Player Matchup

Thanatos
Thanatos
ClappinCheeks3
Thanatos
Level 102
God Stats
5W - 6L
1,500 SR
Queue Stats
186W - 187L
1,573 Elo+
Party 1
King Arthur
King Arthur
Jwuq
King Arthur
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
357W - 326L
1,490 Elo+
Party 1
Scylla
Scylla
ReV Truth
Scylla
Level 59
God Stats
0W - 2L
1,144 SR
Queue Stats
249W - 245L
1,316 Elo+
Party 1
Geb
Geb
ThaChosenOne29
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 216L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
wheezy-trolley2
Danzaburou
Level 32
God Stats
2W - 7L
1,532 SR
Queue Stats
9W - 15L
1,621 Elo+
Solo
Team Averages
Level 88
1,435 SR
1,499 Elo+

VS

Team Averages
Level 78
1,331 SR
1,478 Elo+
Chaac
Chaac
Berserker184775
Chaac
Level 86
God Stats
27W - 32L
1,503 SR
Queue Stats
644W - 574L
1,573 Elo+
Solo
Bakasura
Bakasura
Chris_svart258
Bakasura
Level 42
God Stats
2W - 10L
1,189 SR
Queue Stats
674W - 661L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Sanemi XII
Kukulkan
Level 103
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
V YANZ V
Chronos
Level 155
God Stats
1W - 0L
1,275 SR
Queue Stats
16W - 10L
1,354 Elo+
Party 2
Loki
Loki
spiritofdeath592
Loki
Level 6
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
12 / 5 / 3
10,743
537
11,523
20,259
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jwuq
King Arthur
18
5 / 2 / 8
11,212
561
18,685
24,176
23,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ReV Truth
Scylla
15
3 / 5 / 7
9,539
477
9,602
11,457
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 13
9,288
464
6,226
18,024
19,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
wheezy-trolley2
Danzaburou
14
2 / 9 / 3
9,032
452
9,463
16,475
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
11,577
579
13,417
20,760
20,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
4 / 8 / 3
10,775
539
6,968
18,484
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Sanemi XII
Kukulkan
16
4 / 5 / 7
11,091
555
15,503
10,926
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
V YANZ V
Chronos
19
7 / 4 / 10
12,909
645
22,915
19,636
6,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 1 / 8
9,641
482
6,122
14,084
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
23
Kills
23
23
Deaths
23
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
3
1.1
W
Bakasura
4
8
3
0.69
L
Thanatos
12
5
3
2.7
L
King Arthur
Jwuq
King Arthur
5
2
8
4.5
L
Scylla
ReV Truth
Scylla
3
5
7
1.3
W
Kukulkan
Sanemi XII
Kukulkan
4
5
7
1.5
L
1
2
13
3.75
W
Chronos
V YANZ V
Chronos
7
4
10
3
W
4
1
8
8
L
Danzaburou
wheezy-trolley2
Danzaburou
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
64,925
90,391
Taken
83,890
62,385
Mitigated
47,959
28,554
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,417
2,685
430
10,221
20,760
20,237
857
3,112
17,648
0
59,599
W
Bakasura
6,968
5,111
0
2,524
18,484
7,850
348
3,676
14,808
0
44,926
L
Thanatos
11,523
1,849
0
12,803
20,259
8,514
459
7,080
12,021
0
55,690
L
King Arthur
Jwuq
King Arthur
18,685
3,589
152
3,864
24,176
23,835
326
4,675
17,705
0
87,641
L
Scylla
ReV Truth
Scylla
9,602
1,165
0
2,637
11,457
4,915
650
5,763
5,274
63,242
0
W
Kukulkan
Sanemi XII
Kukulkan
15,503
1,084
0
250
10,926
3,851
1,403
1,883
9,043
61,365
919
L
6,226
918
1,072
5,397
18,024
19,649
268
8,052
9,431
26,235
0
W
Chronos
V YANZ V
Chronos
22,915
9,892
0
7,635
19,636
6,617
4,114
4,324
14,712
107,860
4,465
W
6,122
1,390
206
4,798
14,084
9,404
0
3,059
10,557
0
26,102
L
Danzaburou
wheezy-trolley2
Danzaburou
9,463
2,806
0
2,629
16,475
5,472
0
10,988
5,062
0
55,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
55,993
489
Minions Killed
531
0
Camps Cleared
0
1,904,577
Distance Traveled
1,791,001
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,577
579
126
6
0
347,249
4
W
Bakasura
10,775
539
107
5
0
365,327
0
L
Thanatos
10,743
537
69
3
0
405,962
0
L
King Arthur
11,212
561
145
7
0
380,735
0
L
Scylla
9,539
477
134
7
0
375,598
1
W
Kukulkan
11,091
555
114
6
0
380,801
1
L
Geb
9,288
464
27
1
0
398,776
1
W
Chronos
12,909
645
163
8
0
355,547
0
W
Loki
9,641
482
21
1
0
342,077
1
L
Danzaburou
9,032
452
114
6
0
343,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role