Player Matchup

Izanami
Izanami
Akinbenwa
Izanami
Level 41
God Stats
7W - 8L
1,399 SR
Queue Stats
11W - 25L
1,393 Elo+
Solo
Atlas
Atlas
Armiya
Atlas
Level 27
God Stats
5W - 2L
1,831 SR
Queue Stats
5W - 3L
2,043 Elo+
Party 2
Thor
Thor
Sezto
Thor
Level 117
God Stats
0W - 2L
1,299 SR
Queue Stats
101W - 91L
1,581 Elo+
Party 3
Anubis
Anubis
YellowMike
Anubis
Level 66
God Stats
5W - 7L
1,867 SR
Queue Stats
23W - 31L
1,680 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spopsy
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,514 Elo+
Party 3
Team Averages
Level 54
1,579 SR
1,642 Elo+

VS

Team Averages
Level 115
1,593 SR
1,521 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Eldestrozapenes
Da Ji
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
200W - 216L
1,624 Elo+
Party 1
Eset
Eset
NeXuSofNight
Eset
Level 153
God Stats
1W - 1L
1,743 SR
Queue Stats
16W - 29L
1,500 Elo+
Solo
Scylla
Scylla
RAJAX11
Scylla
Level 16
God Stats
2W - 1L
1,720 SR
Queue Stats
29W - 28L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akinbenwa
Izanami
14
2 / 4 / 3
8,073
505
5,671
13,720
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Armiya
Atlas
10
1 / 4 / 1
6,566
410
4,660
14,815
10,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Sezto
Thor
13
2 / 4 / 1
7,610
476
5,660
12,712
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
YellowMike
Anubis
11
5 / 6 / 2
8,001
500
9,792
9,999
4,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
spopsy
Cu Chulainn
13
0 / 4 / 1
7,790
487
3,911
13,333
6,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 2 / 6
9,148
572
13,620
9,378
2,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
13
2 / 1 / 6
9,040
565
5,114
8,911
8,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 10
9,942
621
11,536
14,191
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 3
9,175
573
8,304
7,845
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RAJAX11
Scylla
14
5 / 5 / 10
9,019
564
8,084
9,053
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
22
22
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
6
3.5
W
Fafnir
 
Fafnir
2
1
6
5
L
Izanami
Akinbenwa
Izanami
2
4
3
0.88
L
Atlas
Armiya
Atlas
1
4
1
0.38
W
8
1
10
13
W
3
1
3
4.5
W
Scylla
RAJAX11
Scylla
5
5
10
2
L
Thor
Sezto
Thor
2
4
1
0.63
L
Anubis
YellowMike
Anubis
5
6
2
1
L
Cu Chulainn
spopsy
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
46,658
64,579
Taken
49,378
28,965
Mitigated
21,225
18,533
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,620
7,767
0
2,418
9,378
2,763
1,896
3,389
5,836
0
70,642
W
Fafnir
 
Fafnir
5,114
1,270
2,209
4,275
8,911
8,315
0
2,099
6,812
28,048
0
L
Izanami
Akinbenwa
Izanami
5,671
3,622
0
4,071
13,720
3,291
0
3,185
10,535
0
61,590
L
Atlas
Armiya
Atlas
4,660
1,354
1,274
2,413
14,815
10,140
0
3,476
11,305
16,357
0
W
11,536
3,107
0
5,526
14,191
4,634
455
5,036
9,155
0
58,350
W
8,304
1,696
254
2,469
7,845
2,954
344
605
7,240
54,879
0
W
Scylla
RAJAX11
Scylla
8,084
651
81
1,479
9,053
2,559
1,510
3,355
5,698
44,562
0
L
Thor
Sezto
Thor
5,660
1,637
0
3,704
12,712
4,439
0
4,896
7,684
0
49,118
L
Anubis
YellowMike
Anubis
9,792
454
0
3,105
9,999
4,573
228
3,336
6,663
39,899
0
L
Cu Chulainn
spopsy
Cu Chulainn
3,911
908
0
3,966
13,333
6,522
244
6,087
6,890
66
47,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
46,324
399
Minions Killed
462
0
Camps Cleared
0
1,391,937
Distance Traveled
1,563,482
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,148
572
117
7
0
303,698
4
W
Fafnir
9,040
565
34
2
0
316,369
6
L
Izanami
8,073
505
126
8
0
289,173
4
L
Atlas
6,566
410
21
1
0
306,913
4
W
Da Ji
9,942
621
101
6
0
340,510
4
W
Eset
9,175
573
126
8
0
296,699
3
W
Scylla
9,019
564
84
5
0
306,206
7
L
Thor
7,610
476
84
5
0
307,937
4
L
Anubis
8,001
500
60
4
0
201,947
5
L
Cu Chulainn
7,790
487
108
7
0
285,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role