Player Matchup

Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Astrid-_y
Chang'e
Level 108
God Stats
9W - 5L
1,838 SR
Queue Stats
109W - 110L
1,532 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mr_BrunECHO_-
Tsukuyomi
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
323W - 337L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
Xiever
Heimdallr
Level 125
God Stats
3W - 3L
1,650 SR
Queue Stats
123W - 104L
1,575 Elo+
Party 4
Thor
Thor
Xx_Alex604196_xX
Thor
Level 89
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 13L
1,081 Elo+
Party 4
Team Averages
Level 107
1,553 SR
1,443 Elo+

VS

Team Averages
Level 86
1,502 SR
1,515 Elo+
Sylvanus
Sylvanus
Andrionii
Sylvanus
Level 84
God Stats
14W - 13L
1,277 SR
Queue Stats
78W - 111L
1,368 Elo+
Party 2
King Arthur
King Arthur
EstaiXD
King Arthur
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 142L
1,750 Elo+
Party 1
Discordia
Discordia
Ga campos44
Discordia
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 186L
1,766 Elo+
Party 1
Da Ji
Da Ji
JAKALEdoMangue
Da Ji
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 124L
1,276 Elo+
Party 2
Chaac
Chaac
MacacoLouco26
Chaac
Level 84
God Stats
0W - 2L
1,732 SR
Queue Stats
23W - 51L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 4 / 18
11,356
516
11,066
24,700
28,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Astrid-_y
Chang'e
20
10 / 0 / 9
13,377
608
14,149
16,412
6,775
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mr_BrunECHO_-
Tsukuyomi
20
6 / 6 / 2
13,731
624
15,156
20,067
18,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Xiever
Heimdallr
20
12 / 6 / 5
14,091
641
16,404
19,877
8,565
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 13
12,535
570
7,387
18,815
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andrionii
Sylvanus
18
1 / 7 / 10
10,069
458
12,504
18,109
17,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
EstaiXD
King Arthur
18
4 / 5 / 2
11,218
510
14,444
19,296
21,692
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Ga campos44
Discordia
17
1 / 6 / 2
10,916
496
13,655
14,609
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 8 / 6
12,354
562
12,362
20,006
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 6 / 6
9,455
430
10,639
17,310
10,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
32
Kills
19
19
Deaths
32
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
4
18
2.25
L
Sylvanus
Andrionii
Sylvanus
1
7
10
0.86
W
Chang'e
Astrid-_y
Chang'e
10
0
9
14.5
L
King Arthur
EstaiXD
King Arthur
4
5
2
1
L
Discordia
Ga campos44
Discordia
1
6
2
0.33
L
8
8
6
1.38
L
5
6
6
1.33
W
Tsukuyomi
Mr_BrunECHO_-
Tsukuyomi
6
6
2
1.17
W
Heimdallr
Xiever
Heimdallr
12
6
5
2.42
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
63,604
99,871
Taken
89,330
70,956
Mitigated
63,141
33,634
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,066
3,113
573
6,162
24,700
28,953
186
6,066
18,325
37,113
0
L
Sylvanus
Andrionii
Sylvanus
12,504
3,149
2,831
5,349
18,109
17,060
84
6,121
11,750
50,905
9,444
W
Chang'e
Astrid-_y
Chang'e
14,149
471
3,318
9,380
16,412
6,775
1,733
7,333
8,619
77,345
0
L
King Arthur
EstaiXD
King Arthur
14,444
1,286
0
2,292
19,296
21,692
261
2,776
15,185
0
78,573
L
Discordia
Ga campos44
Discordia
13,655
136
0
2,710
14,609
5,651
0
5,507
8,857
79,086
0
L
12,362
2,584
0
6,225
20,006
7,853
49
5,170
14,357
0
59,313
L
10,639
884
0
4,205
17,310
10,885
0
4,905
12,125
4,122
44,967
W
Tsukuyomi
Mr_BrunECHO_-
Tsukuyomi
15,156
2,726
0
6,201
20,067
18,724
1,078
2,362
17,653
0
87,320
W
Heimdallr
Xiever
Heimdallr
16,404
8,390
0
7,652
19,877
8,565
6,012
5,399
14,446
0
123,341
W
7,387
1,035
0
348
18,815
7,939
3,896
3,888
14,773
0
87,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,090
Gold Earned
54,012
613
Minions Killed
562
0
Camps Cleared
0
1,950,490
Distance Traveled
1,933,313
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,356
516
36
2
0
388,172
7
L
Sylvanus
10,069
458
106
5
0
377,030
2
W
Chang'e
13,377
608
134
6
0
428,354
7
L
King Arthur
11,218
510
146
7
0
417,535
3
L
Discordia
10,916
496
151
7
0
362,616
2
L
Da Ji
12,354
562
91
4
0
401,073
3
L
Chaac
9,455
430
68
3
0
375,059
0
W
Tsukuyomi
13,731
624
166
8
0
380,161
3
W
Heimdallr
14,091
641
147
7
0
352,501
4
W
Thor
12,535
570
130
6
0
401,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role