Player Matchup

Nemesis
Nemesis
JPGAMES8840
Nemesis
Level 54
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 19L
1,409 Elo+
Party 1
Skadi
Skadi
Sigurdrr
Skadi
Level 41
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 1
Atlas
Atlas
StickyKeys072
Atlas
Level 128
God Stats
0W - 3L
1,175 SR
Queue Stats
22W - 23L
1,397 Elo+
Party 2
Anhur
Anhur
blm1993
Anhur
Level 47
God Stats
10W - 11L
1,560 SR
Queue Stats
32W - 33L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
victormangili25
Sylvanus
Level 89
God Stats
1W - 6L
1,187 SR
Queue Stats
17W - 21L
1,440 Elo+
Party 1
Team Averages
Level 72
1,301 SR
1,428 Elo+

VS

Team Averages
Level 88
1,466 SR
1,494 Elo+
Amaterasu
Amaterasu
AMBLACK2
Amaterasu
Level 22
God Stats
7W - 3L
1,512 SR
Queue Stats
86W - 152L
1,587 Elo+
Party 3
Ah Puch
Ah Puch
Mondrakota
Ah Puch
Level 29
God Stats
14W - 15L
1,596 SR
Queue Stats
171W - 255L
1,576 Elo+
Party 3
Hades
Hades
Plasmabeam
Hades
Level 138
God Stats
5W - 7L
1,231 SR
Queue Stats
43W - 53L
1,196 Elo+
Solo
Fenrir
Fenrir
Wwe3ap0nXx
Fenrir
Level 123
God Stats
7W - 3L
1,563 SR
Queue Stats
38W - 37L
1,500 Elo+
Solo
Tyr
Tyr
thedodoboy
Tyr
Level 129
God Stats
11W - 10L
1,430 SR
Queue Stats
200W - 244L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JPGAMES8840
Nemesis
19
3 / 5 / 5
11,730
733
8,463
13,563
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Sigurdrr
Skadi
17
0 / 5 / 2
10,114
632
4,730
11,069
4,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 4 / 2
12,116
757
12,142
16,780
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
blm1993
Anhur
15
0 / 8 / 2
9,565
598
3,624
13,667
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
18
1 / 6 / 5
11,129
696
11,624
17,885
9,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AMBLACK2
Amaterasu
19
2 / 1 / 15
11,461
716
8,230
11,548
5,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mondrakota
Ah Puch
19
4 / 3 / 14
12,068
754
13,508
10,201
3,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
20
11 / 1 / 13
13,252
828
18,273
16,377
8,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wwe3ap0nXx
Fenrir
19
4 / 1 / 8
12,389
774
6,207
14,187
6,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 16
12,499
781
15,687
14,573
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
9
Kills
28
28
Deaths
9
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AMBLACK2
Amaterasu
2
1
15
9.5
L
Nemesis
JPGAMES8840
Nemesis
3
5
5
1.1
W
Ah Puch
Mondrakota
Ah Puch
4
3
14
3.67
W
Hades
11
1
13
17.5
L
Skadi
Sigurdrr
Skadi
0
5
2
0.2
L
5
4
2
1.5
W
Fenrir
Wwe3ap0nXx
Fenrir
4
1
8
8
L
Anhur
blm1993
Anhur
0
8
2
0.13
W
7
3
16
5
L
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
61,905
72,964
Taken
66,886
34,035
Mitigated
34,358
11,100
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AMBLACK2
Amaterasu
8,230
4,441
140
4,966
11,548
5,441
856
4,631
6,917
0
28,189
L
Nemesis
JPGAMES8840
Nemesis
8,463
3,143
0
2,013
13,563
6,821
1,141
5,054
8,454
0
31,272
W
Ah Puch
Mondrakota
Ah Puch
13,508
1,206
0
544
10,201
3,665
1,277
3,303
6,898
45,959
0
W
Hades
18,273
1,922
727
8,166
16,377
8,637
2,522
4,751
11,626
50,136
0
L
Skadi
Sigurdrr
Skadi
4,730
2,596
0
0
11,069
4,451
0
5,276
5,717
0
38,271
L
12,142
3,071
114
2,743
16,780
8,264
0
6,153
10,514
40,688
0
W
Fenrir
Wwe3ap0nXx
Fenrir
6,207
2,464
0
2,770
14,187
6,046
3,579
4,137
10,050
0
51,462
L
Anhur
blm1993
Anhur
3,624
1,620
0
512
13,667
5,381
0
5,977
7,626
0
17,907
W
15,687
2,651
0
6,146
14,573
10,569
699
5,898
8,675
0
38,646
L
Sylvanus
11,624
3,452
1,553
4,165
17,885
9,118
31
9,062
8,698
45,770
6,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
61,669
293
Minions Killed
300
0
Camps Cleared
0
1,413,776
Distance Traveled
1,696,408
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,461
716
42
3
0
333,960
1
L
Nemesis
11,730
733
66
4
0
364,600
3
W
Ah Puch
12,068
754
80
5
0
317,390
1
W
Hades
13,252
828
64
4
0
319,723
3
L
Skadi
10,114
632
56
4
0
241,696
0
L
Atlas
12,116
757
60
4
0
280,362
1
W
Fenrir
12,389
774
64
4
0
337,630
5
L
Anhur
9,565
598
31
2
0
273,036
0
W
Tyr
12,499
781
50
3
0
387,705
1
L
Sylvanus
11,129
696
80
5
0
254,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role