Player Matchup

Serqet
Serqet
Da REAL CHEETOS
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,854 Elo+
Party 1
Ymir
Ymir
JMidd12IV
Ymir
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 111L
1,596 Elo+
Party 1
Bellona
Bellona
LSSJ Ankou
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 182L
1,376 Elo+
Party 1
Team Averages
Level 153
1,500 SR
1,609 Elo+

VS

Team Averages
Level 127
1,698 SR
1,465 Elo+
King Arthur
King Arthur
Jr Bercovich
King Arthur
Level 67
God Stats
2W - 0L
1,921 SR
Queue Stats
3W - 12L
1,150 Elo+
Solo
Persephone
Persephone
Mrs Shindo
Persephone
Level 155
God Stats
3W - 4L
1,698 SR
Queue Stats
28W - 30L
1,559 Elo+
Party 2
Loki
Loki
Shindo
Loki
Level 160
God Stats
4W - 2L
1,476 SR
Queue Stats
28W - 19L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
10,040
591
5,901
22,952
17,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
14
1 / 6 / 2
10,586
623
8,845
23,835
24,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
LSSJ Ankou
Bellona
14
1 / 10 / 2
9,859
580
14,375
23,304
20,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jr Bercovich
King Arthur
16
0 / 2 / 17
11,666
686
14,195
19,446
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
Mrs Shindo
Persephone
18
6 / 0 / 14
13,169
775
22,796
8,353
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Shindo
Loki
18
16 / 1 / 4
13,516
795
23,265
13,541
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
22
22
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Ymir
1
6
2
0.33
W
King Arthur
Jr Bercovich
King Arthur
0
2
17
4.25
L
Bellona
LSSJ Ankou
Bellona
1
10
2
0.2
W
Persephone
Mrs Shindo
Persephone
6
0
14
13
W
Loki
Shindo
Loki
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
60,256
70,091
Taken
41,340
61,726
Mitigated
28,284
9,143
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,901
1,393
179
2,542
22,952
17,429
0
6,272
15,069
0
20,982
L
Ymir
8,845
2,165
0
2,286
23,835
24,185
0
7,953
14,357
23,886
0
W
King Arthur
Jr Bercovich
King Arthur
14,195
950
0
6,189
19,446
17,978
448
4,799
13,076
760
29,739
L
Bellona
LSSJ Ankou
Bellona
14,375
2,354
467
3,669
23,304
20,112
0
7,763
14,141
9,213
37,681
W
Persephone
Mrs Shindo
Persephone
22,796
1,536
0
4,311
8,353
3,451
579
2,987
4,882
67,678
0
W
Loki
Shindo
Loki
23,265
7,398
0
5,220
13,541
6,855
1,347
4,216
8,659
0
62,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
38,351
128
Minions Killed
195
2
Camps Cleared
11
843,471
Distance Traveled
925,436
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,040
591
28
2
1
324,596
3
L
Ymir
10,586
623
22
1
0
243,958
4
W
King Arthur
11,666
686
40
2
2
312,085
1
L
Bellona
9,859
580
78
5
1
274,917
1
W
Persephone
13,169
775
102
6
4
312,095
6
W
Loki
13,516
795
53
3
5
301,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role