Player Matchup

Thoth
Thoth
Edinemi
Thoth
Level 86
God Stats
3W - 5L
1,651 SR
Queue Stats
39W - 23L
1,535 Elo+
Party 1
Izanami
Izanami
EetuRauhanen
Izanami
Level 48
God Stats
38W - 19L
1,795 SR
Queue Stats
68W - 56L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
IhaVituKawaii
Ratatoskr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,500 Elo+
Party 1
Osiris
Osiris
Lerpucka
Osiris
Level 88
God Stats
11W - 5L
1,568 SR
Queue Stats
62W - 48L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Pekonieve
Sylvanus
Level 38
God Stats
14W - 5L
1,659 SR
Queue Stats
14W - 5L
1,617 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,530 Elo+

VS

Team Averages
Level 65
1,521 SR
1,480 Elo+
Kuzenbo
Kuzenbo
BaNaNa_mAyH3mM
Kuzenbo
Level 67
God Stats
1W - 1L
1,273 SR
Queue Stats
78W - 85L
1,487 Elo+
Party 2
Ra
Ra
Hikkhop
Ra
Level 86
God Stats
9W - 21L
1,354 SR
Queue Stats
245W - 251L
1,402 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImDiFF
Tsukuyomi
Level 17
God Stats
3W - 3L
1,656 SR
Queue Stats
32W - 30L
1,521 Elo+
Party 2
Bakasura
Bakasura
LoDeSt4rR-zZz
Bakasura
Level 69
God Stats
10W - 6L
1,606 SR
Queue Stats
32W - 30L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
PerkanPtp
Gilgamesh
Level 87
God Stats
2W - 5L
1,715 SR
Queue Stats
268W - 256L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Edinemi
Thoth
13
4 / 0 / 8
8,328
641
6,502
4,978
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
EetuRauhanen
Izanami
14
9 / 0 / 2
8,896
684
10,620
6,368
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
IhaVituKawaii
Ratatoskr
14
10 / 1 / 2
9,437
726
8,358
9,387
3,180
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Lerpucka
Osiris
14
6 / 2 / 6
8,785
676
9,132
8,134
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Pekonieve
Sylvanus
11
0 / 0 / 14
7,765
597
5,213
9,768
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,254
404
3,809
13,047
8,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 9 / 0
6,500
500
5,455
9,510
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ImDiFF
Tsukuyomi
8
1 / 5 / 0
5,488
422
1,977
5,644
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
LoDeSt4rR-zZz
Bakasura
12
1 / 4 / 1
7,003
539
4,900
10,423
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
PerkanPtp
Gilgamesh
9
0 / 3 / 1
5,414
416
6,190
11,948
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
29
Kills
3
3
Deaths
29
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Thoth
Edinemi
Thoth
4
0
8
8
W
Izanami
EetuRauhanen
Izanami
9
0
2
10
L
1
9
0
0.11
W
Ratatoskr
IhaVituKawaii
Ratatoskr
10
1
2
11
L
Tsukuyomi
ImDiFF
Tsukuyomi
1
5
0
0.2
W
Osiris
Lerpucka
Osiris
6
2
6
4.5
L
Bakasura
LoDeSt4rR-zZz
Bakasura
1
4
1
0.38
W
Sylvanus
Pekonieve
Sylvanus
0
0
14
7
L
Gilgamesh
PerkanPtp
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
22,331
38,635
Taken
50,572
23,681
Mitigated
20,326
12,663
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,809
1,060
448
504
13,047
8,777
0
5,372
7,675
14,050
0
W
Thoth
Edinemi
Thoth
6,502
345
0
840
4,978
1,784
963
1,426
3,519
49,765
0
W
Izanami
EetuRauhanen
Izanami
10,620
8,588
0
2,502
6,368
1,846
3,003
940
5,164
0
59,412
L
5,455
1,042
131
766
9,510
2,098
0
1,592
7,918
34,258
0
W
Ratatoskr
IhaVituKawaii
Ratatoskr
8,358
3,053
0
1,090
9,387
3,180
226
3,470
5,688
0
53,053
L
Tsukuyomi
ImDiFF
Tsukuyomi
1,977
424
0
952
5,644
1,953
0
0
5,644
0
11,891
W
Osiris
Lerpucka
Osiris
9,132
3,565
0
1,484
8,134
8,462
505
637
6,443
4,802
43,761
L
Bakasura
LoDeSt4rR-zZz
Bakasura
4,900
3,465
0
1,456
10,423
3,219
0
1,715
8,708
0
36,832
W
Sylvanus
Pekonieve
Sylvanus
5,213
979
2,473
4,274
9,768
8,409
863
2,791
6,435
9,037
4,866
L
Gilgamesh
PerkanPtp
Gilgamesh
6,190
1,881
552
2,634
11,948
4,279
0
2,872
9,076
0
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
29,659
410
Minions Killed
252
0
Camps Cleared
0
1,373,974
Distance Traveled
1,140,782
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,254
404
30
2
0
240,315
1
W
Thoth
8,328
641
91
7
0
280,209
3
W
Izanami
8,896
684
109
8
0
253,313
3
L
Ra
6,500
500
59
5
0
207,710
1
W
Ratatoskr
9,437
726
93
7
0
320,341
0
L
Tsukuyomi
5,488
422
31
2
0
160,018
1
W
Osiris
8,785
676
93
7
0
249,678
1
L
Bakasura
7,003
539
91
7
0
266,260
1
W
Sylvanus
7,765
597
24
2
0
270,433
2
L
Gilgamesh
5,414
416
41
3
0
266,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role