Player Matchup

Cthulhu
Cthulhu
DeadlyRobot12
Cthulhu
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,570 Elo+
Party 1
Nemesis
Nemesis
EnHrK
Nemesis
Level 28
God Stats
3W - 2L
1,510 SR
Queue Stats
19W - 29L
1,443 Elo+
Solo
Hercules
Hercules
NephilimsCall
Hercules
Level 49
God Stats
19W - 12L
1,807 SR
Queue Stats
78W - 96L
1,503 Elo+
Party 1
Hades
Hades
TheFatGokage
Hades
Level 98
God Stats
3W - 1L
1,832 SR
Queue Stats
149W - 161L
1,524 Elo+
Party 1
Janus
Janus
iNoTeZ7
Janus
Level 48
God Stats
6W - 9L
1,764 SR
Queue Stats
18W - 36L
1,459 Elo+
Solo
Team Averages
Level 61
1,683 SR
1,500 Elo+

VS

Team Averages
Level 58
1,543 SR
1,464 Elo+
Mulan
Mulan
BlitzbaII
Mulan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,672 Elo+
Party 2
King Arthur
King Arthur
Loast
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Sol
Sol
Pupucella
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Chaac
Chaac
ToXICxGUNSMOKE
Chaac
Level 129
God Stats
0W - 7L
1,500 SR
Queue Stats
68W - 91L
1,411 Elo+
Solo
Bacchus
Bacchus
WhatTheYeeHaw
Bacchus
Level 48
God Stats
7W - 3L
1,716 SR
Queue Stats
29W - 17L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 1 / 7
7,696
770
6,702
10,912
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
EnHrK
Nemesis
13
2 / 2 / 4
7,510
751
5,211
7,449
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
NephilimsCall
Hercules
13
1 / 2 / 8
7,160
716
4,574
11,480
11,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 2
8,627
863
8,713
9,665
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
iNoTeZ7
Janus
15
3 / 1 / 4
7,896
790
9,595
4,584
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlitzbaII
Mulan
14
5 / 2 / 0
7,666
767
6,449
9,876
6,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Loast
King Arthur
12
0 / 3 / 5
6,664
666
4,633
11,620
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 2
7,290
729
5,360
7,772
2,437
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 1 / 1
6,935
694
2,635
6,441
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
0 / 3 / 4
6,760
676
9,671
9,274
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
8
8
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
BlitzbaII
Mulan
5
2
0
2.5
W
Cthulhu
3
1
7
6.5
W
Nemesis
EnHrK
Nemesis
2
2
4
2
L
King Arthur
Loast
King Arthur
0
3
5
0.83
W
Hercules
NephilimsCall
Hercules
1
2
8
2.5
L
1
5
2
0.4
W
5
2
2
3
L
2
1
1
2.5
L
Bacchus
0
3
4
0.67
W
Janus
iNoTeZ7
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
28,748
44,090
Taken
44,983
30,351
Mitigated
25,570
12,788
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BlitzbaII
Mulan
6,449
514
0
752
9,876
6,071
0
4,540
5,234
0
23,507
W
Cthulhu
6,702
448
613
3,236
10,912
7,811
93
4,660
6,252
14,290
0
W
Nemesis
EnHrK
Nemesis
5,211
778
0
632
7,449
3,456
753
2,944
4,392
0
11,275
L
King Arthur
Loast
King Arthur
4,633
444
924
2,067
11,620
8,498
0
5,984
5,433
0
10,525
W
Hercules
NephilimsCall
Hercules
4,574
388
442
2,675
11,480
11,576
311
3,277
7,740
2,757
5,889
L
5,360
1,136
0
1,061
7,772
2,437
51
5,321
2,285
16,851
0
W
8,713
665
355
3,522
9,665
5,917
601
2,779
6,646
34,039
0
L
2,635
635
237
2,480
6,441
2,712
0
4,355
1,906
0
15,272
L
Bacchus
9,671
599
0
1,312
9,274
5,852
0
5,501
3,653
24,328
0
W
Janus
iNoTeZ7
Janus
9,595
574
498
815
4,584
1,591
580
1,371
3,136
35,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
35,315
173
Minions Killed
146
0
Camps Cleared
0
1,030,308
Distance Traveled
991,237
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,666
767
39
4
0
198,000
3
W
Cthulhu
7,696
770
8
1
0
219,442
0
W
Nemesis
7,510
751
18
2
0
199,457
2
L
King Arthur
6,664
666
10
1
0
218,397
2
W
Hercules
7,160
716
6
1
0
222,812
0
L
Sol
7,290
729
35
4
0
183,939
0
W
Hades
8,627
863
71
7
0
197,508
1
L
Chaac
6,935
694
27
3
0
186,404
0
L
Bacchus
6,760
676
35
4
0
204,497
4
W
Janus
7,896
790
70
7
0
191,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role