Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NightmareSpino
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,769 Elo+
Party 1
Anhur
Anhur
PetNikolaos
Anhur
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 11L
1,756 Elo+
Party 1
Sol
Sol
Pixel Nurse
Sol
Level 66
God Stats
1W - 1L
1,379 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1
Ganesha
Ganesha
SpaceArbalest
Ganesha
Level 145
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 1
Team Averages
Level 137
1,473 SR
1,532 Elo+

VS

Team Averages
Level 122
1,558 SR
1,503 Elo+
Hel
Hel
CCherubimm
Hel
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 33L
1,451 Elo+
Solo
Rama
Rama
JustAnotherTTV
Rama
Level 111
God Stats
49W - 36L
1,461 SR
Queue Stats
110W - 93L
1,597 Elo+
Party 2
Atlas
Atlas
daddytravy
Atlas
Level 123
God Stats
17W - 7L
1,827 SR
Queue Stats
170W - 186L
1,498 Elo+
Solo
Bakasura
Bakasura
h4r0ld94
Bakasura
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,287 Elo+
Solo
Erlang Shen
Erlang Shen
litters2
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
13 / 4 / 9
11,860
912
25,090
18,052
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 3 / 13
10,585
814
18,823
9,159
3,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 4 / 10
11,271
867
14,497
12,277
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 6
9,900
762
8,674
13,179
4,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
18
1 / 2 / 20
11,379
875
11,499
15,224
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 3
10,675
821
15,025
21,297
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 6 / 4
9,974
767
13,279
15,464
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
16
1 / 6 / 9
9,281
714
10,586
22,500
21,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
h4r0ld94
Bakasura
17
2 / 5 / 5
10,290
792
7,270
17,246
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
litters2
Erlang Shen
17
3 / 5 / 7
9,923
763
8,537
20,129
15,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
31
Kills
16
16
Deaths
31
58
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
4
9
4.38
L
6
9
3
0.83
L
4
6
4
1
W
5
3
13
3.83
W
8
4
10
3.25
W
4
3
6
2.33
W
Ganesha
1
2
20
5.5
L
Atlas
1
6
9
0.92
L
Bakasura
h4r0ld94
Bakasura
2
5
5
0.9
L
Erlang Shen
litters2
Erlang Shen
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,583
Damage
54,697
67,891
Taken
96,636
46,001
Mitigated
56,893
19,478
Healing
31,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
25,090
7,448
0
6,882
18,052
13,731
424
3,930
13,177
0
48,762
L
15,025
60
3,352
8,793
21,297
8,050
0
11,455
9,713
36,548
0
L
13,279
10,728
0
3,452
15,464
4,519
757
6,115
9,093
0
33,125
W
18,823
3,123
0
1,098
9,159
3,901
279
5,085
4,019
47,894
0
W
14,497
5,373
0
2,227
12,277
5,883
1,968
3,514
8,343
0
45,563
W
8,674
2,046
590
5,861
13,179
4,835
1,420
9,641
3,318
30,850
0
W
Ganesha
11,499
796
0
2,820
15,224
17,651
0
3,441
11,593
31,923
0
L
Atlas
10,586
4,408
991
3,433
22,500
21,173
0
9,093
12,696
24,250
0
L
Bakasura
h4r0ld94
Bakasura
7,270
5,233
1,230
4,654
17,246
7,562
792
5,356
11,567
0
32,428
L
Erlang Shen
litters2
Erlang Shen
8,537
4,496
840
5,229
20,129
15,589
0
6,977
12,575
0
24,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,995
Gold Earned
50,143
287
Minions Killed
227
0
Camps Cleared
0
1,363,387
Distance Traveled
1,332,929
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,860
912
52
4
0
297,490
1
L
Hel
10,675
821
52
4
0
268,717
0
L
Rama
9,974
767
59
5
0
249,968
2
W
Zeus
10,585
814
81
6
0
279,080
2
W
Anhur
11,271
867
80
6
0
249,018
4
W
Sol
9,900
762
57
4
0
243,378
0
W
Ganesha
11,379
875
17
1
0
294,421
2
L
Atlas
9,281
714
19
1
0
258,235
3
L
Bakasura
10,290
792
66
5
0
283,895
4
L
Erlang Shen
9,923
763
31
2
0
272,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role