Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Andr3Flor3s
Ah Puch
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 66L
1,572 Elo+
Solo
Atlas
Atlas
Call9-1-1_
Atlas
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,457 Elo+

VS

Team Averages
Level 129
1,532 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BarryBongz69
Morgan Le Fay
Level 117
God Stats
5W - 6L
1,500 SR
Queue Stats
203W - 235L
1,479 Elo+
Solo
Charybdis
Charybdis
oDivinations
Charybdis
Level 123
God Stats
6W - 6L
1,595 SR
Queue Stats
291W - 289L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 5
8,648
721
4,774
10,526
5,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Andr3Flor3s
Ah Puch
14
3 / 2 / 5
8,709
726
8,013
5,875
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
14
5 / 1 / 3
9,687
807
8,527
12,682
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 3
8,046
671
7,842
12,460
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
BarryBongz69
Morgan Le Fay
12
3 / 5 / 2
7,960
663
6,060
8,608
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
oDivinations
Charybdis
9
0 / 3 / 4
6,724
560
4,617
5,385
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
5
5
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
5
2.25
L
Chaac
 
Chaac
2
2
3
1.75
W
Ah Puch
Andr3Flor3s
Ah Puch
3
2
5
2.75
L
Morgan Le Fay
BarryBongz69
Morgan Le Fay
3
5
2
0.8
W
Atlas
5
1
3
6.5
L
Charybdis
oDivinations
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
18,519
29,083
Taken
26,453
16,911
Mitigated
16,823
12,162
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,774
1,608
240
3,411
10,526
5,230
1,184
2,806
7,362
0
33,685
L
Chaac
 
Chaac
7,842
1,420
0
5,232
12,460
11,129
0
7,099
5,361
0
28,113
W
Ah Puch
Andr3Flor3s
Ah Puch
8,013
490
0
2,593
5,875
1,956
748
1,593
4,016
29,597
0
L
Morgan Le Fay
BarryBongz69
Morgan Le Fay
6,060
286
0
1,538
8,608
3,640
0
6,349
2,259
21,588
0
W
Atlas
8,527
3,243
772
5,146
12,682
9,725
356
2,764
9,480
26,084
0
L
Charybdis
oDivinations
Charybdis
4,617
2,194
0
608
5,385
2,054
0
3,381
2,004
0
12,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,044
Gold Earned
22,730
137
Minions Killed
114
7
Camps Cleared
4
670,077
Distance Traveled
550,688
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,648
721
53
4
3
236,939
5
L
Chaac
8,046
671
34
3
2
221,781
4
W
Ah Puch
8,709
726
48
4
4
205,902
0
L
Morgan Le Fay
7,960
663
52
4
1
194,759
5
W
Atlas
9,687
807
36
3
0
227,236
2
L
Charybdis
6,724
560
28
2
1
134,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role