Player Matchup

Sobek
Sobek
Gizmotion88
Sobek
Level 29
God Stats
2W - 4L
1,267 SR
Queue Stats
3W - 5L
1,210 Elo+
Party 1
Ne Zha
Ne Zha
OllieBailey95
Ne Zha
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 14L
1,210 Elo+
Party 1
Chaac
Chaac
Ryaz231571
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
lucolss
The Morrigan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,210 Elo+
Party 1
Izanami
Izanami
shanr3596
Izanami
Level 111
God Stats
4W - 6L
1,166 SR
Queue Stats
33W - 45L
1,255 Elo+
Party 1
Team Averages
Level 68
1,387 SR
1,277 Elo+

VS

Team Averages
Level 27
1,378 SR
1,457 Elo+
Horus
Horus
Alex_prr401
Horus
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 74L
1,286 Elo+
Solo
Cernunnos
Cernunnos
Dark_Chironex
Cernunnos
Level 40
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Echonixius
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Jonamee1
Thor
Level 6
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Olegandrud
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,150
692
394
1,558
700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 5
4,494
749
2,448
2,944
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
7
1 / 1 / 2
4,514
752
574
1,851
708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
lucolss
The Morrigan
8
7 / 0 / 2
5,003
834
5,522
2,052
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
shanr3596
Izanami
7
1 / 0 / 1
4,195
699
1,519
2,207
666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,328
721
1,785
3,876
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Dark_Chironex
Cernunnos
1
0 / 0 / 0
1,176
196
0
0
0
Bakasura
Echonixius
Bakasura
6
0 / 2 / 0
3,373
562
430
2,850
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
4
0 / 4 / 0
3,086
514
719
4,041
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Olegandrud
Guan Yu
4
0 / 5 / 0
3,159
527
380
4,671
1,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
2
2
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Cernunnos
Dark_Chironex
Cernunnos
0
0
0
0
L
Bakasura
Echonixius
Bakasura
0
2
0
0
W
1
0
0
1
L
Thor
0
4
0
0
L
Guan Yu
Olegandrud
Guan Yu
0
5
0
0
W
2
1
5
4.5
W
Chaac
1
1
2
2
W
The Morrigan
lucolss
The Morrigan
7
0
2
8
W
Izanami
shanr3596
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,457
Damage
3,314
10,612
Taken
15,438
3,277
Mitigated
4,577
3,856
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,785
721
0
1,774
3,876
1,327
0
1,166
2,581
0
15,878
L
Cernunnos
Dark_Chironex
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Echonixius
Bakasura
430
179
0
402
2,850
757
0
335
2,515
0
6,740
W
394
34
0
781
1,558
700
25
0
1,518
3,767
0
L
Thor
719
69
0
0
4,041
761
0
1,177
2,750
0
5,824
L
Guan Yu
Olegandrud
Guan Yu
380
176
0
155
4,671
1,732
0
829
3,681
0
4,772
W
2,448
639
0
1,448
2,944
683
0
0
2,944
0
17,226
W
Chaac
574
271
0
172
1,851
708
528
0
1,851
0
14,588
W
The Morrigan
lucolss
The Morrigan
5,522
1,328
35
952
2,052
520
0
0
2,052
15,315
3,859
W
Izanami
shanr3596
Izanami
1,519
782
0
468
2,207
666
275
0
2,197
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
15,122
182
Minions Killed
86
0
Camps Cleared
0
629,457
Distance Traveled
510,242
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,328
721
39
7
0
126,530
0
L
Cernunnos
1,176
196
0
0
0
0
0
L
Bakasura
3,373
562
22
4
0
129,443
1
W
Sobek
4,150
692
11
2
0
130,096
3
L
Thor
3,086
514
14
2
0
123,267
0
L
Guan Yu
3,159
527
11
2
0
131,002
0
W
Ne Zha
4,494
749
37
6
0
153,717
2
W
Chaac
4,514
752
40
7
0
107,813
2
W
The Morrigan
5,003
834
37
6
0
123,244
3
W
Izanami
4,195
699
57
10
0
114,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role