Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
King_Curimson
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,601 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Santolin
Tsukuyomi
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
Vintik228150
Bacchus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 2
Olorun
Olorun
vikscheg
Olorun
Level 121
God Stats
1W - 0L
1,146 SR
Queue Stats
6W - 2L
1,601 Elo+
Party 2
Team Averages
Level 107
1,429 SR
1,560 Elo+

VS

Team Averages
Level 100
1,597 SR
1,373 Elo+
Nu Wa
Nu Wa
FR1MEN
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Mikiraa
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Loki
Loki
Zurkian
Loki
Level 122
God Stats
8W - 5L
1,688 SR
Queue Stats
26W - 26L
1,526 Elo+
Solo
Athena
Athena
mcstarvin
Athena
Level 88
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 1
Tsukuyomi
Tsukuyomi
slay-karma_
Tsukuyomi
Level 147
God Stats
4W - 3L
1,754 SR
Queue Stats
135W - 139L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
3 / 3 / 12
10,303
793
11,173
12,225
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 9
11,279
868
11,283
11,330
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Santolin
Tsukuyomi
20
13 / 2 / 9
12,582
968
19,729
11,772
4,811
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Vintik228150
Bacchus
16
1 / 2 / 20
10,313
793
9,475
17,488
22,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
vikscheg
Olorun
18
4 / 3 / 14
10,577
814
12,175
13,889
5,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FR1MEN
Nu Wa
16
1 / 5 / 6
9,280
714
12,771
9,402
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mikiraa
Kukulkan
15
1 / 6 / 4
8,689
668
8,479
12,096
5,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Zurkian
Loki
19
7 / 2 / 1
11,520
886
10,213
11,126
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
mcstarvin
Athena
14
1 / 7 / 4
8,673
667
9,270
22,772
20,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
slay-karma_
Tsukuyomi
17
3 / 9 / 3
10,033
772
10,911
16,180
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
29
Kills
13
13
Deaths
29
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
12
3
L
Nu Wa
FR1MEN
Nu Wa
1
5
6
0.8
W
8
3
9
4.17
L
Kukulkan
Mikiraa
Kukulkan
1
6
4
0.5
W
Tsukuyomi
Santolin
Tsukuyomi
13
2
9
8.75
W
Bacchus
Vintik228150
Bacchus
1
2
20
5.5
L
Loki
Zurkian
Loki
7
2
1
3.75
L
Athena
mcstarvin
Athena
1
7
4
0.43
L
Tsukuyomi
slay-karma_
Tsukuyomi
3
9
3
0.5
W
Olorun
vikscheg
Olorun
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,835
Damage
51,644
66,704
Taken
71,576
41,479
Mitigated
42,032
22,411
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,173
1,465
128
3,641
12,225
4,785
892
6,523
5,568
41,755
0
L
Nu Wa
FR1MEN
Nu Wa
12,771
3,082
0
210
9,402
3,333
0
5,145
4,161
33,322
0
W
11,283
3,484
1,094
3,381
11,330
3,949
484
3,853
7,038
0
52,135
L
Kukulkan
Mikiraa
Kukulkan
8,479
544
0
517
12,096
5,056
112
4,661
7,378
30,478
0
W
Tsukuyomi
Santolin
Tsukuyomi
19,729
5,636
0
3,089
11,772
4,811
56
4,761
6,748
0
65,113
W
Bacchus
Vintik228150
Bacchus
9,475
1,376
1,064
3,688
17,488
22,052
108
8,235
9,099
13,088
0
L
Loki
Zurkian
Loki
10,213
2,417
0
1,216
11,126
4,783
0
5,137
5,836
0
47,680
L
Athena
mcstarvin
Athena
9,270
2,870
0
1,016
22,772
20,850
0
13,758
8,748
12,907
0
L
Tsukuyomi
slay-karma_
Tsukuyomi
10,911
2,178
0
1,456
16,180
8,010
0
3,743
12,280
0
26,682
W
Olorun
vikscheg
Olorun
12,175
6,646
1,152
5,174
13,889
5,882
2,252
7,113
6,577
46,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,054
Gold Earned
48,195
345
Minions Killed
207
0
Camps Cleared
0
1,427,922
Distance Traveled
1,288,333
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,303
793
74
6
0
291,511
4
L
Nu Wa
9,280
714
47
4
0
257,166
1
W
Chiron
11,279
868
95
7
0
263,563
1
L
Kukulkan
8,689
668
41
3
0
219,731
2
W
Tsukuyomi
12,582
968
97
7
0
316,823
2
W
Bacchus
10,313
793
5
0
0
297,839
0
L
Loki
11,520
886
81
6
0
331,595
4
L
Athena
8,673
667
6
0
0
243,775
4
L
Tsukuyomi
10,033
772
32
2
0
236,066
0
W
Olorun
10,577
814
74
6
0
258,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role