Player Matchup

Hou Yi
Hou Yi
BaDingaDongus
Hou Yi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 58L
1,467 Elo+
Party 2
Bellona
Bellona
Bubblepopp5875
Bellona
Level 21
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 3L
1,767 Elo+
Party 2
Cthulhu
Cthulhu
ChaosThunder54
Cthulhu
Level 67
God Stats
15W - 15L
1,357 SR
Queue Stats
156W - 156L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Epidemik12
Kukulkan
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,049 Elo+
Solo
Ullr
Ullr
bwayne48
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,245 Elo+
Party 2
Team Averages
Level 67
1,517 SR
1,393 Elo+

VS

Team Averages
Level 62
1,500 SR
1,328 Elo+
Gilgamesh
Gilgamesh
HenteiMan
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 1
Medusa
Medusa
PraiseDaBooty
Medusa
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 10L
1,547 Elo+
Solo
Hou Yi
Hou Yi
SpeedJanon
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,377 Elo+
Solo
Merlin
Merlin
ThatBeepBoopBoy
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1
Cerberus
Cerberus
ct_rocks
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 12
10,570
961
23,970
14,227
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 24
9,533
867
12,446
12,598
7,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
5 / 4 / 23
9,176
834
9,825
14,702
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Epidemik12
Kukulkan
17
10 / 2 / 14
10,215
929
12,427
8,572
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
2 / 4 / 18
8,686
790
8,525
8,917
2,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HenteiMan
Gilgamesh
17
4 / 6 / 6
11,156
1,014
13,217
15,880
7,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 5 / 5
10,546
959
17,943
12,323
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
SpeedJanon
Hou Yi
13
0 / 9 / 4
7,594
690
4,494
13,178
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 10 / 4
7,509
683
7,969
13,079
3,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ct_rocks
Cerberus
13
1 / 9 / 4
7,890
717
6,043
20,864
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
39
Kills
13
14
Deaths
39
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
17
3
12
7.67
W
5
1
24
17
W
5
4
23
4.13
W
Kukulkan
Epidemik12
Kukulkan
10
2
14
8.5
L
Gilgamesh
HenteiMan
Gilgamesh
4
6
6
1.17
L
7
5
5
1.9
L
Hou Yi
SpeedJanon
Hou Yi
0
9
4
0.22
L
1
10
4
0.3
W
Ullr
2
4
18
2.75
L
Cerberus
ct_rocks
Cerberus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,193
Damage
49,666
59,016
Taken
75,324
27,763
Mitigated
29,368
15,382
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,970
14,469
0
5,158
14,227
5,261
1,104
2,400
11,827
0
41,935
W
12,446
4,692
0
1,974
12,598
7,960
1,638
4,507
8,091
0
19,985
W
9,825
352
898
5,033
14,702
8,248
370
4,755
9,947
11,136
0
W
Kukulkan
Epidemik12
Kukulkan
12,427
1,114
0
937
8,572
3,541
1,327
979
7,593
42,602
0
L
Gilgamesh
HenteiMan
Gilgamesh
13,217
3,976
819
2,079
15,880
7,763
960
5,100
10,497
3,327
30,094
L
17,943
6,997
0
2,282
12,323
4,563
0
3,197
9,001
0
40,989
L
Hou Yi
SpeedJanon
Hou Yi
4,494
1,723
0
978
13,178
3,999
0
4,008
9,059
0
15,933
L
7,969
832
153
888
13,079
3,677
0
4,567
8,286
13,928
0
W
Ullr
8,525
4,159
664
718
8,917
2,753
1,037
2,036
6,881
0
12,123
L
Cerberus
ct_rocks
Cerberus
6,043
287
0
2,931
20,864
9,366
0
4,356
16,229
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
44,695
149
Minions Killed
153
0
Camps Cleared
0
1,137,259
Distance Traveled
949,050
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,570
961
46
4
0
234,090
0
W
Bellona
9,533
867
19
2
0
253,144
0
W
Cthulhu
9,176
834
5
0
0
228,001
0
W
Kukulkan
10,215
929
73
7
0
228,670
0
L
Gilgamesh
11,156
1,014
44
4
0
222,206
0
L
Medusa
10,546
959
52
5
0
204,010
4
L
Hou Yi
7,594
690
23
2
0
159,113
0
L
Merlin
7,509
683
10
1
0
181,990
1
W
Ullr
8,686
790
6
1
0
193,354
0
L
Cerberus
7,890
717
24
2
0
181,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role