Player Matchup

Jormungandr
Jormungandr
Amitabha
Jormungandr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 235L
1,641 Elo+
Party 1
Charybdis
Charybdis
BloodDrake98
Charybdis
Level 106
God Stats
32W - 27L
1,498 SR
Queue Stats
417W - 369L
1,551 Elo+
Party 2
Ra
Ra
Breedi
Ra
Level 66
God Stats
23W - 13L
1,667 SR
Queue Stats
107W - 88L
1,625 Elo+
Party 1
Fenrir
Fenrir
OINK123
Fenrir
Level 18
God Stats
4W - 1L
1,840 SR
Queue Stats
10W - 6L
2,004 Elo+
Party 1
Cthulhu
Cthulhu
joelphillo98
Cthulhu
Level 149
God Stats
39W - 19L
1,270 SR
Queue Stats
457W - 403L
1,551 Elo+
Party 2
Team Averages
Level 93
1,555 SR
1,675 Elo+

VS

Team Averages
Level 54
1,642 SR
1,840 Elo+
Kukulkan
Kukulkan
Lordumuzca
Kukulkan
Level 48
God Stats
3W - 2L
1,640 SR
Queue Stats
7W - 3L
1,927 Elo+
Party 3
Baron Samedi
Baron Samedi
SriusBlack
Baron Samedi
Level 77
God Stats
0W - 1L
1,757 SR
Queue Stats
7W - 3L
1,927 Elo+
Party 3
Scylla
Scylla
StarkWind
Scylla
Level 51
God Stats
2W - 1L
1,812 SR
Queue Stats
7W - 3L
1,927 Elo+
Party 3
Thor
Thor
WilliamWillinot
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Odin
Odin
iTzTiMeToDiE
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,920 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amitabha
Jormungandr
16
6 / 2 / 10
9,894
825
11,528
11,108
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
BloodDrake98
Charybdis
16
1 / 2 / 11
9,243
770
10,013
7,343
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
16
5 / 3 / 6
9,989
832
6,502
7,797
3,471
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OINK123
Fenrir
15
3 / 3 / 5
9,054
755
5,267
9,253
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
joelphillo98
Cthulhu
17
6 / 1 / 8
9,991
833
16,698
13,282
14,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lordumuzca
Kukulkan
14
1 / 6 / 4
8,174
681
5,258
10,710
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SriusBlack
Baron Samedi
17
3 / 3 / 3
9,298
775
9,891
9,630
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
StarkWind
Scylla
15
3 / 5 / 4
8,684
724
7,539
11,320
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 4
8,916
743
6,706
15,593
8,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 3 / 4
8,481
707
3,804
13,734
13,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
21
Kills
11
11
Deaths
21
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amitabha
Jormungandr
6
2
10
5.5
W
Charybdis
BloodDrake98
Charybdis
1
2
11
3.25
W
Ra
5
3
6
2.67
L
Kukulkan
Lordumuzca
Kukulkan
1
6
4
0.5
W
Fenrir
OINK123
Fenrir
3
3
5
1.83
L
Baron Samedi
SriusBlack
Baron Samedi
3
3
3
1.5
L
Scylla
StarkWind
Scylla
3
5
4
1
L
3
4
4
1.25
L
1
3
4
1
W
Cthulhu
joelphillo98
Cthulhu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,008
Damage
33,198
48,783
Taken
60,987
36,490
Mitigated
33,675
7,407
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amitabha
Jormungandr
11,528
1,552
104
2,051
11,108
10,335
0
3,536
7,014
29,257
0
W
Charybdis
BloodDrake98
Charybdis
10,013
2,149
0
701
7,343
2,776
527
3,828
3,475
0
27,342
W
Ra
6,502
883
872
1,529
7,797
3,471
474
2,887
4,890
34,979
0
L
Kukulkan
Lordumuzca
Kukulkan
5,258
725
0
249
10,710
3,735
264
6,706
2,714
18,322
0
W
Fenrir
OINK123
Fenrir
5,267
583
0
796
9,253
5,908
572
3,653
5,464
0
19,470
L
Baron Samedi
SriusBlack
Baron Samedi
9,891
213
1,532
2,813
9,630
3,705
256
6,359
2,788
46,629
0
L
Scylla
StarkWind
Scylla
7,539
1,449
229
974
11,320
3,966
254
5,850
4,928
21,935
0
L
6,706
1,145
0
1,012
15,593
8,751
348
7,747
5,955
0
19,959
L
3,804
1,819
843
872
13,734
13,518
40
5,717
6,550
0
8,894
W
Cthulhu
joelphillo98
Cthulhu
16,698
392
854
500
13,282
14,000
39
8,256
4,770
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
43,553
237
Minions Killed
170
0
Camps Cleared
0
1,258,632
Distance Traveled
1,171,974
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,894
825
38
3
0
225,042
3
W
Charybdis
9,243
770
49
4
0
249,392
0
W
Ra
9,989
832
72
6
0
257,065
1
L
Kukulkan
8,174
681
22
2
0
226,121
0
W
Fenrir
9,054
755
18
2
0
251,909
0
L
Baron Samedi
9,298
775
76
6
0
261,175
0
L
Scylla
8,684
724
28
2
0
198,338
2
L
Thor
8,916
743
34
3
0
238,992
0
L
Odin
8,481
707
10
1
0
247,348
1
W
Cthulhu
9,991
833
60
5
0
275,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role