Player Matchup

Raijin
Raijin
Acidrain93
Raijin
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 2
Hou Yi
Hou Yi
Branshlongo
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
Chrissnipe
Ao Kuang
Level 46
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 4L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
EffectEcho
Jormungandr
Level 12
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Spykers2000
Kukulkan
Level 11
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Team Averages
Level 21
1,586 SR
1,553 Elo+

VS

Team Averages
Level 92
1,615 SR
1,512 Elo+
Zeus
Zeus
DrDeath062
Zeus
Level 68
God Stats
38W - 18L
1,612 SR
Queue Stats
122W - 134L
1,630 Elo+
Party 1
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 128
God Stats
66W - 61L
1,655 SR
Queue Stats
188W - 199L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Inosuke
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nike
Nike
Poyzunus
Nike
Level 100
God Stats
3W - 2L
1,737 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Izanami
Izanami
joereilly209
Izanami
Level 148
God Stats
3W - 2L
1,569 SR
Queue Stats
35W - 29L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Acidrain93
Raijin
14
1 / 5 / 0
7,998
667
6,043
9,143
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
0 / 5 / 3
8,020
668
3,415
10,607
2,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Chrissnipe
Ao Kuang
15
3 / 5 / 1
8,687
724
4,746
10,821
7,539
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
EffectEcho
Jormungandr
14
0 / 3 / 4
8,180
682
8,508
12,571
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Spykers2000
Kukulkan
15
1 / 4 / 1
8,279
690
4,982
7,575
1,857
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
10,023
835
14,730
6,672
3,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Fionnaghuala
Ao Kuang
16
2 / 0 / 11
9,187
766
2,921
9,414
9,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Inosuke
Heimdallr
17
2 / 0 / 14
9,837
820
13,450
8,054
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
17
5 / 2 / 7
10,324
860
4,936
12,927
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
joereilly209
Izanami
17
6 / 2 / 4
10,055
838
8,236
9,471
4,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
5
Kills
22
22
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Raijin
Acidrain93
Raijin
1
5
0
0.2
L
Hou Yi
0
5
3
0.3
L
Ao Kuang
Chrissnipe
Ao Kuang
3
5
1
0.7
W
7
1
7
10.5
L
Jormungandr
EffectEcho
Jormungandr
0
3
4
0.67
W
Ao Kuang
Fionnaghuala
Ao Kuang
2
0
11
7.5
W
Heimdallr
Inosuke
Heimdallr
2
0
14
9
W
Nike
5
2
7
4.25
L
Kukulkan
Spykers2000
Kukulkan
1
4
1
0.38
W
Izanami
joereilly209
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
44,273
50,717
Taken
46,538
26,307
Mitigated
29,357
5,348
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Acidrain93
Raijin
6,043
567
0
849
9,143
3,018
0
2,803
6,340
22,382
0
L
Hou Yi
3,415
782
0
0
10,607
2,890
0
5,093
5,514
0
18,277
L
Ao Kuang
Chrissnipe
Ao Kuang
4,746
1,151
0
1,148
10,821
7,539
0
2,815
8,006
14,193
0
W
14,730
776
0
2,427
6,672
3,073
1,680
2,835
3,703
38,833
0
L
Jormungandr
EffectEcho
Jormungandr
8,508
2,729
222
2,421
12,571
11,003
0
2,920
9,651
24,405
0
W
Ao Kuang
Fionnaghuala
Ao Kuang
2,921
626
930
2,559
9,414
9,066
230
3,839
5,361
8,585
0
W
Heimdallr
Inosuke
Heimdallr
13,450
8,443
0
3,524
8,054
3,523
1,163
5,346
2,468
0
49,271
W
Nike
4,936
340
0
1,658
12,927
9,673
249
6,918
5,799
2,776
13,126
L
Kukulkan
Spykers2000
Kukulkan
4,982
605
100
608
7,575
1,857
0
4,741
2,834
31,784
0
W
Izanami
joereilly209
Izanami
8,236
6,884
0
3,613
9,471
4,022
2,907
4,349
4,928
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
49,426
200
Minions Killed
265
0
Camps Cleared
0
1,077,159
Distance Traveled
1,288,355
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,998
667
49
4
0
235,158
1
L
Hou Yi
8,020
668
43
4
0
197,692
0
L
Ao Kuang
8,687
724
20
2
0
233,667
0
W
Zeus
10,023
835
46
4
0
206,863
2
L
Jormungandr
8,180
682
28
2
0
169,549
1
W
Ao Kuang
9,187
766
17
1
0
272,841
1
W
Heimdallr
9,837
820
92
8
0
271,129
1
W
Nike
10,324
860
25
2
0
273,967
0
L
Kukulkan
8,279
690
60
5
0
241,093
1
W
Izanami
10,055
838
85
7
0
263,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role