Player Matchup

Cupid
Cupid
CRiMDELAGHETTO
Cupid
Level 83
God Stats
26W - 30L
1,552 SR
Queue Stats
86W - 129L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
M0ESE H3NGST
Nu Wa
Level 157
God Stats
0W - 2L
1,251 SR
Queue Stats
358W - 453L
1,407 Elo+
Solo
Guan Yu
Guan Yu
nerdynewport
Guan Yu
Level 84
God Stats
6W - 16L
1,367 SR
Queue Stats
94W - 143L
1,304 Elo+
Party 1
Team Averages
Level 108
1,390 SR
1,340 Elo+

VS

Team Averages
Level 72
1,305 SR
1,127 Elo+
Fenrir
Fenrir
ElKatzchen
Fenrir
Level 35
God Stats
11W - 10L
1,276 SR
Queue Stats
11W - 18L
963 Elo+
Party 2
Zeus
Zeus
IzzyNda843
Zeus
Level 157
God Stats
15W - 11L
1,661 SR
Queue Stats
166W - 221L
1,435 Elo+
Solo
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 23
God Stats
2W - 9L
979 SR
Queue Stats
6W - 14L
982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
11,324
666
8,097
13,864
3,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 13 / 7
10,548
620
8,991
16,813
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
nerdynewport
Guan Yu
18
6 / 1 / 3
13,132
772
15,610
21,053
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElKatzchen
Fenrir
17
5 / 4 / 7
11,872
698
8,508
15,164
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 5 / 8
14,422
848
25,136
14,180
3,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ali_campillay123
Danzaburou
18
3 / 2 / 14
12,731
749
9,785
12,559
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
11
Kills
20
20
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Fenrir
ElKatzchen
Fenrir
5
4
7
2.13
W
12
5
8
3.2
L
2
13
7
0.42
W
Danzaburou
ali_campillay123
Danzaburou
3
2
14
5
L
Guan Yu
nerdynewport
Guan Yu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
43,429
51,730
Taken
41,903
28,334
Mitigated
14,477
10,283
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,097
3,097
624
1,341
13,864
3,863
113
8,480
5,297
0
39,063
W
Fenrir
ElKatzchen
Fenrir
8,508
1,167
0
4,903
15,164
6,534
398
4,064
10,760
0
38,103
W
25,136
2,673
480
5,150
14,180
3,745
1,422
2,448
11,496
74,473
0
L
8,991
1,491
0
431
16,813
3,640
129
10,680
6,133
20,224
0
W
Danzaburou
ali_campillay123
Danzaburou
9,785
2,823
0
5,218
12,559
4,198
441
2,826
9,439
0
48,966
L
Guan Yu
nerdynewport
Guan Yu
15,610
1,541
968
6,919
21,053
20,831
0
6,286
14,767
384
40,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
39,025
165
Minions Killed
201
7
Camps Cleared
8
838,821
Distance Traveled
869,908
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,324
666
87
5
4
266,629
0
W
Fenrir
11,872
698
46
3
5
315,702
2
W
Zeus
14,422
848
87
5
2
248,282
3
L
Nu Wa
10,548
620
25
1
1
219,480
0
W
Danzaburou
12,731
749
68
4
1
305,924
0
L
Guan Yu
13,132
772
53
3
2
352,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role