Player Matchup

King Arthur
King Arthur
MokeyC4mm3r
King Arthur
Level 100
God Stats
2W - 2L
1,265 SR
Queue Stats
84W - 78L
1,497 Elo+
Party 2
Charybdis
Charybdis
PaladinVance
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,506 Elo+
Solo
Agni
Agni
Polstrashkinov
Agni
Level 108
God Stats
8W - 6L
1,517 SR
Queue Stats
87W - 76L
1,514 Elo+
Party 2
Sobek
Sobek
StrolledRacer7
Sobek
Level 107
God Stats
17W - 9L
1,807 SR
Queue Stats
182W - 152L
1,590 Elo+
Party 2
Hades
Hades
West Clutch
Hades
Level 116
God Stats
8W - 5L
1,723 SR
Queue Stats
105W - 94L
1,520 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,525 Elo+

VS

Team Averages
Level 40
1,581 SR
1,626 Elo+
Janus
Janus
Betops
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,787 Elo+
Party 1
Bakasura
Bakasura
MerkmanDan
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,305 Elo+
Solo
Cerberus
Cerberus
Nagatopain2122
Cerberus
Level 23
God Stats
2W - 6L
1,280 SR
Queue Stats
141W - 135L
1,534 Elo+
Solo
Cupid
Cupid
T4N4T0S
Cupid
Level 12
God Stats
1W - 1L
1,860 SR
Queue Stats
4W - 3L
1,675 Elo+
Party 1
Cernunnos
Cernunnos
beelzeebuub
Cernunnos
Level 28
God Stats
2W - 2L
1,767 SR
Queue Stats
4W - 3L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MokeyC4mm3r
King Arthur
18
8 / 1 / 7
10,728
894
12,624
10,126
5,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PaladinVance
Charybdis
18
6 / 3 / 5
10,170
848
9,076
9,393
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 4
9,254
771
6,414
4,763
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 12
9,291
774
5,980
17,484
23,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 4 / 10
10,482
874
12,034
12,671
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Betops
Janus
17
2 / 5 / 8
9,446
787
9,709
10,229
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
MerkmanDan
Bakasura
15
1 / 6 / 7
8,751
729
5,116
12,999
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
2 / 3 / 4
8,783
732
5,875
10,654
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
T4N4T0S
Cupid
16
2 / 6 / 8
9,426
786
5,068
11,048
3,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
beelzeebuub
Cernunnos
17
4 / 4 / 3
9,897
825
7,865
10,472
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
24
Kills
11
11
Deaths
24
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
Betops
Janus
2
5
8
1.2
L
Bakasura
MerkmanDan
Bakasura
1
6
7
0.75
W
King Arthur
MokeyC4mm3r
King Arthur
8
1
7
11.5
L
Cerberus
2
3
4
1.33
W
Charybdis
PaladinVance
Charybdis
6
3
5
2.83
W
2
1
4
4
W
1
2
12
3.5
L
Cupid
T4N4T0S
Cupid
2
6
8
1
W
7
4
10
3
L
Cernunnos
beelzeebuub
Cernunnos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,128
Damage
33,633
54,437
Taken
55,402
42,428
Mitigated
19,198
15,418
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Betops
Janus
9,709
628
103
717
10,229
2,881
0
4,627
5,452
29,059
0
L
Bakasura
MerkmanDan
Bakasura
5,116
3,122
0
1,128
12,999
4,406
0
7,250
5,517
0
10,213
W
King Arthur
MokeyC4mm3r
King Arthur
12,624
809
416
3,315
10,126
5,939
76
2,808
7,152
0
36,578
L
Cerberus
5,875
0
0
2,507
10,654
4,307
0
2,454
8,142
22,982
0
W
Charybdis
PaladinVance
Charybdis
9,076
3,792
0
3,287
9,393
4,069
2,543
3,051
6,000
0
39,146
W
6,414
540
0
0
4,763
1,907
1,695
638
4,031
29,086
0
W
5,980
90
158
3,955
17,484
23,514
889
3,836
12,690
20,185
0
L
Cupid
T4N4T0S
Cupid
5,068
2,558
351
1,328
11,048
3,584
948
6,474
4,419
0
17,654
W
12,034
908
108
4,179
12,671
6,999
2,610
4,136
7,932
32,987
0
L
Cernunnos
beelzeebuub
Cernunnos
7,865
3,315
0
2,402
10,472
4,020
754
2,972
7,444
0
44,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
46,303
244
Minions Killed
224
0
Camps Cleared
0
1,196,470
Distance Traveled
1,161,639
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,446
787
48
4
0
249,470
1
L
Bakasura
8,751
729
23
2
0
234,591
0
W
King Arthur
10,728
894
55
5
0
260,866
3
L
Cerberus
8,783
732
46
4
0
211,610
7
W
Charybdis
10,170
848
54
5
0
217,408
3
W
Agni
9,254
771
48
4
0
224,966
3
W
Sobek
9,291
774
34
3
0
284,330
2
L
Cupid
9,426
786
33
3
0
235,397
3
W
Hades
10,482
874
53
4
0
208,900
3
L
Cernunnos
9,897
825
74
6
0
230,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role