Player Matchup

Horus
Horus
Gold V
Cr0oze
Horus
Gold V
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 292L
1,640 MMR
Solo
Izanami
Izanami
Gold II
GodHunter99
Izanami
Gold II
Level 109
God Stats
15W - 14L
1,625 SR
Queue Stats
175W - 167L
1,638 MMR
Solo
Sobek
Sobek
Gold IV
PAHvRAN
Sobek
Gold IV
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 77L
1,641 MMR
Solo
Nemesis
Nemesis
Gold V
TheyCallMeGinge
Nemesis
Gold V
Level 122
God Stats
15W - 14L
1,721 SR
Queue Stats
281W - 268L
1,639 MMR
Solo
Ra
Ra
Silver I
Vaalero18
Ra
Silver I
Level 110
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 106L
1,648 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,569 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,554 SR
1,615 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
DeMarcusCousinss
Fenrir
Platinum V
Level 82
God Stats
2W - 2L
1,531 SR
Queue Stats
26W - 27L
1,667 MMR
Solo
Apollo
Apollo
Gold IV
Froostty
Apollo
Gold IV
Level 160
God Stats
4W - 3L
1,740 SR
Queue Stats
43W - 32L
1,638 MMR
Party 1
Osiris
Osiris
Gold V
antphy
Osiris
Gold V
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,636 MMR
Solo
Athena
Athena
Gold V
ketchupem
Athena
Gold V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 75L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cr0oze
Horus
11
0 / 6 / 3
6,958
435
3,658
14,596
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
GodHunter99
Izanami
12
0 / 4 / 1
7,566
473
4,063
10,281
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
PAHvRAN
Sobek
12
2 / 4 / 4
7,629
477
9,577
16,153
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 5 / 1
9,521
595
9,483
11,494
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 8 / 3
8,012
501
9,873
11,433
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CamazotzGebCliodhnaArtio

VS

Bans
ThothOlorunAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 11
10,464
654
16,758
13,254
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
10 / 3 / 2
10,072
630
10,595
13,887
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Froostty
Apollo
17
3 / 1 / 1
10,085
630
6,406
7,686
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
antphy
Osiris
14
3 / 3 / 8
9,111
569
9,331
15,236
10,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
ketchupem
Athena
14
4 / 1 / 12
9,392
587
7,855
15,244
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
27
27
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
11
4.17
L
Horus
Cr0oze
Horus
0
6
3
0.25
W
10
3
2
3.67
W
Apollo
Froostty
Apollo
3
1
1
3.5
L
Izanami
GodHunter99
Izanami
0
4
1
0.13
L
Sobek
PAHvRAN
Sobek
2
4
4
1
L
7
5
1
1.5
L
1
8
3
0.31
W
Osiris
antphy
Osiris
3
3
8
2.33
W
Athena
ketchupem
Athena
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
50,945
63,957
Taken
65,307
35,393
Mitigated
41,555
18,252
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,758
6,328
0
7,620
13,254
5,043
1,141
5,001
8,211
84,735
7,297
L
Horus
Cr0oze
Horus
3,658
1,945
1,297
3,264
14,596
10,905
0
8,503
6,093
0
15,133
W
10,595
2,867
0
2,672
13,887
6,472
302
4,177
9,668
0
68,538
W
Apollo
Froostty
Apollo
6,406
3,940
0
4,366
7,686
2,855
1,176
609
7,034
0
89,542
L
Izanami
GodHunter99
Izanami
4,063
2,573
0
2,413
10,281
1,421
0
1,127
9,154
0
56,045
L
Sobek
PAHvRAN
Sobek
9,577
869
0
6,673
16,153
15,041
0
3,222
12,931
36,048
0
L
9,483
4,815
0
1,786
11,494
4,338
0
5,076
6,418
0
61,679
L
9,873
1,739
889
1,930
11,433
3,688
0
5,365
6,068
62,882
0
W
Osiris
antphy
Osiris
9,331
3,568
0
3,450
15,236
10,892
208
4,998
9,495
0
48,079
W
Athena
ketchupem
Athena
7,855
2,330
478
3,919
15,244
16,293
0
3,527
11,449
21,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
49,124
420
Minions Killed
574
0
Camps Cleared
0
1,611,055
Distance Traveled
1,645,789
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,464
654
164
10
0
321,040
7
L
Horus
6,958
435
13
1
0
334,220
6
W
Fenrir
10,072
630
104
7
0
355,330
3
W
Apollo
10,085
630
174
11
0
329,815
3
L
Izanami
7,566
473
126
8
0
304,421
2
L
Sobek
7,629
477
60
4
0
324,305
5
L
Nemesis
9,521
595
105
7
0
345,769
2
L
Ra
8,012
501
116
7
0
302,340
3
W
Osiris
9,111
569
102
6
0
300,484
6
W
Athena
9,392
587
30
2
0
339,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role