Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gigablast77
Hachiman
Level 44
God Stats
11W - 13L
1,736 SR
Queue Stats
120W - 124L
1,368 Elo+
Solo
Artio
Artio
Onitheking
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Bellona
Bellona
piquete_modesto
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yourmumswife
Kukulkan
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 18L
1,283 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,430 Elo+

VS

Team Averages
Level 51
1,500 SR
1,433 Elo+
Anhur
Anhur
Alexialvz9
Anhur
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Cerberus
Cerberus
AlphaVargr
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo
Mercury
Mercury
ChallyMaster8008
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Olorun
Olorun
DemonicSins456
Olorun
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
187W - 220L
1,415 Elo+
Solo
Hou Yi
Hou Yi
TeezyC11
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
9 / 2 / 4
9,885
824
6,500
15,513
11,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Gigablast77
Hachiman
17
5 / 1 / 9
9,668
806
16,279
9,354
3,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
15
1 / 1 / 10
9,022
752
7,109
14,942
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 3
8,629
719
1,583
7,954
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
yourmumswife
Kukulkan
16
2 / 1 / 8
9,176
765
8,910
3,291
1,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 4 / 3
7,388
616
7,011
7,401
2,574
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
AlphaVargr
Cerberus
12
0 / 0 / 0
6,787
566
1,696
4,082
2,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 2
8,210
684
7,496
12,873
4,808
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
8,147
679
7,185
13,073
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TeezyC11
Hou Yi
12
1 / 8 / 1
7,264
605
3,405
11,911
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
17
Kills
4
5
Deaths
17
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
4
5.5
L
Anhur
0
4
3
0.38
L
Cerberus
AlphaVargr
Cerberus
0
0
0
0
L
2
2
2
1.5
L
1
3
1
0.5
W
Hachiman
Gigablast77
Hachiman
5
1
9
9.5
W
Artio
1
1
10
6
L
Hou Yi
TeezyC11
Hou Yi
1
8
1
0.19
W
0
0
3
1.5
W
Kukulkan
yourmumswife
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
26,793
51,054
Taken
49,340
36,543
Mitigated
19,076
18,276
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,500
590
256
5,915
15,513
11,515
114
1,844
13,669
0
19,341
L
Anhur
7,011
4,126
0
106
7,401
2,574
150
2,911
4,490
0
16,480
L
Cerberus
AlphaVargr
Cerberus
1,696
299
0
453
4,082
2,313
0
1,800
2,282
6,948
0
L
7,496
2,165
330
998
12,873
4,808
503
3,158
9,715
0
21,773
L
7,185
2,646
1,988
5,763
13,073
5,189
974
4,266
8,807
32,895
0
W
Hachiman
Gigablast77
Hachiman
16,279
8,785
0
3,586
9,354
3,846
3,409
1,482
7,872
0
44,626
W
Artio
7,109
883
933
2,996
14,942
15,067
0
4,525
10,417
16,449
0
L
Hou Yi
TeezyC11
Hou Yi
3,405
1,587
0
59
11,911
4,192
12
3,884
8,027
0
11,889
W
1,583
239
1,445
2,813
7,954
4,575
0
1,030
6,924
0
18,345
W
Kukulkan
yourmumswife
Kukulkan
8,910
549
143
189
3,291
1,540
2,800
0
3,291
40,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
37,796
210
Minions Killed
155
0
Camps Cleared
0
1,187,079
Distance Traveled
894,890
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,885
824
32
3
0
243,889
1
L
Anhur
7,388
616
26
2
0
203,195
0
L
Cerberus
6,787
566
20
2
0
91,454
0
L
Mercury
8,210
684
38
3
0
256,786
3
L
Olorun
8,147
679
57
5
0
184,655
3
W
Hachiman
9,668
806
62
5
0
211,442
2
W
Artio
9,022
752
14
1
0
233,504
0
L
Hou Yi
7,264
605
14
1
0
158,800
4
W
Bellona
8,629
719
29
2
0
278,337
0
W
Kukulkan
9,176
765
73
6
0
219,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role