Player Matchup

Izanami
Izanami
ManUnitedWright
Izanami
Level 107
God Stats
6W - 5L
1,468 SR
Queue Stats
106W - 146L
1,316 Elo+
Party 2
Discordia
Discordia
MystikJ1
Discordia
Level 89
God Stats
9W - 16L
1,551 SR
Queue Stats
100W - 128L
1,316 Elo+
Party 2
Cerberus
Cerberus
j0rge35
Cerberus
Level 54
God Stats
7W - 10L
1,408 SR
Queue Stats
28W - 32L
1,456 Elo+
Solo
Team Averages
Level 83
1,476 SR
1,363 Elo+

VS

Team Averages
Level 101
1,444 SR
1,348 Elo+
Hun Batz
Hun Batz
Canino13
Hun Batz
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,344 Elo+
Solo
Anubis
Anubis
ImNobodyAmazing
Anubis
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
266W - 235L
1,349 Elo+
Party 1
King Arthur
King Arthur
Zildr
King Arthur
Level 46
God Stats
2W - 3L
1,332 SR
Queue Stats
69W - 78L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
10,215
638
6,831
13,312
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MystikJ1
Discordia
14
2 / 3 / 5
10,030
627
12,825
7,308
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
j0rge35
Cerberus
14
3 / 1 / 4
10,773
673
8,380
15,798
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Canino13
Hun Batz
14
0 / 3 / 8
9,853
616
10,281
12,505
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 4 / 2
11,890
743
11,956
13,044
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Zildr
King Arthur
15
3 / 2 / 5
10,723
670
7,699
13,798
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
9
9
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Canino13
Hun Batz
0
3
8
1.33
W
6
4
2
1.75
L
4
5
2
1
L
Discordia
MystikJ1
Discordia
2
3
5
1.5
W
King Arthur
Zildr
King Arthur
3
2
5
2.75
L
Cerberus
j0rge35
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
29,936
36,418
Taken
39,347
19,518
Mitigated
29,165
7,296
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Canino13
Hun Batz
10,281
2,611
0
1,081
12,505
8,125
0
8,268
4,237
0
27,838
W
11,956
0
0
5,943
13,044
6,064
1,595
6,171
6,873
61,089
0
L
6,831
3,274
0
679
13,312
4,015
0
6,106
6,685
0
30,240
L
Discordia
MystikJ1
Discordia
12,825
576
0
853
7,308
1,898
66
3,419
3,565
40,827
0
W
King Arthur
Zildr
King Arthur
7,699
1,032
152
1,633
13,798
14,976
479
7,269
6,529
0
33,551
L
Cerberus
j0rge35
Cerberus
8,380
744
0
5,764
15,798
13,605
0
2,539
12,093
24,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,018
Gold Earned
32,466
156
Minions Killed
185
3
Camps Cleared
11
744,455
Distance Traveled
884,942
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,853
616
37
2
3
305,841
3
W
Anubis
11,890
743
110
7
6
267,314
2
L
Izanami
10,215
638
53
3
2
241,753
3
L
Discordia
10,030
627
61
4
0
238,012
4
W
King Arthur
10,723
670
38
2
2
311,787
3
L
Cerberus
10,773
673
42
3
1
264,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role