Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Kayanne_Silva
Charybdis
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 72L
1,594 Elo+
Party 3
Merlin
Merlin
Xtr3m3Gam3r117
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,289 Elo+
Party 2
Atlas
Atlas
nWo VegetaVenom
Atlas
Level 96
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 2
Persephone
Persephone
willy_zelle
Persephone
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 82L
1,525 Elo+
Party 3
Team Averages
Level 106
1,442 SR
1,440 Elo+

VS

Team Averages
Level 70
1,620 SR
1,618 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
JPAVIER77
Tiamat
Level 88
God Stats
8W - 8L
1,525 SR
Queue Stats
47W - 32L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
MericanGankz
Cernunnos
Level 69
God Stats
1W - 2L
1,834 SR
Queue Stats
12W - 7L
1,792 Elo+
Solo
Atlas
Atlas
ShaGoreMagalla
Atlas
Level 98
God Stats
11W - 2L
1,837 SR
Queue Stats
174W - 106L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilentSylok
Tsukuyomi
Level 12
God Stats
19W - 12L
1,406 SR
Queue Stats
58W - 32L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
5,817
970
4,168
3,539
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kayanne_Silva
Charybdis
9
0 / 4 / 1
4,715
786
1,746
6,641
1,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
4,893
816
1,242
4,960
1,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,342
724
0
0
0
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
willy_zelle
Persephone
10
1 / 4 / 0
5,073
846
4,385
6,658
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 5
5,937
990
4,436
4,896
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
JPAVIER77
Tiamat
12
3 / 0 / 7
6,030
1,005
5,251
5,168
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MericanGankz
Cernunnos
13
1 / 0 / 0
6,209
1,035
2,682
3,151
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 5
6,073
1,012
2,789
8,833
5,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
SilentSylok
Tsukuyomi
12
4 / 0 / 1
6,101
1,017
3,308
3,683
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Baron Samedi
 
Baron Samedi
3
1
5
5.5
W
Tiamat
JPAVIER77
Tiamat
3
0
7
6.5
L
Charybdis
Kayanne_Silva
Charybdis
0
4
1
0.13
W
Cernunnos
MericanGankz
Cernunnos
1
0
0
1
W
3
2
5
2.75
W
Tsukuyomi
SilentSylok
Tsukuyomi
4
0
1
4.5
L
1
4
0
0.25
L
0
0
0
0
L
Persephone
willy_zelle
Persephone
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
18,466
21,798
Taken
25,731
6,621
Mitigated
11,084
5,105
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,168
625
0
1,000
3,539
927
0
349
3,190
20,103
0
W
Baron Samedi
 
Baron Samedi
4,436
299
993
1,632
4,896
1,872
1,232
2,395
2,445
13,121
0
W
Tiamat
JPAVIER77
Tiamat
5,251
162
130
2,589
5,168
1,643
932
1,840
3,272
12,256
0
L
Charybdis
Kayanne_Silva
Charybdis
1,746
680
0
860
6,641
1,955
0
3,227
3,172
0
8,073
W
Cernunnos
MericanGankz
Cernunnos
2,682
819
0
1,741
3,151
1,141
1,326
1,217
1,764
0
26,874
W
2,789
883
1,128
1,969
8,833
5,291
534
2,319
6,454
7,962
0
W
Tsukuyomi
SilentSylok
Tsukuyomi
3,308
493
0
1,227
3,683
1,137
46
1,570
2,001
0
13,927
L
1,242
68
0
920
4,960
1,747
0
3,917
955
6,938
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
willy_zelle
Persephone
4,385
305
326
1,999
6,658
1,992
0
4,290
2,004
12,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
30,350
78
Minions Killed
130
0
Camps Cleared
0
460,303
Distance Traveled
650,086
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,817
970
46
8
0
126,147
1
W
Baron Samedi
5,937
990
19
3
0
127,990
2
W
Tiamat
6,030
1,005
19
3
0
137,178
1
L
Charybdis
4,715
786
12
2
0
121,790
4
W
Cernunnos
6,209
1,035
60
10
0
118,738
2
W
Atlas
6,073
1,012
7
1
0
123,595
0
W
Tsukuyomi
6,101
1,017
25
4
0
142,585
0
L
Merlin
4,893
816
8
1
0
95,325
3
L
Atlas
4,342
724
0
0
0
0
0
L
Persephone
5,073
846
12
2
0
117,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role