Player Matchup

Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Kaіju
Jormungandr
Level 160
God Stats
1W - 1L
1,886 SR
Queue Stats
18W - 6L
1,634 Elo+
Party 1
Anhur
Anhur
РUNK
Anhur
Level 160
God Stats
15W - 2L
1,715 SR
Queue Stats
566W - 186L
1,829 Elo+
Party 1
Team Averages
Level 158
1,701 SR
1,654 Elo+

VS

Team Averages
Level 104
1,493 SR
1,723 Elo+
Discordia
Discordia
HaZòN
Discordia
Level 139
God Stats
8W - 1L
1,478 SR
Queue Stats
143W - 71L
1,696 Elo+
Party 2
Ullr
Ullr
MadeYouSayOof
Ullr
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 13L
1,782 Elo+
Party 2
Bacchus
Bacchus
YòungWòlf
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 3 / 1
6,821
620
3,222
12,187
6,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Kaіju
Jormungandr
12
0 / 5 / 1
7,495
681
7,190
14,893
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
РUNK
Anhur
12
2 / 5 / 0
7,950
723
4,949
9,697
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaZòN
Discordia
13
3 / 1 / 9
8,165
742
12,560
6,217
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 5
9,102
827
14,102
7,965
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
YòungWòlf
Bacchus
12
3 / 0 / 9
8,983
817
5,042
6,928
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
W
Discordia
HaZòN
Discordia
3
1
9
7.5
L
Jormungandr
Kaіju
Jormungandr
0
5
1
0.1
W
7
1
5
9.5
W
Bacchus
YòungWòlf
Bacchus
3
0
9
7.5
L
Anhur
РUNK
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
31,704
36,777
Taken
21,110
20,781
Mitigated
11,189
2,641
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,222
146
0
482
12,187
6,722
0
7,063
5,124
0
9,175
W
Discordia
HaZòN
Discordia
12,560
1,167
48
1,874
6,217
1,585
294
2,472
3,570
30,460
0
L
Jormungandr
Kaіju
Jormungandr
7,190
970
0
1,699
14,893
11,452
0
5,563
9,330
24,691
0
W
14,102
7,090
0
897
7,965
2,302
304
3,678
3,681
0
44,061
W
Bacchus
YòungWòlf
Bacchus
5,042
666
139
1,995
6,928
7,302
0
1,308
5,189
8,352
0
L
Anhur
РUNK
Anhur
4,949
1,930
0
460
9,697
2,607
0
5,199
4,498
0
27,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
26,250
119
Minions Killed
113
5
Camps Cleared
5
630,465
Distance Traveled
630,401
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,821
620
17
2
1
222,586
0
W
Discordia
8,165
742
30
3
1
217,692
2
L
Jormungandr
7,495
681
40
4
2
210,408
1
W
Ullr
9,102
827
78
7
3
208,814
2
W
Bacchus
8,983
817
5
0
1
203,895
2
L
Anhur
7,950
723
62
6
2
197,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role