Player Matchup

Da Ji
Da Ji
Bliiss
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,319 Elo+
Solo
Anhur
Anhur
EL_RonMcBong030
Anhur
Level 157
God Stats
0W - 1L
1,741 SR
Queue Stats
42W - 42L
1,626 Elo+
Solo
Merlin
Merlin
EXPSylva
Merlin
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 23L
1,414 Elo+
Party 1
Bacchus
Bacchus
Erenyell
Bacchus
Level 43
God Stats
4W - 5L
1,622 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 1
Mulan
Mulan
Fin41ly1999
Mulan
Level 141
God Stats
3W - 5L
1,712 SR
Queue Stats
91W - 88L
1,456 Elo+
Solo
Team Averages
Level 104
1,615 SR
1,443 Elo+

VS

Team Averages
Level 80
1,399 SR
1,446 Elo+
Hercules
Hercules
AntisocialXE
Hercules
Level 47
God Stats
1W - 0L
1,465 SR
Queue Stats
25W - 24L
1,554 Elo+
Party 3
Fafnir
Fafnir
Buduka
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GetCyockAht
Hun Batz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
czzeddy1
Kukulkan
Level 76
God Stats
1W - 2L
1,311 SR
Queue Stats
33W - 47L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nlbattler
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,220 SR
Queue Stats
13W - 19L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bliiss
Da Ji
18
4 / 2 / 4
10,936
684
9,432
10,612
4,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 3 / 4
11,295
706
5,592
11,266
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
EXPSylva
Merlin
18
3 / 6 / 3
11,060
691
15,051
18,435
6,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Erenyell
Bacchus
17
2 / 1 / 5
11,263
704
6,317
22,246
30,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 4
11,109
694
13,603
20,880
14,846
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntisocialXE
Hercules
18
2 / 4 / 9
11,212
701
9,573
22,524
20,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
Buduka
Fafnir
18
0 / 0 / 10
11,093
693
5,102
19,013
26,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
GetCyockAht
Hun Batz
20
6 / 3 / 5
13,732
858
13,114
13,278
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
czzeddy1
Kukulkan
18
5 / 4 / 4
11,701
731
18,418
10,312
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
nlbattler
Morgan Le Fay
18
3 / 1 / 9
11,491
718
18,245
6,848
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
12
Kills
16
16
Deaths
12
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
AntisocialXE
Hercules
2
4
9
1.63
L
Da Ji
Bliiss
Da Ji
4
2
4
3
W
Fafnir
Buduka
Fafnir
0
0
10
5
L
1
3
4
1
L
Merlin
EXPSylva
Merlin
3
6
3
0.75
L
Bacchus
Erenyell
Bacchus
2
1
5
4.5
L
2
4
4
1
W
Hun Batz
GetCyockAht
Hun Batz
6
3
5
2.83
W
Kukulkan
czzeddy1
Kukulkan
5
4
4
1.75
W
Morgan Le Fay
nlbattler
Morgan Le Fay
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,995
Damage
64,452
83,439
Taken
71,975
60,014
Mitigated
59,839
26,179
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AntisocialXE
Hercules
9,573
1,789
747
5,649
22,524
20,499
1,030
6,878
14,974
4,447
21,630
L
Da Ji
Bliiss
Da Ji
9,432
1,747
0
2,913
10,612
4,106
500
5,048
5,338
0
28,537
W
Fafnir
Buduka
Fafnir
5,102
1,080
587
4,969
19,013
26,226
885
6,360
12,301
16,381
0
L
5,592
2,656
0
1,874
11,266
4,027
2,209
6,060
4,970
0
49,583
L
Merlin
EXPSylva
Merlin
15,051
588
0
4,596
18,435
6,725
0
10,709
7,281
44,015
0
L
Bacchus
Erenyell
Bacchus
6,317
639
0
7,050
22,246
30,310
0
11,531
9,926
19,423
0
L
13,603
1,429
431
9,315
20,880
14,846
330
8,282
11,930
4,687
42,309
W
Hun Batz
GetCyockAht
Hun Batz
13,114
3,935
0
1,435
13,278
6,268
6,284
2,985
10,220
0
78,701
W
Kukulkan
czzeddy1
Kukulkan
18,418
1,490
0
0
10,312
4,036
637
3,793
6,234
53,400
0
W
Morgan Le Fay
nlbattler
Morgan Le Fay
18,245
1,387
0
1,460
6,848
2,810
1,335
2,155
4,511
45,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,663
Gold Earned
59,229
281
Minions Killed
325
0
Camps Cleared
0
1,381,232
Distance Traveled
1,604,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,212
701
25
2
0
265,105
1
L
Da Ji
10,936
684
29
2
0
293,949
0
W
Fafnir
11,093
693
24
2
0
339,546
0
L
Anhur
11,295
706
93
6
0
263,930
1
L
Merlin
11,060
691
75
5
0
283,679
1
L
Bacchus
11,263
704
13
1
0
284,751
0
L
Mulan
11,109
694
71
4
0
254,923
5
W
Hun Batz
13,732
858
151
9
0
361,731
3
W
Kukulkan
11,701
731
72
5
0
319,826
1
W
Morgan Le Fay
11,491
718
53
3
0
318,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role