Player Matchup

Baron Samedi
Baron Samedi
Alpha_Wolf1823
Baron Samedi
Level 112
God Stats
19W - 19L
1,491 SR
Queue Stats
66W - 67L
1,420 Elo+
Solo
Mulan
Mulan
BosCelticPride8
Mulan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,276 Elo+
Party 3
Pele
Pele
RazorSJS
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,500 Elo+
Party 3
Sobek
Sobek
SEV3N72
Sobek
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
209W - 210L
1,572 Elo+
Party 1
Rama
Rama
jamfes
Rama
Level 67
God Stats
9W - 4L
1,980 SR
Queue Stats
134W - 111L
1,667 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,487 Elo+

VS

Team Averages
Level 106
1,561 SR
1,562 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Champside
Odin
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 76L
1,455 Elo+
Solo
Aphrodite
Aphrodite
DoctorWetJet
Aphrodite
Level 63
God Stats
9W - 10L
1,653 SR
Queue Stats
12W - 13L
1,574 Elo+
Solo
Nu Wa
Nu Wa
ForTheLoveOfRum
Nu Wa
Level 64
God Stats
10W - 8L
1,651 SR
Queue Stats
10W - 9L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha_Wolf1823
Baron Samedi
17
6 / 1 / 12
10,515
809
11,568
9,754
6,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 16
10,220
786
7,793
16,967
11,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
18
9 / 1 / 15
11,034
849
17,997
12,367
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
SEV3N72
Sobek
16
1 / 2 / 11
10,013
770
5,104
20,655
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rama
jamfes
Rama
19
10 / 1 / 13
11,435
880
23,455
14,691
7,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 7 / 3
9,492
730
16,504
16,396
5,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
14
0 / 6 / 4
8,386
645
6,398
14,773
5,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
15
1 / 2 / 3
8,547
657
6,400
13,123
12,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
DoctorWetJet
Aphrodite
16
1 / 7 / 4
9,321
717
7,794
19,304
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 2
9,221
709
15,407
11,012
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
29
Kills
7
7
Deaths
29
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
3
0.64
L
Bakasura
 
Bakasura
0
6
4
0.33
W
Baron Samedi
Alpha_Wolf1823
Baron Samedi
6
1
12
12
W
3
2
16
5.5
L
Odin
1
2
3
1.25
L
Aphrodite
DoctorWetJet
Aphrodite
1
7
4
0.43
L
2
7
2
0.43
W
Pele
9
1
15
16.5
W
Sobek
SEV3N72
Sobek
1
2
11
3.25
W
Rama
jamfes
Rama
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,917
Damage
52,503
74,434
Taken
74,608
55,650
Mitigated
35,033
25,526
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,504
8,071
158
2,231
16,396
5,382
0
3,648
12,748
0
36,216
L
Bakasura
 
Bakasura
6,398
4,288
0
1,174
14,773
5,004
687
2,520
12,253
0
13,239
W
Baron Samedi
Alpha_Wolf1823
Baron Samedi
11,568
548
2,626
3,400
9,754
6,879
1,114
3,509
5,997
34,374
0
W
7,793
689
0
3,322
16,967
11,821
525
3,971
12,557
0
25,402
L
Odin
6,400
343
0
3,976
13,123
12,323
34
3,553
9,570
0
16,030
L
Aphrodite
DoctorWetJet
Aphrodite
7,794
299
4,558
6,270
19,304
8,890
51
3,700
15,604
30,683
0
L
15,407
2,504
299
504
11,012
3,434
0
3,251
7,761
31,963
0
W
Pele
17,997
2,907
0
2,604
12,367
5,584
1,804
3,155
8,458
0
54,139
W
Sobek
SEV3N72
Sobek
5,104
355
2,042
5,747
20,655
24,236
770
7,557
11,745
16,609
0
W
Rama
jamfes
Rama
23,455
19,760
0
5,785
14,691
7,130
2,245
3,711
10,366
0
54,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
44,967
269
Minions Killed
193
0
Camps Cleared
0
1,313,462
Distance Traveled
1,248,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,492
730
34
3
0
221,600
1
L
Bakasura
8,386
645
31
2
0
288,834
3
W
Baron Samedi
10,515
809
57
4
0
236,374
0
W
Mulan
10,220
786
36
3
0
265,303
1
L
Odin
8,547
657
17
1
0
248,190
0
L
Aphrodite
9,321
717
74
6
0
257,239
0
L
Nu Wa
9,221
709
37
3
0
232,240
0
W
Pele
11,034
849
77
6
0
285,002
0
W
Sobek
10,013
770
28
2
0
267,151
0
W
Rama
11,435
880
71
5
0
259,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role