349
668
2
0
0
232,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role