Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nicolaaas
Kumbhakarna
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Thoth
Thoth
PlushWalnut166
Thoth
Level 142
God Stats
3W - 2L
1,680 SR
Queue Stats
75W - 27L
1,595 Elo+
Party 1
Kali
Kali
XxRoloxX
Kali
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 1
Izanami
Izanami
codrinplays
Izanami
Level 156
God Stats
4W - 1L
1,734 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 1
Team Averages
Level 136
1,583 SR
1,558 Elo+

VS

Team Averages
Level 149
1,584 SR
1,549 Elo+
Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aih3nn
Terra
Level 160
God Stats
4W - 7L
1,872 SR
Queue Stats
503W - 507L
1,618 Elo+
Solo
Agni
Agni
BrunσBucciarati
Agni
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 111L
1,190 Elo+
Solo
Awilix
Awilix
CrøwnlessKing
Awilix
Level 157
God Stats
7W - 6L
1,500 SR
Queue Stats
299W - 267L
1,911 Elo+
Solo
Apollo
Apollo
REID ySpeedz
Apollo
Level 146
God Stats
64W - 39L
1,548 SR
Queue Stats
263W - 215L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 0 / 4
9,087
606
10,016
13,067
12,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Nicolaaas
Kumbhakarna
12
1 / 1 / 9
8,067
538
3,502
12,559
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 8
9,826
655
7,694
3,746
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
14
5 / 0 / 1
8,905
594
6,521
9,065
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
codrinplays
Izanami
16
5 / 2 / 2
9,853
657
7,392
9,295
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 3
6,346
423
2,934
12,429
7,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
Aih3nn
Terra
12
0 / 4 / 0
6,394
426
8,549
14,017
10,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 3 / 1
6,701
447
1,973
4,415
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 4 / 0
6,074
405
4,567
6,776
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
13
2 / 5 / 1
7,361
491
6,395
11,274
2,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
3
3
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
4
4
L
Odin
 
Odin
0
2
3
0.75
L
Terra
Aih3nn
Terra
0
4
0
0
L
0
3
1
0.17
L
1
4
0
0.25
W
Kumbhakarna
Nicolaaas
Kumbhakarna
1
1
9
5.5
W
5
0
8
9
L
Apollo
2
5
1
0.5
W
Kali
5
0
1
5.5
W
Izanami
codrinplays
Izanami
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
24,418
47,732
Taken
48,911
32,837
Mitigated
23,726
16,420
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,016
4,187
347
6,232
13,067
12,064
662
5,745
7,308
0
58,315
L
Odin
 
Odin
2,934
707
0
832
12,429
7,868
0
2,388
9,921
0
32,141
L
Terra
Aih3nn
Terra
8,549
456
1,035
3,216
14,017
10,785
0
1,693
12,296
42,314
0
L
1,973
59
0
422
4,415
1,166
0
2,222
2,113
40,278
0
L
4,567
2,197
0
561
6,776
1,706
0
1,165
5,553
0
31,553
W
Kumbhakarna
Nicolaaas
Kumbhakarna
3,502
489
397
2,720
12,559
11,375
0
2,042
10,485
10,773
4,318
W
7,694
443
0
495
3,746
1,022
1,548
634
3,064
61,269
0
L
Apollo
6,395
3,948
0
2,327
11,274
2,201
0
2,554
8,624
0
54,758
W
Kali
6,521
2,710
0
4,038
9,065
4,811
0
465
8,596
0
54,335
W
Izanami
codrinplays
Izanami
7,392
4,346
0
2,191
9,295
3,565
2,020
1,494
7,757
0
80,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
32,876
507
Minions Killed
406
0
Camps Cleared
0
1,531,160
Distance Traveled
1,246,644
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,087
606
107
7
0
276,605
2
L
Odin
6,346
423
53
4
0
284,286
3
L
Terra
6,394
426
77
5
0
275,257
3
L
Agni
6,701
447
104
7
0
203,001
2
L
Awilix
6,074
405
61
4
0
227,643
4
W
Kumbhakarna
8,067
538
17
1
0
303,920
5
W
Thoth
9,826
655
130
9
0
332,833
7
L
Apollo
7,361
491
111
7
0
256,457
4
W
Kali
8,905
594
90
6
0
334,795
4
W
Izanami
9,853
657
163
11
0
283,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role