Player Matchup

Morgan Le Fay
Morgan Le Fay
DashSuperstud
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,619 SR
Queue Stats
9W - 13L
1,600 Elo+
Solo
Zeus
Zeus
GB HENMAN
Zeus
Level 150
God Stats
16W - 7L
1,702 SR
Queue Stats
665W - 697L
1,483 Elo+
Solo
Ganesha
Ganesha
Gidrophone
Ganesha
Level 143
God Stats
13W - 9L
1,500 SR
Queue Stats
340W - 331L
1,505 Elo+
Party 1
Raijin
Raijin
Miragist
Raijin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 101L
1,819 Elo+
Party 1
Pele
Pele
broDINDON
Pele
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 100L
1,507 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,583 Elo+

VS

Team Averages
Level 123
1,448 SR
1,456 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cecil53
Neith
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
627W - 619L
1,539 Elo+
Solo
Discordia
Discordia
LeOnArDoDaVeNCii
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,419 Elo+
Party 2
Zeus
Zeus
iTwiice
Zeus
Level 147
God Stats
3W - 0L
1,240 SR
Queue Stats
37W - 28L
1,500 Elo+
Party 2
Hachiman
Hachiman
killer132798
Hachiman
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 133L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DashSuperstud
Morgan Le Fay
14
0 / 8 / 7
8,111
676
9,632
11,771
5,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
17
9 / 6 / 2
10,430
869
15,281
12,131
5,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Gidrophone
Ganesha
18
1 / 4 / 15
9,676
806
6,615
13,941
16,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
Miragist
Raijin
11
1 / 8 / 5
7,512
626
5,009
11,334
5,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
5 / 5 / 5
9,332
778
4,995
10,839
4,932
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 3 / 22
10,609
884
9,026
14,030
16,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Cecil53
Neith
17
6 / 4 / 9
10,438
870
6,629
8,455
2,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
17
3 / 1 / 17
10,016
835
8,239
5,828
2,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
iTwiice
Zeus
19
14 / 3 / 10
11,949
996
23,815
9,922
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
killer132798
Hachiman
16
5 / 6 / 14
10,099
842
7,700
11,094
3,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
16
Kills
31
31
Deaths
17
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
22
4.67
W
Neith
Cecil53
Neith
6
4
9
2.63
L
Morgan Le Fay
DashSuperstud
Morgan Le Fay
0
8
7
0.44
L
Zeus
9
6
2
1.67
L
Ganesha
Gidrophone
Ganesha
1
4
15
2.13
W
Discordia
3
1
17
11.5
L
Raijin
Miragist
Raijin
1
8
5
0.44
L
Pele
5
5
5
1.5
W
Zeus
iTwiice
Zeus
14
3
10
6.33
W
Hachiman
killer132798
Hachiman
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,532
Damage
55,409
60,016
Taken
49,329
37,562
Mitigated
28,262
12,877
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,026
530
957
3,569
14,030
16,399
132
10,456
3,574
24,853
0
W
Neith
Cecil53
Neith
6,629
1,128
1,431
1,192
8,455
2,458
2,636
6,903
1,552
0
17,411
L
Morgan Le Fay
DashSuperstud
Morgan Le Fay
9,632
849
1,129
1,135
11,771
5,395
0
8,798
2,973
21,638
0
L
Zeus
15,281
296
532
2,090
12,131
5,345
64
9,414
2,717
28,667
0
L
Ganesha
Gidrophone
Ganesha
6,615
365
804
2,201
13,941
16,653
0
7,982
5,959
17,186
0
W
Discordia
8,239
112
1,301
699
5,828
2,408
782
4,244
1,584
18,355
0
L
Raijin
Miragist
Raijin
5,009
655
1,037
680
11,334
5,237
124
8,488
2,846
8,347
0
L
Pele
4,995
437
889
2,380
10,839
4,932
0
6,398
4,441
0
19,037
W
Zeus
iTwiice
Zeus
23,815
1,792
2,615
2,845
9,922
3,563
925
7,217
2,705
44,037
0
W
Hachiman
killer132798
Hachiman
7,700
3,395
1,697
1,865
11,094
3,434
1,182
7,717
3,377
0
18,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
53,111
119
Minions Killed
138
0
Camps Cleared
0
1,093,847
Distance Traveled
1,167,799
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,609
884
19
2
0
218,057
1
W
Neith
10,438
870
27
2
0
227,243
0
L
Morgan Le Fay
8,111
676
22
2
0
218,852
2
L
Zeus
10,430
869
44
4
0
203,572
2
L
Ganesha
9,676
806
1
0
0
234,091
3
W
Discordia
10,016
835
23
2
0
276,949
0
L
Raijin
7,512
626
19
2
0
195,407
1
L
Pele
9,332
778
33
3
0
241,925
0
W
Zeus
11,949
996
37
3
0
230,445
0
W
Hachiman
10,099
842
32
3
0
215,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role