Player Matchup

Ymir
Ymir
Gege2602
Ymir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 143L
1,123 Elo+
Party 2
Rama
Rama
THC_Lexios
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 1
Zhong Kui
Zhong Kui
Xi Revibe iX
Zhong Kui
Level 63
God Stats
3W - 7L
1,726 SR
Queue Stats
445W - 395L
1,558 Elo+
Solo
Ravana
Ravana
adrixx974
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 1
Erlang Shen
Erlang Shen
avillu22
Erlang Shen
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 156L
1,123 Elo+
Party 2
Team Averages
Level 36
1,545 SR
1,198 Elo+

VS

Team Averages
Level 66
1,554 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dark_Vortex7
Athena
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 59L
1,500 Elo+
Party 3
Charybdis
Charybdis
FAPbuckfastKHL69
Charybdis
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 122L
1,726 Elo+
Party 3
Arachne
Arachne
JM11-_-
Arachne
Level 56
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 81L
1,500 Elo+
Party 3
Bellona
Bellona
jaguar1059
Bellona
Level 105
God Stats
16W - 7L
1,769 SR
Queue Stats
63W - 58L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 1
6,060
379
5,508
13,839
12,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 0
6,467
404
2,951
10,709
3,132
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Xi Revibe iX
Zhong Kui
13
3 / 6 / 0
8,193
512
8,993
11,915
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
adrixx974
Ravana
11
0 / 7 / 0
6,731
421
3,046
10,706
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
avillu22
Erlang Shen
13
0 / 3 / 0
7,527
470
2,183
8,705
6,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 2
7,321
458
3,514
8,182
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
4 / 0 / 7
7,738
484
6,138
6,431
6,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
11
2 / 1 / 6
7,538
471
6,482
7,768
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JM11-_-
Arachne
17
15 / 0 / 3
10,307
644
13,078
10,744
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
jaguar1059
Bellona
15
4 / 0 / 3
9,445
590
7,262
10,340
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
27
28
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
2
1.5
W
Athena
4
0
7
7.5
W
Charybdis
2
1
6
5
L
Ymir
0
5
1
0.1
W
Arachne
JM11-_-
Arachne
15
0
3
16.5
L
0
7
0
0
L
Zhong Kui
Xi Revibe iX
Zhong Kui
3
6
0
0.5
L
Ravana
adrixx974
Ravana
0
7
0
0
L
Erlang Shen
avillu22
Erlang Shen
0
3
0
0
W
Bellona
jaguar1059
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
36,474
55,874
Taken
43,465
34,236
Mitigated
25,593
12,871
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,514
335
0
1,504
8,182
2,796
0
3,697
4,485
26,941
0
W
Athena
6,138
1,310
515
1,462
6,431
6,316
0
2,758
3,453
26,723
0
W
Charybdis
6,482
3,245
0
1,568
7,768
2,711
0
3,581
3,991
0
33,861
L
Ymir
5,508
510
98
835
13,839
12,608
27
3,070
10,769
14,801
0
W
Arachne
JM11-_-
Arachne
13,078
9,373
0
3,836
10,744
4,128
90
1,472
9,272
0
78,555
L
2,951
2,333
0
2,667
10,709
3,132
0
3,353
7,278
0
40,952
L
Zhong Kui
Xi Revibe iX
Zhong Kui
8,993
2,579
0
3,398
11,915
8,614
591
2,233
9,388
45,362
5,901
L
Ravana
adrixx974
Ravana
3,046
627
0
3,183
10,706
3,632
0
250
10,456
0
40,431
L
Erlang Shen
avillu22
Erlang Shen
2,183
907
0
2,690
8,705
6,250
0
330
8,331
0
34,951
W
Bellona
jaguar1059
Bellona
7,262
3,001
0
4,690
10,340
9,642
240
2,086
8,254
0
50,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
42,349
372
Minions Killed
369
0
Camps Cleared
0
1,442,774
Distance Traveled
1,613,678
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,321
458
44
3
0
233,709
3
W
Athena
7,738
484
35
2
0
330,962
2
W
Charybdis
7,538
471
63
4
0
314,989
1
L
Ymir
6,060
379
15
1
0
299,040
0
W
Arachne
10,307
644
111
7
0
409,148
1
L
Rama
6,467
404
81
5
0
255,063
2
L
Zhong Kui
8,193
512
103
6
0
284,343
4
L
Ravana
6,731
421
75
5
0
327,032
0
L
Erlang Shen
7,527
470
98
6
0
277,296
3
W
Bellona
9,445
590
116
7
0
324,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role