Player Matchup

Neith
Neith
Alkss
Neith
Level 6
God Stats
4W - 1L
1,789 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 2
Ra
Ra
Aqualicia
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
Arckanious
Ah Puch
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 10L
1,656 Elo+
Party 2
Hercules
Hercules
BBloniC
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
Chilacayote
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,882 Elo+
Party 2
Team Averages
Level 75
1,601 SR
1,725 Elo+

VS

Team Averages
Level 40
1,518 SR
1,542 Elo+
Thoth
Thoth
NemetNihil
Thoth
Level 8
God Stats
5W - 2L
1,595 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
PosmotriNaMenya
Ah Puch
Level 32
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 1
Artemis
Artemis
kijee
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,813 Elo+
Solo
Kali
Kali
konrad4439
Kali
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 36L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
tillbis
Baron Samedi
Level 49
God Stats
3W - 1L
1,709 SR
Queue Stats
21W - 13L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alkss
Neith
20
9 / 6 / 12
20,167
1,061
22,663
19,880
8,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 1 / 0
15,276
804
0
660
181
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Arckanious
Ah Puch
20
6 / 4 / 13
19,894
1,047
30,538
28,433
15,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
BBloniC
Hercules
20
8 / 2 / 16
20,154
1,061
17,579
37,238
39,235
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
Chilacayote
Cthulhu
20
3 / 2 / 20
21,010
1,106
18,948
28,839
59,220
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
3 / 4 / 9
19,519
1,027
26,791
13,823
4,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 1 / 7
20,179
1,062
32,596
17,644
5,406
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
kijee
Artemis
20
0 / 0 / 0
13,776
725
0
0
0
20
7 / 10 / 3
19,243
1,013
21,371
28,119
11,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
tillbis
Baron Samedi
20
2 / 11 / 5
19,312
1,016
27,413
33,094
26,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
26
Kills
15
15
Deaths
26
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Alkss
Neith
9
6
12
2.5
W
0
1
0
0
W
Ah Puch
Arckanious
Ah Puch
6
4
13
3.13
W
Hercules
BBloniC
Hercules
8
2
16
8
W
Cthulhu
Chilacayote
Cthulhu
3
2
20
6.5
L
Thoth
3
4
9
1.88
L
3
1
7
6.5
L
Artemis
kijee
Artemis
0
0
0
0
L
7
10
3
0.85
L
Baron Samedi
tillbis
Baron Samedi
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,728
Damage
108,171
115,050
Taken
92,680
122,178
Mitigated
48,050
36,558
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alkss
Neith
22,663
6,627
0
2,853
19,880
8,371
0
13,088
6,643
0
56,395
W
0
0
0
0
660
181
0
660
0
0
0
W
Ah Puch
Arckanious
Ah Puch
30,538
1,398
376
11,602
28,433
15,171
0
21,514
6,919
73,894
0
W
Hercules
BBloniC
Hercules
17,579
3,611
1,562
14,785
37,238
39,235
0
29,993
7,245
0
37,118
W
Cthulhu
Chilacayote
Cthulhu
18,948
400
2,753
2,627
28,839
59,220
0
21,161
7,443
65,129
0
L
Thoth
26,791
1,228
124
184
13,823
4,690
0
8,406
5,172
66,056
0
L
32,596
265
0
655
17,644
5,406
0
11,870
5,631
108,948
0
L
Artemis
kijee
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
21,371
9,886
0
4,405
28,119
11,258
0
13,696
13,541
0
32,450
L
Baron Samedi
tillbis
Baron Samedi
27,413
1,711
1,210
3,492
33,094
26,696
0
15,514
16,387
64,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,501
Gold Earned
92,029
375
Minions Killed
394
9
Camps Cleared
20
1,491,057
Distance Traveled
1,538,887
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
20,167
1,061
114
6
3
353,091
0
W
Ra
15,276
804
0
0
0
15,888
0
W
Ah Puch
19,894
1,047
101
5
1
302,801
0
W
Hercules
20,154
1,061
69
4
1
393,364
0
W
Cthulhu
21,010
1,106
91
5
4
425,913
1
L
Thoth
19,519
1,027
94
5
3
412,618
1
L
Ah Puch
20,179
1,062
191
10
5
386,327
2
L
Artemis
13,776
725
0
0
0
0
0
L
Kali
19,243
1,013
16
1
2
391,125
0
L
Baron Samedi
19,312
1,016
93
5
10
348,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role