Player Matchup

Hercules
Hercules
Aniihiilus
Hercules
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Poseidon
Poseidon
GodziIIaGoat
Poseidon
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Rama
Rama
KIDfresh352
Rama
Level 51
God Stats
6W - 5L
1,637 SR
Queue Stats
58W - 80L
1,577 Elo+
Solo
Ares
Ares
L1TTLE J3W
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,653 Elo+
Solo
Sol
Sol
THE N0SFERATU
Sol
Level 152
God Stats
6W - 3L
1,713 SR
Queue Stats
33W - 23L
1,690 Elo+
Solo
Team Averages
Level 104
1,534 SR
1,569 Elo+

VS

Team Averages
Level 123
1,442 SR
1,463 Elo+
Khepri
Khepri
AllNightRocker1
Khepri
Level 104
God Stats
28W - 27L
1,710 SR
Queue Stats
93W - 101L
1,520 Elo+
Solo
Zeus
Zeus
BloodyWaste
Zeus
Level 85
God Stats
3W - 2L
1,146 SR
Queue Stats
28W - 48L
1,226 Elo+
Solo
Ravana
Ravana
EternxlVoid
Ravana
Level 129
God Stats
1W - 2L
1,316 SR
Queue Stats
4W - 10L
1,341 Elo+
Solo
Poseidon
Poseidon
rob freak
Poseidon
Level 146
God Stats
57W - 45L
1,326 SR
Queue Stats
1,408W - 1,475L
1,401 Elo+
Solo
Tyr
Tyr
shabbott
Tyr
Level 149
God Stats
4W - 1L
1,715 SR
Queue Stats
125W - 115L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aniihiilus
Hercules
15
1 / 1 / 0
9,437
944
4,011
4,783
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
GodziIIaGoat
Poseidon
15
0 / 4 / 4
10,095
1,010
7,765
6,932
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 1
10,271
1,027
4,574
9,680
4,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 7 / 4
10,750
1,075
6,144
19,496
25,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 2
10,266
1,027
9,006
10,336
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

162

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
10,320
1,032
4,811
6,895
9,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 12
11,149
1,115
11,470
6,665
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
11 / 0 / 7
12,574
1,257
14,828
6,470
3,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
rob freak
Poseidon
16
2 / 1 / 10
10,898
1,090
5,586
3,103
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 14
11,109
1,111
11,316
12,576
15,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
20
20
Deaths
4
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Hercules
Aniihiilus
Hercules
1
1
0
1
W
3
2
12
4.5
W
Ravana
11
0
7
14.5
L
Poseidon
GodziIIaGoat
Poseidon
0
4
4
0.5
L
2
4
1
0.63
L
0
7
4
0.29
L
1
4
2
0.5
W
Poseidon
rob freak
Poseidon
2
1
10
7
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
48,011
51,227
Taken
35,709
39,061
Mitigated
33,230
4,454
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,811
426
0
0
6,895
9,273
0
4,981
1,877
14,634
0
L
Hercules
Aniihiilus
Hercules
4,011
498
0
1,153
4,783
2,890
0
2,658
2,125
0
7,559
W
11,470
2,057
0
0
6,665
3,314
0
4,357
2,230
31,255
0
W
Ravana
14,828
5,162
0
1,052
6,470
3,685
0
4,210
2,148
0
42,021
L
Poseidon
GodziIIaGoat
Poseidon
7,765
655
31
94
6,932
2,716
0
1,750
5,117
40,316
0
L
4,574
3,966
0
877
9,680
4,302
0
4,159
5,521
0
15,974
L
6,144
463
0
736
19,496
25,201
0
9,561
9,935
21,869
0
L
9,006
2,400
0
1,563
10,336
3,952
0
3,739
6,512
24,695
0
W
Poseidon
rob freak
Poseidon
5,586
744
0
0
3,103
1,511
0
2,218
885
27,335
0
W
11,316
1,425
0
743
12,576
15,447
0
7,149
5,254
0
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
56,050
190
Minions Killed
201
7
Camps Cleared
11
798,729
Distance Traveled
994,433
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,320
1,032
25
3
0
210,546
1
L
Hercules
9,437
944
10
1
1
137,947
0
W
Zeus
11,149
1,115
46
5
4
169,560
2
W
Ravana
12,574
1,257
59
6
5
202,791
1
L
Poseidon
10,095
1,010
81
8
2
170,226
1
L
Rama
10,271
1,027
38
4
2
159,419
0
L
Ares
10,750
1,075
23
2
0
170,000
0
L
Sol
10,266
1,027
38
4
2
161,137
0
W
Poseidon
10,898
1,090
62
6
1
178,490
3
W
Tyr
11,109
1,111
9
1
1
233,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role