Player Matchup

Kukulkan
Kukulkan
BCArrivingTiger
Kukulkan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Horus
Horus
BCDARCKONPAN
Horus
Level 89
God Stats
1W - 0L
1,314 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GrisBe
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,218 Elo+
Solo
Hera
Hera
Striker953
Hera
Level 27
God Stats
15W - 12L
1,500 SR
Queue Stats
224W - 224L
1,303 Elo+
Solo
Cernunnos
Cernunnos
ghostshadow82
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,353 Elo+
Solo
Team Averages
Level 51
1,463 SR
1,375 Elo+

VS

Team Averages
Level 59
1,559 SR
1,303 Elo+
Ah Puch
Ah Puch
CaptainO3vious
Ah Puch
Level 104
God Stats
41W - 32L
1,708 SR
Queue Stats
125W - 132L
1,295 Elo+
Solo
Thoth
Thoth
Cozmoz17
Thoth
Level 40
God Stats
30W - 25L
1,445 SR
Queue Stats
335W - 297L
1,422 Elo+
Solo
Neith
Neith
GluttonousGuPPy
Neith
Level 63
God Stats
12W - 17L
1,643 SR
Queue Stats
120W - 163L
1,285 Elo+
Solo
Amaterasu
Amaterasu
Hevnal_79
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,204 Elo+
Solo
Skadi
Skadi
PapaSlaus
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 288L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 3 / 14
11,186
860
15,641
8,272
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 3 / 10
10,734
826
9,087
12,417
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
GrisBe
Cthulhu
17
2 / 2 / 10
10,006
770
7,230
18,126
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 12
10,644
819
11,891
9,713
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ghostshadow82
Cernunnos
18
8 / 5 / 7
10,863
836
10,152
11,624
4,117
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,996
692
10,125
7,688
4,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Cozmoz17
Thoth
17
8 / 8 / 3
10,649
819
16,943
13,573
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 5 / 5
9,093
699
6,077
13,337
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Hevnal_79
Amaterasu
16
0 / 5 / 7
9,243
711
5,124
15,904
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
PapaSlaus
Skadi
16
3 / 9 / 3
9,445
727
5,481
13,219
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
29
Kills
14
15
Deaths
29
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
3
14
4.67
W
7
3
10
4
L
1
2
6
2
L
Thoth
Cozmoz17
Thoth
8
8
3
1.19
L
2
5
5
0.9
W
Cthulhu
GrisBe
Cthulhu
2
2
10
3.5
L
Amaterasu
Hevnal_79
Amaterasu
0
5
7
0.7
L
Skadi
PapaSlaus
Skadi
3
9
3
0.5
W
5
2
12
5.5
W
Cernunnos
ghostshadow82
Cernunnos
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
43,750
60,152
Taken
63,721
32,019
Mitigated
31,504
20,943
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,641
2,046
460
1,296
8,272
2,177
1,120
4,876
3,396
40,732
0
W
9,087
3,025
1,532
3,695
12,417
11,905
329
5,108
7,309
3,058
17,257
L
10,125
663
0
859
7,688
4,465
360
3,728
3,572
31,684
0
L
Thoth
Cozmoz17
Thoth
16,943
485
0
630
13,573
4,882
276
8,436
4,760
39,392
0
L
6,077
1,563
450
1,254
13,337
5,346
56
8,082
4,820
0
21,013
W
Cthulhu
GrisBe
Cthulhu
7,230
670
0
6,981
18,126
10,827
104
8,707
9,419
22,380
0
L
Amaterasu
Hevnal_79
Amaterasu
5,124
2,382
0
3,783
15,904
12,381
300
6,614
8,630
0
24,224
L
Skadi
PapaSlaus
Skadi
5,481
1,216
0
0
13,219
4,430
2,646
7,224
5,642
0
22,643
W
11,891
2,185
387
3,944
9,713
2,993
509
4,109
5,604
37,884
0
W
Cernunnos
ghostshadow82
Cernunnos
10,152
5,824
651
1,997
11,624
4,117
3,303
4,268
7,356
0
36,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
47,426
242
Minions Killed
191
0
Camps Cleared
0
1,295,236
Distance Traveled
1,118,575
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,186
860
55
4
0
248,658
0
W
Horus
10,734
826
16
1
0
263,164
1
L
Ah Puch
8,996
692
46
4
0
189,151
3
L
Thoth
10,649
819
51
4
0
223,961
0
L
Neith
9,093
699
29
2
0
226,856
1
W
Cthulhu
10,006
770
48
4
0
278,908
0
L
Amaterasu
9,243
711
36
3
0
253,757
0
L
Skadi
9,445
727
29
2
0
224,850
3
W
Hera
10,644
819
56
4
0
256,883
0
W
Cernunnos
10,863
836
67
5
0
247,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role